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Author Topic: SG: New Board Games at Spirit Games  (Read 2264 times)
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« on: 01 November 2012, 20:00:04 »

Spirit Games Website Whats New for Games
Overview   :   Spirit Games, supplying gamers with board games, card games, roleplaying games, d20, wargames and miniatures, for 20 years.
Website   :   http://www.spiritgames.co.uk/disp.php?menu=2&sub=n


Goblins Inc. (includes promo cards)
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7132
 
To: All factory goblins
From: The Boss

As you know, I plan to retire at the end of the year. But I have decided I will not hand the factory over to my snivelling nephew. Because making giant-mechanical-robots-of-doom is not about the things they teach you in business school. Making giant-mechanical-robots-of-doom is about the things you can only learn on the factory floor. I'm talking about gears and grease and backstabbing the goblin who looks like he might get promoted ahead of you.

That is why I am announcing the giant-mechanical-robot-of-doom design competition open to all workers. The winner gets to be the new Boss. Good luck to all of you, and may the worst scoundrel win.

Remember, there is no "G" in "Teamwork".

Game Components:

2 Construction Boards
60 Robot Parts
1 Scoreboard
2 Pilot's Controllers
2 Tactician's Controllers
4 Fasteners
16 Armour Tokens
10 Dice in 2 Colours
12 Goblins in 4 Colours
4 Promotion Cards
84 Hidden Agenda Cards in 4 Colours
7 Blueprint Cards
24 Tactics Cards
3 Team Cards
1 Rulebook
 
Mutant Meeples
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7133
 
Just Outside Meeptropolis...

...several meeples on a camping trip are attacked by a swarm of giant radioactive butterflies. As a result, they all gain super speed and one other unique superpower, turning them into... Mutant Meeples! The city council has asked YOU to put together the best possible team of Mutant Meeples to serve as protectors for their fine city.

Mutant Meeples is a pathfinding puzzle game, where players are looking to find the shortest "path" to get their Meeples to the scene of the crime before any of the other players, using a clever combination of Mutant Meeples. If you're the fastest to the scene of the crime, you add a Meeple to your super team; the first player to fill their super team with Mutant Meeples wins!

Contents:

1 double-sided game board
10 wooden Mutant Meeples
7 Player boards
127 markers
1 Plastic timer
7 Player aids
1 rulebook

Includes Sidekick expansion.
 
Suburbia (includes Essen Expansion Tiles)
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7134
 
Plan, build, and develop your small borough into a major metropolis. Use hex-shaped building tiles to add residential, commercial, civic, and industrial areas, as well as special points of interest that provide benefits and take advantage of the resources of nearby boroughs.

Suburbia is a tile-laying game in which each player tries to build up an economic engine and infrastructure that will be initially self-sufficient, and eventually become both profitable and encourage population growth.

As your town grows, you'll modify both your income and your reputation. As your income increases, you'll have more cash on hand to purchase better and more valuable buildings, such as an international airport or a high rise office building. As our reputation increases, you'll gain more and more population (and the winner at the end of the game is the player with the largest population).

Your goal is to have your borough thrive and end up with a greater population than any of your opponents. This is accomplished by steadily increasing your borough's income and reputation throughout the game.

1 Real Estate Market
1 Population Board
1 Stacks Board
1 Supply Board
4 Borough Boards
8 Suburb Tiles
8 Heavy Factory Tiles
8 Community Park Tiles
1 "1 More Round" Tile
32 A Tiles
36 B Tiles
32 C Tiles
3 Blank Tiles
20 Goal Tiles
4 Player Aids
1 Start Player Token
Money ($1, $5, $10)
4 Income Cylinders
4 Reputation Cubes
4 Population Squares
12 Investment Markers
1 Rulebook
1 Tile Manifest
 
Alien Frontiers: Factions Expansion
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7135
 
Now that the potential of this new frontier has been realized, powerful Factions are joining the struggle for Planet Maxwell! Secret brotherhoods and populist movements, wealthy companies and nomadic refugees; they all want to control this new world. Each group brings unique abilities and methods to the conflict, as well as its own hidden motivations. The frontier awaits, citizen, and your faction needs you!

Factions adds a 5th player, 8 new Alien Tech cards, 24 Agenda cards, and 8 Factions mini boards that give players a special bonus and a new facility that everyone can use. Requires Alien Frontiers base game to play.

Contents:

8 Purple Colony Tokens
6 Purple Dice
5 Rocket Scoring Tokens
8 Alien Tech Cards
24 Agenda Cards
8 Faction Boards
 
Alien Frontiers: Faction Pack #1
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7136
 
Not all factions began on Earth. Xeno Explorations Incorporated, the youngest group vying for control of Maxwell, had its genesis on the surface of the new planet itself.

This is a booster pack for the Alien Frontiers: Factions game expansion. This is not a stand alone game. The Alien Frontiers board game and the Faction expansion are required for play.

Contents:

1 Faction Board
1 R.E.V. plastic miniature
1 Alien Tech Card
2 Agenda Cards
1 Rulebook

 
Alien Frontiers: Upgrade Pack
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7137
 
Make your Alien Frontiers game come alive with this set of upgraded components moulded from hand-crafted miniature sculpts by Alex Garrett. This is not a stand alone game. The Alien Frontiers board game is required to play.

Contents:

40 Colony Plastic Miniatures
3 Field Generator Plastic Models
1 Set of Dockcover Tokens
 
Road to Enlightenment
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7138
 
You are one of the great monarchs from the 17th and early 18th century. The dream of your homeland becoming the most prestigious country in Europe is within your grasp.

You must assemble a group of the finest minds and personalities of the period from all across Europe. They will help:

Expand your borders through the use of military might and crafty negotiation.
Spread or resist the influence of Catholicism, depending on your own personal faith.
Achieve remarkable scientific advances and discover new knowledge for your benefit.
Create extraordinary buildings, works of art, and cultural artifacts
Using two precious actions each turn the Luminaries you assemble will follow your direction in exercising the skills and abilities at their disposal to earn prestige in the eyes of your fellow leaders. However, every monarch wants to be the one most feared and admired by all. You can't just worry about your own comfortable corner of the world; you will need to participate in a delicate continental balance of power.
The monarch who most excels in these diverse and essential pursuits will put their nation first on the Road to enlightenment.


 
Spartacus (includes promo card)
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7139
 
Spartacus A Game of Blood and Treachery
A fast paced board game set in Ancient Rome. The game includes backstabbing schemes, fierce bidding and bloody gladiatorial combat!

Plots & Schemes
Mastermind schemes and undermine your rivals with cards from your hand. Betrayal and treachery are your weapons of choice.

Marketplace
Gold greases the wheels of power. Bid against your opponents in the open market; acquire the best new prospects for the Arena!

Blood on the Sand
Pit our champion against your enemies and wager on the results. The path to victory leads across the sacred sands of the Arena!

Box Contains:

1 Game Board
148 Tokens
4 House Cards
26 Dice
62 Market Cards
4 Gladiator Figures
104 Intrigue Cards
1 Rulebook

 
The Doge Ship
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7140
 
Venezia, five centuries ago. In order to celebrate the glory of Venezia, the Doge, the maximum authority of the Republic, ordered the construction of a new state ship. The players are the most skilled shipbuilders of Venezia who are called by the Doge to cooperate on the construction of the new ship. Each player has to build parts of the Ship in order to earn victory points, but also Gondolas to get money, and Barriers for the protection of the shipyard and the city. The task is not easy: at the beginning of each round, the cost of the actions might change, as well as the demands of the Doge. When the construction of the ship is finished, only one will be the winner and will gain the favour of the Doge.

 
Wrong Chemistry ( includes promo cards)
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7141
 
The Concept:
In Wrong Chemistry you can be a scientist. Create new elements, in the wrong way hand have fun with the altered names that are inspired by the real Periodic Table of the Elements.

The Facts:
A team of scientists that don't have a clue about chemistry, try to transmute a molecule and create new elements... and they get it all wrong.


 
Karnag (includes promo cards)
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7142
 
Starting from Ker Ys, the sunken city, dark troops are progressing to gain a foothold on human earth.

The druids gather around a glade where an evil force prevents them from approaching Ker Ys gate, a chasm vomiting hordes of creatures. They use their Sylvan powers to capture the monsters, whilst erecting magical barriers to contain the invasion. These are the two main ways of obtaining victory points at Karnag. But this costs energy, which can only be recovered by concocting potions. Choose the right actions to command your druids and so ward off the dark aspirations of the evil forces.

Contents:

1 set of rules and 6 quick reference guides in 3 languages
1 board
1 die
30 Creature tokens
6 Action tiles
1 red disc
8 black cubes
36 cards
13 obstacle tiles
3 druids x 5 colours
5 disks x 5 colours
8 cubes x 5 colours
3 gemstones x 5 colours
7 menhirs x 5 colours

 
Ark and Noah
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7143
 
Black clouds hang low over the horizon - the Flood will soon begin.

Noah and his family must complete the Ark to save the animals!

As Noah and his sons, can you gather the materials to build the Ark, find the pairs of animals, and load them up before the waters sweep everything away?

Ark & Noah is a game of strategy where players must not only compete for points, but they must also work together to build and load the Ark. Everyone shares the task of saving the animals, but in the end thee can be only one winner!

Ark & Noah includes:

26 Animal pairs
108 Wooden boards
35 Pitch cubes
56 Food tiles
8 Worker pawns
4 Character tiles
4 Scoring markers
1 Round marker
1 Modular game board
1 Action board
2 sets of game rules (for families and for skilled gamers)

 
Amber
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7144
 
The kingdom has taken over a coastal region and given the land to new barons. They quickly realized that the true wealth of this new region is amber, for which caravans come from the farthest corners of the world. Peasants from nearby villages collect amber, which is bought by merchants from distant lands. The barons know that the one who profits the most from the amber trade will become the most powerful ruler of the new lands.

Players take the role of the barons. Their goal is to build trade routes which connect their castles to villages where the amber is collected and to the other barons' castles where it is traded. To this end, players build roads through wilderness, which will allow their buyers to reach the sources of the amber. Since all buyers can use the roads, it is important to have suitable connections with the road networks built by others. The baron whose castle is connected to the greatest number of villages and castles will become the richest and most respected Lord of the new land.

Box contents:

Board
8 wooden villages
14 gold coins tokens
92 road construction tiles including: 82 roads, 3 wetlands and 6 shovels
6 special shovel tiles
6 castle tiles
Game instructions

 
The Cave (includes set of additional cave tiles)
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7145
 
In the game CAVE players direct teams of speleologists who face the challenge of exploring a newly discovered cave. Starting from a common home base, teams explore the cave, section by section and gradually discover its secrets. On their way there will be steep descents, flooded chambers, squeeze points, and wonders of the underworld to photograph. However, to be able to move forward, the speleologists need specialized equipment which allows them to survive underground and conquer the obstacles encountered during the expeditions.

The team which contributes the most to the exploration will receive fame as the best speleologists and earn the respect of their peers.

Box contents:

2 double-sided base boards
80 cave tiles
16 boulder choke tiles
5 player boards
5 speleologist team pawns
5 camp pawns
12 bonus point tokens
40 depth markers
120 equipment tokens
25 water exploration tokens
40 traverse line exploration tokens
30 photo exploration tokens
27 squeeze exploration tokens
40 depth reach tokens

 
Mercurius
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7146
 
In the game Mercurius, players take on the roles of powerful, wealthy Dutch burghers in the seventeenth century, whose goal is to multiply their wealth by speculating on the Amsterdam stock market. Players can invest money in shares of chambers of the Dutch East India Company and trade commodities imported by the company from distant lands. Using information about events affecting the financial condition of the chambers and the commodity prices and availability, players will try to influence the prices for their own benefit. They have to be careful because their knowledge and influence on the markets is incomplete. Players must observe their opponents' moves and the information they reveal to the market. Only through effective use of their own knowledge and responses to market events will they earn a fortune and a reputation as the best investors in the world's first stock exchange.

Contents:

Board
5 player boards
72 price change cards
15 special action cards (3 per player)
60 tokens representing shares of chambers of the Dutch East India Company
60 commodity tokens
6 dividend tokens
100 coin tokens
Game instructions

 
Queue Board Game (Kolejka)
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7147
 
Here's your shopping list. Grab a shopping bag and go. Easy job, you think? Not in communist Poland it isn't. The shops are empty, deliveries are rare and there's never enough to go around. At the door there's already a long queue waiting for the goods to arrive; some say there'll be a delivery today but you never know. In a centrally planned economy shoppers have to think strategically, so make sure your family members are standing in the right queues, listen up for rumours, watch out for speculators and, above all, hold on to your place in the queue because only strong elbows and knowing the ins and outs of the 1980s communist economy will allow you to secure the basic commodities on your list.

 
Robinson Crusoe (includes promo cards)
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7148
 
Robinson Crusoe: adventures on the cursed island is an adventure cooperative game, in which players take the role of castaways stranded on an inhabited island. Their goal is to build a settlement, protect themselves from dangers and fulfill the objective of a particular mission. The box contains six different scenarios making each game more difficult and extraordinary.

Explore the Island
Discover new terrains, search for new resources, find the best place for a camp.

Set Camp
Build shelters to protect yourself from rain cold and wind. Surround it with a palisade to keep away wild animals. Search the island for food and prepare stocks for winter.

Build Constructions
Reinforce the palisade, set traps, build a raft and sail around your island. Build pens and start breeding animals.

Uncover its Secrets
Discover the fate of other castaways, explore buildings of wild tribes, find hidden treasures.

Create New Items
Search the mountains for flint to make fire, make clay pots, wicker baskets, fur and leather clothing. Create new weapons: knives, spears and bows.

Components:

90 adventure cards
70 event cards
52 mystery cards
12 custom dice
6 different scenarios
wooden and plastic cubes
beasts deck
items and starting items decks
and more

 
Slavika (Includes promo card)
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7149
 
The fantastic world of Slavika is in danger. The magical amulet which protects the land against the forces of darkness lost its power after the death of the prince. Players are the heads of powerful families who must protect the land from evil. Each has 6 heroes, who are sent to various regions to fight the monsters threatening them. The more a player's heroes contribute to defeating monsters, the more glory their family gains. The game lasts for several months, until the princess can complete the ritual to renew the amulet's power. Then the family with the most glory is victorious and wins the hand of the princess.

Components:

110 cards (30 hero, 54 monster, 15 treasure, 5 month and 6 region cards)
5 score boards
5 player aids
12 markers
Game instructions

 
51st State: Winter (includes promo cards)
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7150
 
Winter has come. There's a brief cease-fire. The factions begin preparations for the next stage of war, a brutal clash that will come in a few months. In the meantime, though, they are reinforcing their troops. Thanks to the new resources found near the gigantic Frozen City, new leaders are preparing for spring. Winter sleep is, in the end, just a cover for secret arms race...

Winter is a new expansion for 51st State (and The New Era). It introduces new rules, new faction (Texas) and 54 new cards. It is a proposition for gamers preferring sustainable development over unpredictable aggression. Game takes exactly 6 rounds of winter time, production is flexible and changing every round. Every round players can send their workers to Frozen City (special mini board) to hire mercenaries and find new leaders. Winter will make the perfect choice for strategy oriented gamers.

Winter is an expansion set for 51st State or The New Era.


 
« Last Edit: 02 November 2012, 02:14:57 by Zarniwoop » Logged
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« Reply #1 on: 02 November 2012, 06:49:16 »

Some interesting Stuff here hope to get a game of some of them at Beer & Pretzels on Sunday

 EvilGinger
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seek solace in the doom of empires and the death of great kings
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