Spirit Games Website Whats New for GamesOverview : Spirit Games, supplying gamers with board games, card games, roleplaying games, d20, wargames and miniatures, for 20 years.
Website :
http://www.spiritgames.co.uk/disp.php?menu=2&sub=nEvolution: The Origin of SpeciesDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7151 There are different animals that live and develop, get new traits and struggle for food. It all depends on environment if an animal becomes a quick predator or a big swimming creature. When players try to create a stable and dominating population of animals they study the principles of evolution and natural selection.
Contains:
84 cards
25 tokens
2 dice
Evolution: Time to Fly ExpansionDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7152 New abilities! Flying, ambush hunting, intellect, shells: there are advanced defence and cunning attack Metamorphose and specialization - extra food. The Anglerfish - guarantee of survival for simple new born animals. 50 billion abilities combinations you've got in the game with this expansion it's more than the number of all species on the Earth.
Requires the basic set "Evolution. The Origin of Species" to play.
Cthulhu Dice Game (Bronze)Direct link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=5040 A custom 12-sided die, embossed with tentacles, Elder Signs, and more. Roll the die to destroy your opponents' sanity! Better yet, steal it. But watch out - when Cthulhu comes up, he takes sanity from everyone! 18 glass Sanity marbles are included. Lose all your marbles and you're mad. The last sane cultist wins... unless everyone goes mad together. Then Cthulhu wins!
Keep Cthulhu Dice in your pocket and drive your friends mad wherever you go... over lunch, waiting for a plane... whatever the voices tell you to do.
This is the special METAL edition. It's... heavy. It may or may not crush the souls of all who oppose you, but it can definitely dent your tabletop. DO YOU CARE?
Cthulhu Dice Game (Nickel)Direct link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=6039 A custom 12-sided die, embossed with tentacles, Elder Signs, and more. Roll the die to destroy your opponents' sanity! Better yet, steal it. But watch out - when Cthulhu comes up, he takes sanity from everyone! 18 glass Sanity marbles are included. Lose all your marbles and you're mad. The last sane cultist wins... unless everyone goes mad together. Then Cthulhu wins!
Keep Cthulhu Dice in your pocket and drive your friends mad wherever you go... over lunch, waiting for a plane... whatever the voices tell you to do.
This is the special METAL edition. It's... heavy. It may or may not crush the souls of all who oppose you, but it can definitely dent your tabletop. DO YOU CARE?
Cthulhu Dice Game (Pewter)Direct link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=6040 A custom 12-sided die, embossed with tentacles, Elder Signs, and more. Roll the die to destroy your opponents' sanity! Better yet, steal it. But watch out - when Cthulhu comes up, he takes sanity from everyone! 18 glass Sanity marbles are included. Lose all your marbles and you're mad. The last sane cultist wins... unless everyone goes mad together. Then Cthulhu wins!
Keep Cthulhu Dice in your pocket and drive your friends mad wherever you go... over lunch, waiting for a plane... whatever the voices tell you to do.
This is the special METAL edition. It's... heavy. It may or may not crush the souls of all who oppose you, but it can definitely dent your tabletop. DO YOU CARE?
Pax PorfirianaDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7122 As a rich landowner in borderland Mexico during Pax Porfiriana (The Peace of Porfirio Diaz), build empires of rails, cattle, and silver. But the Mexican political world is rife with trouble, ranging from mordida payments to union bosses to apocalyptic revolution. Win by toppling the dictator Diaz by coup, succession, revolution, or US annexation. Inspired by the classic Lords of the Sierra Madre boardgame.
Contents:
Rules
75 Wooden Cubes
60 Money Tokens
220 Cards
Munchkin: Penny ArcadeDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7123 15 more cards for Munchkin.
DiavoloDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7124 The hunt for the Imps is on!A mix of sharp eyes and swift deduction will help you to win!Throw the dice to work out which imp you have to catch - then grab it first.
Shadows over Camelot: The Card GameDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7125 Dark clouds gather over Brittany again... and rumour has it that a Traitor might conspire against the Round Table. Rise to the fast-paced challenge of this stand-alone sequel that recaptures the tension & fun of the original Shadows over Camelot board game.
Contains:
62 Rumour cards
9 Knight cards
9 Loyalty cards
16 Swords
10 Quest tokens
Also includes Morgan & Merlin bonus cards.
Eagles of the Empire: Spanish Eagles Vol II Medina de Rioseco 14 July 1880Direct link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7126 An Eagles of the Empire Napoleonic Battle from Spain
Medina de Rioseco, fought on 14 July 1808, pitted Marshal Jean-Baptiste Bessieres' French Corps against the only Spanish forces capable of threatening the French advance into Old Castille, the Army of Galicia under the joint command of General Joaguin Blake y Joyes and the Army of Castille commanded by General Gregorio Garcia de la Cuesta y Fernandez de Celis. Eagles of the Empire: Media de Rioseco presents two scenarios (with variants): the historical battle and an alternative scenario allowing players to explore a confrontation with an even larger Spanish force.
ArchipelagoDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7127 Archipelago recounts the great Age of Discovery, an era of intensive exploration and colonization of the world by European explorers. The game covers the period from 1492 (discovery of the Antilles by Christopher Columbus) to 1797 (colonization of Tahiti).
Each player portrays an explorer and his team commissioned by a European nation to discover, colonize, and exploit islands. The mission is intended to be one of peace: to meet the needs of the local population while providing commercial returns to the continent. The archipelago and its natives must be treated fairly or they will rebel, potentially leading to an all-out war of independence. A balance must be found between expansionism and humanism, between commercial goals and respect for local values, between knowledge sharing and unbridled industrialization. Such balance can only be achieved through each player's commitment to make the archipelago a happy and productive colony. If not, the reckless exploitation of the islands' resources and their inhabitants will ultimately lead to chaos and revolt.
To complicate matters, a separatist or pacifist may bide among the players. One or the other will attempt to use his influence to tilt the balance away from equilibrium and towards his respective goal of chaos and uprising or absolute peace. Are you ready to take on your discovery mission to the archipelago?
You hold in your hands the first semi-cooperative game involving exploration, development, optimization, negotiations, diplomacy... and treachery, for 2 to 5 players, featuring adjustable game length, and where no two games will ever feel alike.
You will compete with other great explorers who each have their own priorities and objective. But you must work together to preserve the balance of the archipelago and avoid a war of independence... or do you?
Game Contents:
25 regions x 2 sides
185 wood pieces
90 playing cards
1 action wheel
4 large boards
5 player screens
50 tokens
51 money chips
1 track
1 rulebook
Hot Rod CreepsDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7128 Gentle-creeps... Start your mayhem!
In this customizable racing game, your Hot Rod Creeps team is your ticket to glory! Each team has its won special deck of movement cards and its own strategy. Customize your Hot Rod! Add a new Engine, Weapon, Pit Crew, or set of Wheels at a Pit Stop along the way. Customize your racetracks! Make them as wild and crazy as you want, with over 50 interlocking track tiles. Everything you need for a race unlike anything you've ever seen is in this box!
Build you own track! Dangerous Curves, Pit Stops, "The Jump," and Hazards are but a few of the dozens of track pieces that allow you to create the track of your dreams... or nightmares!
Each Hot Rod has its own deck and its own unique strategy. Your deck doubles as your Gas Tank. Run out of cards and you run out of gas!
Players also have access to the powerful, but often dangerous, Nitro deck. Blaze a trail to the front of the pack, but watch out - you might get burned!
Customize your Hot Rod with cards like the Horrific Hamster Haven, the Black Plague Rat-apult, the Ketchup Mechanics, or the Clown Car Corner Clingers. Blast your opponents as you blow by them!
Penny Arcade: The Game, Rumble in R'lyehDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7129 In his house at R'lyeh, dead Cthulhu waits dreaming...
Penny Arcade The Game: Rumble in R'lyeh features an all-new cast of crazy characters, like Professor Necro-Dead, Charles, Highly Trained Badgers, Frank, Karapyss the Crabomancer, and The Great Old One herself... Tycho's Grandma! Draft your allies, fight evil, and show Cthulhu who's boss in this fast-paced deck-building game!
3012Direct link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7131 The year is 3012. It's been a millennium since the Armageddon. Deep in the Yucatan jungle, humanity has mutated, degenerated,and segregated into five clans: Jaguar, Snake, Monkey, Gar, and Bat. These clans now battle it out for dominance in the region, cooperating when it suits them and actively working against each other when the opportunity arises.
Starting with only a handful of Scouts, you will build up your clan's presence by adding Weapons, Allies, Gold, and Action cards to your deck. Soon you will have amassed enough strength to take on Encounters, where you can really prove your worth. He who can prove his mastery over steel, flesh, and fear will be crowned the Living God and win the game.
Key Features:
2-4 players vie for dominance in this strategic deck-building game.
Features player interaction during almost every turn - you are never out of the action!
Level up your Hero! Build up your Hero's combat ability by gaining experience from Encounters.
Comes with everything you need to play right out of the box.
Game Includes:
228 Game Cards
120 Action Cards
48 Encounter Cards
25 Gold Tokens
5 Oversized Hero Cards
20 Ally Cards
20 Weapon Cards
20 Scouts
5 Hero Tokens
1 Rulebook
1 Game Board
1 Six-Sided Die
Revolver 2Direct link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7114 In 1894, farmers from the village of Malpaso face the prospect of losing their livelihood to a band of roving thieves, led by 'General' Mapache.
Their solution: go to 'Padre' Esteban. After raising funds by any means at the 'All Rivers' Poker tournament, the Padre recruits a band of gunslingers who fortify Malpaso, and usher the frightened villagers into an abandoned silver mine for protection.
Both sides will suffer casualties in the calamitous battle, but will the Mexican Army arrive in time to put an end to the bloodshed?
Revolver 2 is a non-collectable card game which takes you on adventure across Mexico. This successor of Revolver brings new locations and features brand new gameplay elements including a mine-cart mounted gatling gun, blowing up a bridge, assembling your own team of gunfighters, and dynamiting mine tunnels. The game also includes a terrific stud poker mini-game that allow both player to shape their game.
Like the original Revolver, the game is elegantly simple, can be learned in five minutes, and appeals to both beginners and experienced gamers. Revolver 2 is a complete, new game and does not require the original version.
Game contents:
1 General Mapache deck with 62 cards
1 Padre Esteban deck with 62 cards
19 Malpaso guardians character cards
9 Battlefield cards
1 Blow up the bridge card
1 Gatling Gun card
1 Collapse the Tunnels card
2 All Rivers Poker Tourney cards
1 Arrival of the Mexican Army card
12 All Rivers Poker Tournament cards
14 Mexican Army tokens
11 True Grit (extra life) tokens
4 Malpaso guardians power tokens
9 General Mapache power tokens
1 Turn marker
1 Rulebook
Vampire EmpireDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7115 In a foreboding castle somewhere in central Europe a strange fear has descended upon the inhabitants. One morning the body of a young girl was found as pale as a sheet of paper, dry and totally drained of blood. Vampires are on the prowl! Who is the monster who murders innocents during the night? Before the truth will be discovered, more than one person may face unjust accusations thrown out by the devious servants of darkness. Will the vampires be successfully caught before they endanger the entire society, or will the castle and city fall forever into darkness?
Three characters in the castle are vampires. Can the human player reveal who transfers in a creature of the night and kill them in time? Only the vampire player knows, but he'll try to fool his opponent and conquer the castle.
Each player has his own deck of cards with unique powers and abilities. Use these to support characters in battle or play them to perform special actions.
Vampire is a two player card game with a lot of bluff and interaction in an unique thematic setting in which both players have different goals to win the game.
Expedition: Cong River 1884Direct link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7116 A paddle-wheeler steamboat is about to leave Leopoldville (now Kinshasa) and sail up the Congo River bound for the remote village of Kindu in the heart of deepest Africa.
While the travellers aboard the steamer are of many different nationalities and professions, they all share the same spirit of adventure. Each player controls a group of these travellers and must compete with their opponents to take command of the colonial stations found at each stop along the steamboat's trip upstream. For every man that a player succeeds in leaving as chief at the station, he will earn victory points based on the value of the station indicated on the map with an encircled number. Expedition is an exciting bidding game with simple rules an d a bit of bluff.
Rattus CartusDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7117 While the Black Death ravages Europe, as a prince, you travel around the country to gather loyal supporters among the various classes of the middle ages in order to become the new ruler of the country,
Enter different buildings around the country (12 different building included, each with a different privilege).
Play cards and try to outbluff your opponents, in order to make use of the special actions these buildings provide.
Cards from the same class as the building give you influence while other cards attract rats!
Rattus Cartus is a very tense, strategic card game with a lot of bluff.
VoluspaDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7118 In the oldest poem of Norse Mythology, the Voluspa tells the story of the endless struggle of powerful gods, dangerous creatures and forgotten races. Every time the story unfolds differently and a new force rises in dominance.
Voluspa is an easy to learn tile-laying game with great depth.
Play a tile and use its power or ability (block, capture or intimidate other tiles) to dominate a line and score points.
Contains 12 different creatures and Gods with their own powers and abilities! The included expansion module "Saga of Edda" offers even more strategic opportunities!
Contents:
85 tiles
5 score markers
5 "+50/+100" tokens
score track