A new Playable race in against the giants 
 Strength +3
Intelligence -3
Wisdom -3
Constitution +3
Looks -3
Charisma -3
Half Giant Pros
Acute eyes sight +20 to all observation rolls involving sight 
One free purchase of the Observation skill
Size large for the purposes of hit points (15+Con+Class roll) 
They have a long reach add an additional foot to a weapons reach 
They do +1 point of damage with any medium or bigger weapon 
They cause +1 level additional knock back with two handed crushing and hacking weapons 
Large for the purposes of knock back 
A free talent chosen from -Tough hide, Fast healer, Pain tolerant 
Free Labourer proficiency
Native language Kethian and Giant 
Half Giant Cons
Most of the locals are a bit uneasy around them especially those who are old enough the remember the war when they formed the backbone of the Giantish Army’s but they are not hated any more since all the ones locally are descended form the ones who mutinied against their masters during the war.
They are whilst still technically medium sized still around Seven feet tall and heavily built with it so can have problems with the narrow and  low doors and low ceilings on many human buildings.
They are universally regarded as stupid and unsuitable for fine work so tend to get lumbered with simple manual labour amongst humans and dwarves. 
They are frequently the subject of mildly derogatory humour.  
All their gear and clothes has to be specially made for them outside of their own communities, and especially with the tools it adds to the reputation they have of being clumsy as well as stupid.
They suffer a -10 penalty if they are using tools not made for them and -1 penalty all round if using weapons not made for them.
They get a defence penalty of -2 due to size and bulk 
All literacy skills cost double at first level as they are seen as too stupid to learn to write. 
Fighters don’t get Phalanx fighting for free.
Count as giants for the purposes of dwarven combat ability against giants  
Preferential talent access
All at 50% cost
Tough Hide 
Extra Tough Hide 
Additional hit points up to three levels 
All weapons talents with any large or medium low skill two handed weapons 
Disadvantageous access 
All cost 150% 
Forgettable face
Dodge
All weapons talents with any large or medium or high skill one handed weapons and bows 
Phalanx fighting.
Classes  
Fighter              20bp                Fighter Mage 60bp       Mage N/A        
Ranger                         30bp                Mage Thief    75bp
Fighter Thief                 30bp                Rogue              N/A 
Cleric                           40bp                Barbarian         N/A
Thief                             50bp                Assassin           N/A
Oddly enough whilst the majority of the Half Giants where in effect barbarians originally and those who remained loyal to the Giants still are they made a cultural decision since the revolt to reject their former ways and now copy much from the settled humans.  It would not be impossible to  have a half giant rogue, assassin or even mage there is as yet no one who will take seriously any who expressed an interest in that direction as they are seen as stupid foolish and clumsy  and don’t have those professions within their own ranks.
Priors and particulars 
  | Height  | 
 | 
 | 
 | Roll d100 | Female | Male  | 
 | 1-2 | 74 | 76 | 
 | 3-7 | 76 | 78 | 
 | 8-14 | 78 | 80 | 
 | 15-26 | 80 | 82 | 
 | 27-42 | 82 | 84 | 
 | 43-63 | 84 | 86 | 
 | 64-78 | 86 | 88 | 
 | 79-88 | 88 | 90 | 
 | 89-96 | 90 | 92 | 
 | 97-100 
 | 90 +1d8” 
 | 92 +1d10”
 
 | 
Other tables  
BMI table as a Half Ork 
Handedness and legitimacy as a human 
No changes to the other P& P tables