Title: FFG:New Blood in a World of Eternal War Post by: RSSFeeder on 02 March 2013, 20:30:04 New Blood in a World of Eternal War
Updated Warhammer: Invasion FAQ and Tournament Rules Are Now Available EDITED Feb 28 at 16:30 CST: The tournament rules have been updated. To be tournament legal, decks that use alternate art cards must be sleeved using opaque or art sleeves. “The world is littered with the detritus of a hundred thousand battles. The bones of the dead lie scattered in shallow graves. Every vale, ford and copse has seen the blood of warriors spilt.” A new Regional Championship Tournament Season closes in upon a world of eternal war, and the developers of Warhammer: Invasion The Card Game have anticipated the season’s first skirmishes by updating the game’s FAQ (pdf, 8.2 MB) and tournament rules (pdf, 4.5 MB).
A printer-friendly version of the FAQ is also available on the game’s support page. The battles for the Old World look to be as ferocious as ever in 2013, inspired by the game’s new Eternal War cycle and some of the rulings, restrictions, and errata the developers have implemented in the new FAQ. Below, the game’s developers speak in more depth about the contents of the new FAQ and tournament rules, and they provide some insights into their rationale. Inside the Updated Warhammer: Invasion FAQ Greetings, Warhammer: Invasion players! With FAQ update 2.0, we are tweaking the competitive environment and breaking up combos that lead to negative play experiences. As such, we have expanded the restricted list and issued errata for several cards. In addition to these changes, you’ll also notice that the FAQ has been reordered to be easier to read and more intuitive to use. New rules released in the latest cycle have also been incorporated, along with new rules questions. The main goal of these updates is to promote greater variety within the metagame. The restricted list is intended to generate deeper gameplay by making players decide between several of the game’s most powerful cards. However, because competitive players rarely selected a restricted card other than Warpstone Excavation (Core Set, 116), we decided the previous restricted list was not adequately impacting the metagame. Accordingly, we have added more cards to the restricted list, forcing each race to make difficult choices as to which of the game’s most powerful cards they want to include in their decks.
More choices mean more deck types, and more deck types mean a healthier game. The expanded restricted list should also enhance the diversity of already popular decks, depending on which card from the restricted list each chooses to use. Of course, without a change to Warpstone Excavation, the restricted card that has long been the most popular by far, adding more cards to the restricted list still would not have the intended effect. As such, both Warpstone Excavation and Muster for War are not only on the restricted list, but they have also received errata to say, “Limit 1 per deck.” Both cards created a disproportionate amount of acceleration for the players lucky enough to draw them in their first few turns and were excellent fuel for combo decks that were not fun to play against. Combo decks have their place in most card games, but when they warp the metagame, a response becomes necessary. You will find several other errata that break up potential infinite combos. While we don’t want to discourage players from using powerful cards, their effects need to be mitigated for the health of the game. –Warhammer: Invasion Developers Brad Andres & Lukas Litzsinger Thanks, guys! The time has come to plan your battles and war for the Old World. Download the updated Warhammer: Invasion The Card Game FAQ today, and get a jump on the 2013 Regional Championship Tournament Season! ...Source: New Blood in a World of Eternal War (http://www.fantasyflightgames.com/edge_news.asp?eidn=3979) |