Title: FFG:Prepare for Regionals - Warhammer: Invasion The Card Game Post by: RSSFeeder on 22 April 2013, 22:30:04 Prepare for Regionals - Warhammer: Invasion The Card Game
Find Hints from the Game's Top Players in Our 'Prepare for Regionals' Series “There can be no failure in this battle for the fate of the world.” The 2013 Regional Championship tournament season for Warhammer: Invasion The Card Game is now underway, and the year’s first shots have already been fired in the ongoing battle for the Old World! FFG’s Regional Championship tournaments are exciting events that draw top players and enthusiasts from far and wide to compete for exclusive prizes, including playmats, custom Capital cards, and a Championship trophy. Additionally, the winner of each Regional Championship earns free entry to the FFG World Championship Weekend, November 7th – 10th. While these Regional Championships hold an obvious allure for experienced veterans of Warhammer: Invasion, they’re also great opportunities for newer players to join a larger community of gamers, to find new players, make new friends, and learn some new tricks and tactics. Of course, it’s always nice to know what you might expect, so what should new players know about the metagame for this year’s Warhammer: Invasion Regional Championships? For a closer look at the year’s tournament scene, we interviewed the 2012 World Champion, Jeremy Zwirn.
World Champion Jeremy Zwirn on the Warhammer: Invasion Metagame “The Empire has arguably gained the most from the latest FAQ, simply by losing the least. Cards like Imperial Zoo (The Imperial Throne, 109) and Sons of Coin (The Iron Rock, 52) rapidly build the Empire's economy while Rodrick's Raiders (March of the Damned, 7) and Osterknacht Elite (The Eclipse of Hope, 87) generate tempo by disrupting your opponents’ efforts to build economies of their own. Call for Reserves (Legends, 21) lets the Empire play those units at the most opportune time and also allows them to reuse the powerful abilities that trigger when they enter play. Friedrich Hemmler (Redemption of a Mage, 63) can dominate games with his mighty stats of five power and five hit points, and his Forced ability can decimate rush decks. Red Arrow Coach (The Accursed Dead, 50) can taxi Hemmler to wherever his services are needed for a small fee of one resource. Finally, Church of Sigmar (Core Set, 39) and Iron Discipline (Tooth and Claw, 45) help protect the Empire’s units by making it difficult and costly for opponents to target them. The Empire is well-rounded and consistent which makes them challenging to defeat.” FFG: How do you feel the metagame has changed since Worlds? Thanks, Jeremy! Do Orcs and the Empire have the early edge heading into the 2013 Regional Championship tournament season? Despite the recent FAQ and the restrictions and errata it introduced to level the playing field, will players still find ways to run rampant with High Elf indirect damage? Can Chaos continue to make big shows at top events, eating away at its opponents’ lives and souls?
More information about the reigning Warhammer: Invasion The Card Game World Champion Jeremy Zwirn and the contents of his 2012 World Championship deck are available at his place of honor in FFG’s Hall of Heroes. ...Source: Prepare for Regionals - Warhammer: Invasion The Card Game (http://www.fantasyflightgames.com/edge_news.asp?eidn=4090) |