Title: FFG:Building a Better Bioroid Post by: RSSFeeder on 08 May 2013, 12:00:03 Building a Better Bioroid
Preview Haas-Bioroid's Corporate Interests in Creation and Control “Faster, more flexible, more adaptive. Yes, they’re more expensive, but you get what you pay for, and this new generation of bioroids represents a significant breakthrough in Haas-Bioroid’s ability to wire the world’s greatest neural networks.” Who will write the future?
Bioroids are constructed with synthetic bodies and given artificial intelligence based upon the world’s most powerful brain-taping technology. They don’t eat, they don’t sleep, they don’t tire, and their neural networks are streamlined for optimal performance in the tasks for which they’ve been programmed. Accordingly, bioroids are amazingly fast, powerful, and efficient. Still, bioroids are machines, not people, and some runners exposed a number of weaknesses in Haas-Bioroid’s earlier security designs; they were too slow to adapt in their thinking, and runners were able to outmaneuver them. In game terms, this means that runners could anticipate the subroutines of first-generation bioroids, like Ichi 1.0 (Core Set, 62) and sacrifice one or more But the world of Android: Netrunner is always evolving, and when they wish, its megacorporations are able to channel vast fortunes into the research and development of new technologies. Enter the next generation of bioroids! More Expensive. More Efficient.
“The Runner can spend How important is this change? It is important enough that Haas-Bioroid is willing to launch the release of a whole new wave of bioroids. Each turn, the Runner starts with a pool of four As an example, a Runner who slams into Heimdall 1.0 can force the Corp to pay eight On the other hand, if the Corp were to rez Heimdall 2.0 instead, the Runner would have to spend two The difference becomes more consequential when you consider that in the late game, the Corporation is more likely to have multiple servers, all running at once, and if the Runner gets behind and needs to find some agenda points, he’ll need to be able to run against multiple servers (or get lucky with his targeting). Also, if the Runner wants to save Better Integration Yields Better Protection
Haas-Bioroid hopes to greatly reduce all the shortcomings of its artificial intelligence by continuing to improve the quality of the brain scans upon which it models its bioroids. Early results from Haas-Bioroid’s ongoing Project Wotan (Creation and Control, 6) have proven extremely optimistic, and when this agenda is scored, it will offer bioroid ice an unparalleled measure of flexibility. Once integrated into a company, this new technology could add “End the run” subroutines to any piece of bioroid ice, in any server, whenever it was needed (up to a total of three times). All those aggressive bioroids that don’t have “End the run” subroutines? Project Wotan “fixes” them, making them powerful stopping agents in your time of need. And if the flexibility offered by Project Wotan isn’t enough to sell you on the second generation of bioroid technology, then Haas-Bioroid would like you to know that it has also developed two upgrades that permit all of your bioroids to behave in breathtaking new ways. For two If two seems like too much to spend for such amazing flexibility, then perhaps you’d consider an upgrade that costs only one …Tyr’s Hand (Creation and Control, 22). Less versatile than Awakening Center over the long haul, Tyr’s Hand is an amazing ace in the hole. Because you don’t need to rez it until you want to trigger its ability, it remains nicely “in the hole,” and because its ability prevents a bioroid subroutine of your choice from being broken, it’s pure trump. These upgrades do nothing less than redefine the rules of net security; at least, that’s what Haas-Bioroid would have you believe. And the truth is that the only reason anyone might have to doubt Haas-Bioroid’s claims is that the abilities of these upgrades cannot work in tandem. Because the bioroid ice hosted by Awakening Center are installed to the upgrade, rather than installed protecting its server, they are not legal targets for the ability of Tyr’s Hand. But don’t worry…Haas-Bioroid is committed to the ongoing evolution and improvement of its bioroids! System Integration Now Complete With the full system integration offered by Project Wotan and these two new upgrades, Haas-Bioroid’s bioroids are destined to become more effective than ever – not just the second generation, but the first generation, too, and all generations of bioroids to follow. Prepare to integrate the new generation of bioroids into your games of Android: Netrunner. Head to your local retailer today to pre-order your copy of Creation and Control! ...Source: Building a Better Bioroid (http://www.fantasyflightgames.com/edge_news.asp?eidn=4118) |