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Gaming => Board and Card Game News => Topic started by: Spirit Games on 08 August 2013, 01:23:33



Title: SG: New Board Games at Spirit Games
Post by: Spirit Games on 08 August 2013, 01:23:33
Spirit Games Website Whats New for Games
Overview   :   Spirit Games, supplying gamers with board games, card games, roleplaying games, d20, wargames and miniatures, for 20 years.
Website   :   http://www.spiritgames.co.uk/disp.php?menu=2&sub=n


Garden Dice: The Card Expansion
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7667
 
Harvest new levels of fun from your games of Garden Dice with this first exciting expansion! Action cards (like Transplant, Midnight Raid, and Gentle Rain) give you tools to work wit beyond your trusty dice, while Event cards (like Drought and Cloud Cover) change the game environment for all players at once!

Rattus: Mercatus
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7660
 
Europe 1349. The Black Death has ravaged for a few years now. The people of Europe nonetheless try to live their lives as normally as possible. The craftsmen produce their goods, the traders sell them for the best prices possible, while the swindlers, thieves and raider grab whatever they can. In the end, however, it might be the grave robbers who will get the most profit, because it seems like the plague will not retire any time soon.

includes 12 new class cards
collect goods with the new characters
use money to perform special actions
Contents:

12 class cards
28 goods tokens
52 coins

Kingdom Builder: Crossroads Expansion 2
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7661
 
Only playable with the basic Kingdom Builder.

New locations and new challenges are what this land needs!

Four new landscapes, each with two different location spaces, provide new options for shaping the kingdom. What's more, the task cards challenge the players to build their settlements in a certain way in order to gain even more gold at the end of the game.

All Kingdom Builder expansions may be combined with the basic game and in any combination.

Duel of Ages II: Basic Set
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7662
 
Select a team of characters. Overcome adventures and the enemy team to win favour, achievements, and ultimate victory.

What is Duel of Ages?
Ask the Duel of Ages player, "What game is DoA like?" and the response will be a rubbed chin and a pregnant pause. There is no game like DoA, no category, no convenient catch phrase.

DoA is one of the most strenuous, fluid tactical challenges found in a board game, requiring not a straightforward nose-to-tail strategy to see comfortably to conclusion or a well-worn silver bullet to pursue, but an ability to reassess your team's situation moment by moment and act on each twist in the radically shifting storyline.

But most players won't know this. They will simply be too entertained with the lives and fortunes of their characters.

Box Contents:

7 Map Platers
12 Dome Keys
12 Adventure Keys
48 Characters
98 Treasure Cards
100 Challenge Cards
72 Guardian Cards
Rulebook
54 Gold Encounters
Other Game Markers (Certain Blue Encounters and Henchmen markers are included, but used only with the Master Set).
Duel of Ages II is a separate game and not compatible with version 1.
Note: Game and board cuts can be off by up to 3mm. They remain functional.

Rattus: Arabian Traders Mini Expansion 1
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7663
 
This is an expansion. Rattus (base game) and Rattus Mercatus (expansion) are required to play with 5-6 players and/or with the Islamic class cards.

This mini-expansion includes:

4 new class cards
new goods: pottery

Duel of Ages II: Master Set (All Expansions in One)
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7664
 
If you like Duel of Ages II, the Master Set adds a mountain of new material.

Box Contents:

21 Map Platers
12 Dome Keys
144 Characters
48 Henchmen
302 Treasure Cards
100 Challenge Cards
88 Guardian Cards
54 Blue Encounters (Including Blue Encounters found in the Basic Set)
Other Game Markers

NO Rulebook.

Requires DoA Basic Set to Play.
Note: Game and board cuts can be off by up to 3mm. They remain functional.

Schlock Mercenary: Captial Offensive
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7665
 
First, the bad news. The Partnership Collective has sent attorney drones after your mercenaries, and they just keep coming.

The good news? You're allowed to shoot back. A lot.

"Capital Offensive," set in the popular Schlock Mercenary universe (epic science fiction with punch and punchlines!) is a tactical shoot-'em-up in which in which two to four players go head-to-head as some of their favourite (or most despised) characters from the online comic.

Play as Sergeant Schlock and gain health as you consume your enemies whole. Play as Captain Tagon and re-roll a few dice because "only cheater prosper." Or play as the Partnership Collective and swarm the board in an effort to remain those insufferable mercenaries into custody. But whoever you play as, remember "Maxim 27: Don't be Afraid to be the First to Resort to Violence."

Contents:

36 Floor Tiles
10 Character Sheets
198 Tokens
45 Equipment Tokens
10 Dice
1 Rulebook

Castle Dice
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7666
 
In Castle Dice, each player takes on the roll of a prince or princess who has been sent out tot he edge of the kingdom on a mission from the king to expand the empire. Whichever player builds the best castle will become the new heir to the throne. Will it be you?

Castle Dice is a unique 1-4 player game that centres around the custom resource dice. During a game, you will roll a lot of dice, but due to the dice drafting mechanic, what you roll isn't nearly as important as how you react to the combined rolls of all of the players.

Game play is fast, but with tons of tactical choices every turn, and due to the dice, each game is different. Well reviewed by the popular Fathergeek.com, Dicehateme.com and Geekdad.com websites, Castle dice is a game that is equally at home with hard core gamers as well as families looking for something to do other than watch a glowing rectangle.

Solo-Play too!
So your friends ditched you for that foreign romantic comedy film fest? No problem, use the included solo play rules and enjoy some Castle Building fun on your own!

Game Includes:

63 Resource Dice
107 Cards
42 Village Cards
47 Castle Cards
18 Market Cards
4 Player Mats
1 Turn Tracker Mat
1 Solo Play Die
100 Animal Tokens
60 Villager Tokens
21 Tracking Beads
1 Rulebook
Awesomeness

Noah
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7668
 
It's the Flood!
It's a time to get all the animals on board. It's a difficult task because you must take into account their weight and gender Noah's counting on you to save the most animals...
But only the most worthy of you will be saved!

Sushi Go!
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7669
 
You are eating at a sushi restaurant, trying to grab the best combination of sushi dishes as they whizz by.

Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favourite nigiri in wasabi to triple its value! And once you've eaten it all, finish your meal with all the pudding you've got.

But be careful which sushi you allow your friends to take, it mighty be just what they need to win!

Contents:

118 cards
Rule booklet

Dungeon Twister Card Game
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7670
 
Targane: a magical steampunk world rules by the all-powerful Arch-mage. The immortal sorcerer has constructed giant mechanized labyrinths into which he teleports and entraps all sorts of creatures for his entertainment. You control such a group of adventurers. Will you be able to beat the opposing team and escape the dark corridors?

Dungeon Twister the Card Game is a two-player game that combines strategy, optimization and bluff, and is devoid of luck. Assemble your team from a large roster of characters and objects and confront your opponents. Deploy your forces, use your tactical sense, and if you are first to eliminate your opponents and escape from the labyrinth, you will be rewarded with the Arch-mage's cheerful applause!

Contains:

128 cards
1 rulebook

Hero versus Guardian: A Game of Dungeon Craft
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7671
 
Below the earth lids a mysterious dungeon. Heroes venture its dark passages and enchanted chambers in search of glory and gold. Will you join the quest to master these forbidden halls, or become the legendary Guardian protecting its priceless treasures?

Components:

80 Cards
27 Tokens
15 Glass Stones
2 Custom Dice
1 Set of Instructions

Western Desert Force
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7672
 
War raged across the North African desert for three years, as Italian and German forces tried to take the vital Suez Canal and British and Dominion forces fought to throw them off the continent.

Western Desert Force is a swift-playing game based on these campaigns. Players take the roles of the Axis and Allied high commands and direct the actual armour and infantry units of each side across the deserts of North Africa. The object of the game is to drive the enemy off the continent. Units are rated for combat strength and movement capability. Let the dice fly, and see if you can do better than Rommel or Montgomery.

Contents:

33x17 inch semi-rigid playing board
140 ultra thick playing pieces
16 page rule book

BAR Primer
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7673
 
For twenty years, the "Battles from the Age of Reason" (BAR) game series has been the ultimate gaming expression of mid-eighteenth century warfare. The BAR games feature a highly detailed, realistic and interactive game system, gorgeous map and counter graphics, thorough research and exciting battles throughout Europe and the Americas.

However, because of rules depth, detail and period "elan," many gamers have been perplexed in learning the system. This Primer is designed as an illustrated learning tool to accompany and enhance the Third Edition BAR rules. By perusing this book, gamers will easily learn the intricate rules and master the tactics that govern warfare in the Age of Reason. Veteran BAR gamers will also find this Primer a rich tool for teaching and for use as a resource that will broaden their knowledge of the system and period.

This BAR Primer can be used with all BAR games and even with older rules sets, but it is not designed around the Third Edition BAR rules and ownership of Fontenoy is required for use of the "Learning Modules" section.

Dragon Dice: Black Drake Set
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7674
 
6 dice

Dragon Dice: Red Wyrm Set
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7675
 
6 dice.