Title: SG: New Board Games at Spirit Games Post by: Spirit Games on 22 August 2013, 21:12:54 Spirit Games Website Whats New for Games
Overview : Spirit Games, supplying gamers with board games, card games, roleplaying games, d20, wargames and miniatures, for 20 years. Website : http://www.spiritgames.co.uk/disp.php?menu=2&sub=n Goblins Drool, Fairies Rule! Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7711 Experience Something Magical For a long, long time, goblins and fairies have lived in a magical world right beneath our noses. Today, a gang of mischievous goblins escaped from the fairy ring, and it is up to you to send them back before they cause trouble! But an ancient spell of rhymes which transforms goblins into fairies and fairies into goblins makes this a trickier task than you might think... Goblins Drool, Fairies Rule! is a beautifully illustrated game that will put your rhyming and problem solving skills to the test! Contents: 20 cards rule book Lords of Waterdeep: Scoundrels of Skullport Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7712 Waterdeep Belongs to the Underworld! Beneath the City of Splendours lies the sprawling dungeon of Undermountain and the criminal haven of Skullport. Now you can add one or both of these subterranean locations to your Lords of Waterdeep game. Lords of Waterdeep is a competitive board game of fantasy intrigue. The Skullport module adds a new resource to the gamer: Corruption. I you're willing to pay the price for accumulating Corruption, the rewards can be great. The Undermountain module features bigger quests, richer resources, and more ways to get both. Scoundrels of Skullport includes new Lords, new Buildings, and new Intrigue and Quest cards. This expansion set also adds a new faction the Gray Hands, allowing up to six player. You must have the Lords of Waterdeep game to use this expansion. Game Components: 37 wooden Adventurer cubes Agents Corruption tokens and score marker 26 Adventurer Caravan, Victory Point, and control tokens 116 Intrigue, Quest and Lord of Waterdeep cards 24 Building tiles 1 cardstock player mat 3 game boards Rulebook storage tray. Eight -Minute Empire Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7713 Build an empire and conquer the land in around eight minutes! In Eight-Minute Empire, 2-5 players take turns selecting a card from six displayed. The card gives a good, and also has an action that the player takes immediately. Actions help players take over the map, but sets of goods are worth points at the end of the game, so players have to balance the two aspects. Eight-Minute Empire is the super-quick area control game with tough decisions. It's easy to learn and perfect for when you only have a few minutes. Contains: Board Rulebook 42 cards 5 sets of: 14 Wooden Cubes and 3 Wooden Discs 44 Coin Tokens 10 Goods Tokens City of Iron Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7714 The Age of Machines is Dawning Four small nations plot to expand as they rally courageous explorers, cunning leaders, brilliant minds, and powerful magicians. It will take a strong economy, vast lands, and wondrous new technology to grow from a fledgling city-state. Will you lead the industrious humans, the toad engineers, the scholarly Cresarians, or the clever hogmen to victory? Corner the market on goods like machine parts or bottled demons. Research steam-age technology and recruit mercenaries to control the continent. Build sea-going schooners or cloud-cutting airships to reach faraway lands and flying islands. Your cities have a limited capacity, so you must decide what to keep and what to demolish when building advanced structures. City of Iron is a board game for 2-4 players. The goal of the game is to control the most of various, rare goods. Players gain control of goods by purchasing building cards from a community pool and placing the cards in their cities. Players can also purchase citizen and military cards, which can be used for special actions like settling new cities and conquering neutral towns. In the end, the player who creates the most efficient combination of cards will win. Contents: Board Guide Sheet 12 Action Tokens 51 Coin Tokens 15 Science Tokens 199 cards 4 Nation Boards 18 City Tokens 56 Wooden Cubes 12 land Boards Rulebook Zpocalypse: Zmaster Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7715 To Rule the Dead is to Rule the World! From the moment I awake I can taste the hunger of millions. I reach out to my brethren and all I can feel is their need for human flesh, visceral and unending. There is no reason, no thought - there is just the instinct to feed. It is my destiny to lead I can plan for them, think for all of them, decide for them. My thoughts are of domination! A world of the undead, me at its apex. It won't be easy. My control over the flesh eaters grows with every kill and every meal. Yet, those breathers still resist. It is foolish, really. Everyone succumbs to what lies beyond. I lie beyond. My kingdom lies beyond. they will all be mine. The Zmaster expansion transforms the original Zpocalypse game into a whole new paradigm of apocalyptic gameplay. The Zmaster adds a new player to your Zpocalypse game, turning Zpoclaypse into a five player game. That new player directs the bloodthirsty zombies against the rest of the players using new decks of cards to enhance all facets of the zombie horde, making the Survivors' existence a fresh nightmare. If new decks weren't disastrous enough, the Zmaster also deploys nightmarish mutated zombies with specialised abilities, represented by new zombie miniatures. The Earth itself has become the Survivors' enemy, with Zombie Spawn Tokens compelling corpses to rise from their graves at the most dire moments. New scenarios change the gameplay dramatically, pitting the Survivors against the Zmaster in a contest for survival. Even experienced, battle-hardened squads will need to rethink their tactics when faced with the Zmaster! Game Components: 1 Rule Book 1 Rage Board 36 Doom Cards 9 Mutation Cards 9 Upgrade Cards 8 Nightly Goal Cards 4 Scenario Cards 5 Unique Zombie Miniatures 30 Total Zombie Miniatures 4 Zombie Spawn Tokens The Lost Dutchman Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7716 Over 100 years of legend awaits you in a grand adventure with danger lurking around every corner. Your skills will be put to the test as gold fever blinds the easiest of decisions. In the lost Dutchman, players take on the role of prospectors searching for the lost gold mine of Jacob Waltz. Players will encounter fierce creatures and dangerous disasters as they make their way over and across the superstition mountains. Will you have what it takes to escape with the most gold? With a little bit of luck and the right skills, you can be the prospector to uncover the famed lost Dutchman's gold mine. Game Contents: 1 treasure map/goldfield gully board 15 challenge tokens 5 player boards 20 attribute tokens 5 wooden mining tokens 5 wooden prospector meeples 1 wooden lost Dutchman meeple 5 action dice 1 prospector 136 notched hex tiles Ludo/Snakes and Ladders Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=1578 Cardboard board, plastic pieces. Star Trek Attack Wing Miniatures Game Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7692 "Battle Stations! All senior crew report to the bridge!" Star Trek: Attack Wing is a fast-paced game of tactical space combat set in the Star Trek universe. Players control Federation, Klingon or Romulan starships - outfit them with captains, crew, weapons & tech upgrades - and command their fleet to complete missions or exert control over a sector of space. This box contains everything players need to get started playing Star Trek: Attack Wing, including painted plastic ships, custom dice, cards, tokens, and quick-start rules. Advanced rules are also included to let players take their game to the next level. Game Components: 1 full rulebook 1 quick-start booklet 3 painted plastic ships 3 transparent plastic bases with 6 pegs 3 ship tokens (double-sided) 14 captain 1D tokens 13 manoeuvre templates 3 heroclix manoeuvre dials (each consisting of a faceplate, a dial, and a pair of plastic connectors) 15 action tokens 12 shield tokens (double-sided) 3 critical hit tokens 3 auxiliary power tokens 12 disabled upgrade tokens 1 minefield token 1 planet token 12 mission tokens 6 objective tokens 6 ship cards 3 manoeuvre cards 7 captain cards 17 upgrade cards 33 damage cards 5 red attack dice 5 green defence dice 1 range ruler Star Trek Attack Wing: IRW Valdore Expansion Pack Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7693 Expand and upgrade your Star Trek Attack Wing Game! The IRW Valdore is a powerful Romulan vessel that assisted Captain Picard during his final battle against his clone, Shinzon of Remus. Shinzon commanded the Scimitar, a massive starship capable of firing and keeping its shields raised while remaining cloaked. Game contents: 12 Cards 23 Tokens 1 Manoeuvre Dial 1 Painted Plastic Ship with Base and Pegs Star Trek Attack Wing: USS Enterprise Expansion Pack Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7694 Expand and upgrade your Star Trek Attack Wing Game! The USS Enterprise is a Constitution-Class starship. Its 15 year mission to seek out new life and boldly go where no man has gone before has become the stuff of legend in the Alpha Quadrant. The ship's most famous captain, James T. Kirk, is the only Starfleet cadet to have ever defeated the Kobayahsi Maru scenario, a no-win scenario training simulation. Kirk only overcame the scenario by changing the rules, a strategy that would serve him well in years to come. Game contents: 17 Cards 18 Tokens 1 Manoeuvre Dial 1 Painted Plastic Ship with Base and Pegs Star Trek Attack Wing: Gor Portas Expansion Pack Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7695 Expand and upgrade your Star Trek Attack Wing Game! The Gor Portas is the Breen battle cruiser that led the attack for the Dominion during the Second Battle of Chin'toka, a resounding victory that ended in the destruction of the USS Defiant and many other ships. The Breen Energy Dissipator was a feared weapon capable of completely disabling a ship's weapons, shields and engines. Game contents: 14 Cards 21 Tokens 1 Manoeuvre Dial 1 Painted Plastic Ship with Base and Pegs Star Trek Attack Wing: IKS Negh'Var Expansion Pack Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7696 Expand and upgrade your Star Trek Attack Wing Game! The IKS Negh'Var is the flagship of the Klingon Empire and is commanded by the extremely effective General Martok. It has led several Klingon invasions and has won much honour for the Empire. The Negh'Var is surprisingly manoeuvrable for its large size. It can also target an enemy ship's shield generators in order to facilitate a massive boarding action against that ship. Game contents: 13 Cards 18 Tokens 1 Manoeuvre Dial 1 Painted Plastic Ship with Base and Pegs Star Trek Attack Wing: RIS Apnex Expansion Pack Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7697 Expand and upgrade your Star Trek Attack Wing Game! The RIS Apnex is a Romulan science vessel that was used to test a new type of cloaking device involving an interphase generator. The ship's captain, Mirok, was concerned with protecting his research and so used a Muon feedback wave to attempt to destroy the nearby USS Enterprise-D. Game contents: 12 Cards 13 Tokens 1 Manoeuvre Dial 1 Painted Plastic Ship with Base and Pegs Star Trek Attack Wing: Kraxon Expansion Pack Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7698 Expand and upgrade your Star Trek Attack Wing Game! The Kraxon is not a highly manoeuvrable ship, but it has a wide forward firing arc, (nearly 180 degrees), making it effective at angling itself into advantageous attack positions. It can also support advanced Tech Upgrades such as the EM Pulse and the Antiproton Scan, making it effective as weakening its enemies and finding its mark against elusive targets. Game contents: 12 Cards 18 Tokens 1 Manoeuvre Dial 1 Painted Plastic Ship with Base and Pegs Star Trek Attack Wing: USS Reliant Expansion Pack Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7699 Expand and upgrade your Star Trek Attack Wing Game! The USS Reliant is a Miranda-Class starship devoted to science and scouting missions. In 2285 the genetically engineered tyrant, Khan Noonien Singh, commandeered the vessel in an effort to escape his imprisonment on Ceti Alpha V and then exact his long awaited revenge on James T Kirk. In the midst of this plot, Khan stole the powerful Genesis device, an instrument capable of massive creative and destructive potential. Game contents: 15 Cards 18 Tokens 1 Manoeuvre Dial 1 Painted Plastic Ship with Base and Pegs Star Trek Attack Wing: IKS Gr'oth Expansion Pack Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7700 Expand and upgrade your Star Trek Attack Wing Game! The IKS Gr-oth is a D7 battlecruiser known for acts of subterfuge and the testing of new technology. It has also had some remarkably unfortunate encounters with small furry creatures from the planet Iota Geminorum IV> Game contents: 15 Cards 29 Tokens 1 Manoeuvre Dial 1 Painted Plastic Ship with Base and Pegs Castellan Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7701 The King commands two builder to raise a great castle... but only one will rule it! With every play, the castle grows. Wall and tower pieces link to form courtyards. When you finish a courtyard, you claim it with a Keep. The more towers in your courtyard, the more it scores. Each turn, you'll decide how many cards to spend, and where to put the pieces those cards give you. Build the greatest courtyards you can... but don't hand your opponent a chance to build a better one! Castellan takes less than an hour to play. This is a two-player game. If you combine it with a green/yellow Castellan set, you can play with three or four players. Krosmaster Arena Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7702 Krosmaster Arena is a tactical 2 or 4-player game in which you take control of teams of warriors from the Krosmoz (DOFUS and WAKFU's Universe). Players will take part in turn-based battles, developing a strategy, trying to surprise their enemies and making the most of various bonuses to storm to victory! Box contents: 8 figures with character cards including 2 exclusives 1 two-sided gameboard over 200 counters 20 scenery elements 8 dice Monolith: The Strategy Game Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7703 Monolith rewards players who make the best use of strategic and creative gameplay During Monolith, players seek to best their opponents with calculated timing, clever placement, and infuriating attacks, all while managing gems, Powers, and Skills during an all out sprint to VICTORY on the score track. No two games will ever play the same as changing Fate and Rune cards are randomly introduced to offer phenomenal replayability. The player with the greatest number of Victory Points after five rounds is declared the winner. Contents: 1 Storage Tray 1 Score Track 1 Rule Book 1 Primus Token 8 VP Markers 20 Gems 20 Dice 108 Cards Castaways Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7704 In Castaways, you will have the opportunity to explore a tropical island and enjoy the many adventures it offers... Just remember that you'll have to work with your fellow survivors if you want to be rescued! But while you must cooperate to get off the island, only one castaway will be remembered as the great hero. Are you clever enough to get off of the island and still make sure that your story is the one that will be told over and over again? Components 4 Boards 240 Cards 48 Food Tiles 38 Round 'story point' Counters 8 Construction Tiles 14 Miscellaneous Tiles 9 Meeples 8 Player Cubes 24 White Cubes 16 Black Cubes 16 Food Tokens 16 Wood Tokens 2 Dice 1 Rulebook Trains Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7705 Manage Modern Railways! The Railways of today are amazing things and bullet trains, freight trains and more keep entire countries running. From transporting the populace to carrying essential materials, trains play an integral part in a nation's power and economic development. You will start with a small set of cards, but by building a more effective deck throughout the game, you will be able to place stations and lay rails over the maps of Osaka or Tokyo. Gain enough points from your railways and you will ultimately manage the most powerful railroads in modern Japan! This English edition of Trains, designed by Hisashi Hayashi, features updated graphics, artwork, and streamlined card abilities. With extensive replay value, Trains is one game you won't want to leave the station without. Contents: Over 500 cards dividers double-sided game board rulebook 84 wooden rail tokens 30 wooden station tokens Title: Re: SG: New Board Games at Spirit Games Post by: Spirit Games on 22 August 2013, 21:14:04 Spirit Games Website Whats New for Games
Overview : Spirit Games, supplying gamers with board games, card games, roleplaying games, d20, wargames and miniatures, for 20 years. Website : http://www.spiritgames.co.uk/disp.php?menu=2&sub=n The Duke: Robert E Howard Expansion Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7706 These tiles replace the following in the game: Conan = Champion; Kull = Wizard; Agnes = Ranger; Solomon Kane = Priest. There are two ways to incorporate these tiles into the rules (both players should agree which rule they'll use before the start to play). 1. Players randomly determine who will choose first. The first player selects one of the four tiles from this expansion pack. The second player selects the next tile, then the first player selects the next tiles and finally the second player selects the last tile. Both player remove the tiles corresponding to the tiles they've chosen (as noted above), place the new tiles in their bags and the game proceeds as normal. 2. For a more challenging Game, players lay the four tiles from this expansion pack on the side of the board, then start a standard game. Whenever a player pulls one of the four tiles noted above, they can choose at that moment to replace the drawn tile with the appropriate tile from this expansion pack. If the player decides not to replace the tile, he cannot replace the tile at any future time. Yes, this means a single player could have all four tiles on their side. Battlestar Galactica: Daybreak Expansion Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7707 "I'm here to offer a truce between human and cylon... and a chance for you to complete your journey" - Leoben Conoy The great beacon of hope, the Battlestar Galactica, falters and crumbles. For those seeking the promise of peace a single vessel guards the future. The Demetrius, guided by unknown forces, plots a course through the stars... a course for home. In this desperate time, both human and Cylon are drive to take matters into their own hands. For some this means risking everything. For others, this means mutiny. The Daybreak Expansion for Battlestar Galactica: The Board Game brings players to the final chapter of the popular Syfy series. The human fleet, must overcome treachery, the threat of mutiny, and the enigmatic motives of Cylon Leaders to survive. Daybreak presents players with many exciting new elements. Twelve new characters provide players with new game-changing options, including the chance to play as a Cylon Leader. New Skill Cards and miracle tokens present players with new resources and strategies for using character abilities. New Crisis Cards and Mutiny Cards force players to undermine authority or risk being sent to the "Brig". The Search for Home option gives players the chance to finally reach Earth by using new game boards to undertake dangerous missions. With all of these options, the struggle between humans and Cylons has never been more desperate! Game Contents: Rulebook Demetrius Game Board Rebel Basestar Game Board 12 Character Sheets 1 Cylon Locations Overlay 1 Colonial One Overlay 12 Character Tokens 4 Piloting Tokens 10 Miracle Tokens 1 Basestar Allegiance Marker 30 Crisis Cards 2 Loyalty Cards 22 Mutiny Cards 8 Mission Cards 14 Motive Cards 1 Infiltration Reference Card 5 Leadership Skill Cards 5 Politics Skill Cards 5 Tactics Skill Cards 5 Piloting Skill Cards 5 Engineering Skill Cards 26 Treachery Skill Cards 1 Earth Objective Card 4 Plastic Centurions 4 Plastic Assault Raptors 12 Plastic Character Stands The Good, The Bad, and the Munchkin 2: Beating a Dead Horse Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7708 A Horse Is A Horse... A corpse, of course! The rowdiest crowd of munchkins ever to wreck as saloon is back for more in The Good, The Bad, and the Munchkin 2 - Beating a Dead Horse! Fight new varmints like the Cattywampus and the Eyes of Texas! Ride new steeds like Ol' Plug and the One-Trick Pony! And if all else fails, call in the new Class... Cavalry! This is an expansion for The Good, the Bad, and the Munchkin. It is not a stand-alone game. Napoleon 4th Edition Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7709 Waterloo, one of the most decisive battles in history was fought on June 18th, 1815 near Brussels. Napoleon was defeated by Wellington aided by the timely arrival of Prussian reinforcements. Experience the real command decisions that the generals faced in the campaign. Napoleon must defeat both the British and Prussian armies to win the game. Contents: Colour Map & Battleboards 58 Hardwood Units 12 Terrain Markers Game Rules & Dice Saratoga Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7710 Many people mistakenly believe "Cinco de Mayo" is "Mexican Independence Day" (That event is actually September 16). No, "Cinco do Mayo" celebrates the surprising victory of the Mexicans over the French invaders at the Battle of Puebla. Surprising, and the first sign - the first ray of hope - that the Mexicans could actually win. By that standard, the US should celebrate October 17 a "Saratoga Day." For of all the battles in the American Revolution, this campaign was the one that really gave the Patriots a belief that they could win - and convinced the outside world (starting with France) that the rebels were worth supporting. Take away the victory at Saratoga, and we can only wonder how much more time would have passed before the French alliance happened.... if ever. Now you can explore the two main battles of Saratoga, both Freemman's Farm and Bemis Heights, as a growing storm of colonial militia and regulars, commanded by Gates but really lead by Arnold, turned "Gentleman Johnny's" adventure into a disaster. Rob Markham's design gives life to the combatants, as players wrestle with command-control, fog-of-war, and troop quality ratings that mean a larger force may actually be weaker. Can you, as the British, salvage the campaign and avoid turning the rebellion into a world war? Can you, as the American, motivate "Granny Gates" into actually putting all his troops into action and creating the great victory that might have given him what he wanted (to replace Washington)? The choices are yours, as you decide whether October 17 becomes an American or a British holiday. Contents: 200 full-colour playing pieces Mounted, full-colour map 8 pages of full-colour rules Autumn Mini Beer and Pretzels Ticket: Saturday12th October 2013 Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7689 Tickets to be collected from Spirit Games in advance or on the day. Autumn Mini Beer and Pretzels Ticket: Sunday 13th October 2013 Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7690 Tickets to be collected from Spirit Games in advance or on the day. Autumn Mini Beer and Pretzels Weekend Ticket: 12/13th October 2013 Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7691 Tickets to be collected from Spirit Games in advance or on the day. |