Title: SG: New Board Games at Spirit Games Post by: Zarniwoop on 17 October 2013, 18:28:29 Spirit Games Website Whats New for Games
Overview : Spirit Games, supplying gamers with board games, card games, roleplaying games, d20, wargames and miniatures, for 20 years. Website : http://www.spiritgames.co.uk/disp.php?menu=2&sub=n Board Game Sleeves 65 x 100mm Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7850 50 per pack. Fits Special Sized board game cards. Descent: Journeys in the Dark Second Edition - The Trollfens Expansion Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7851 DAMP, DARK AND DANGEROUS. THESE SWAMPS WILL HAMPER EVEN THE FLEETEST OF FOOT... The vicious Bol'Goreth rampages through the wildlands at the edge of the Valdari Marsh, and those left in his wake babble terrifying tales of destruction. However, dark rumours hint at something more sinister behind the simple-minded brutality: something horrific that threatens to spill out across the realm. Bring even more adventure to all of your Descent: Journeys in the Dark Second Edition campaigns with The Trollfens. This expansion introduces new heroes, monsters, classes, quests, and more! Heroes can investigate and discover secret rooms and rumours while the overlord spreads infection with his new Overlord cards and brings to bear a powerful new weapon: the massive lieutenant Bol'Goreth! Game Contents: 24 page Rulebook / Quest Guide 9 Plastic Figures 1 Green Power Dice 2 Hero Sheets 22 Class Cards 3 Travel Event Cards 13 Shop Item Cards 1 Search Card 4 Condition Cards 3 Relic Cards 6 Secret Room Cards 10 Overlord Cards 4 Monster Cards 2 Lieutenant Cards 6 Rumour Cards 2 Advanced Quest Cards 9 Map Tiles 1 Secret Room Tile 8 Challenge Tokens 5 Condition Tokens 7 Class Tokens 1 Lieutenant Token 1 Secret Room Entrance Token 16 Infection Tokens Pandemic Expansion: In the Lab Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7852 3 New Ways To Play. Lab Challenge, take samples and develop cures in the lab. Solo Game, you, with a little help from the CDC, are on your own. Team Game, cooperate with a partner against rival teams. BEHIND SEALED BIO-HAZARD DOORS, SCIENTISTS RACE AGAINST TIME TO SEQUENCE DISEASES AND TEST CURES. Take samples and develop cures in the Lab Challenge. Play on your own or as rival teams (for 4 to 6 players). EXTEND THE ON THE BRINK CHALLENGES WITH NEW VIRULENT STRAIN EVENTS OR THE WORLDWIDE PANIC SCENARIO. CAN YOUR TEAM WORK TOGETHER IN THE LAB TO SAVE HUMANITY? Contents: 4 New Role cards, with matching pawns. 3 New Event Cards 1 Lab Board 5 cure vials 14 Sequence cards 2 revised role cards with Lab abilities 1 CDC card 3 wooden team research stations 14 awards 8 Goal cards 10 Bonus cards 2 Virulent Strain Epidemic cards 12 Purple disease cards 2 Mutation Worldwide Panic cards Munchkin: Tricky Treats Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7841 It's Halloween, and you know what that means - it's time to dress up, kill monsters, and take their sweet, sweet CANDY!!! Put on your Zombie Costume, grab your Favourite Machete, and show that Sparkly Vampire who's boss! But be careful... you may fall prey to The Prim Reaper or the worst Halloween fate of all... Healthy Snacks! Jungle Speed Safari includes Promo Cards Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7842 The animals have invaded Jungle Speed! A completely "wild" set of rules, cards and totems for a brand new Jungle Speed experience! On your turn, flip a card. Is the animal hungry? Be quick and Grab the right food totem. Is the animal angry? Calm him down by imitating him! And that's not all... The chameleon and the hunter will test your reflexes. Dixit 4 includes Promo card Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7843 84 new cards.Requires the basic game to play. Star Trek: Attack Wing USS Defiant Expansion Pack Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7844 Expand and upgrade your Star Trek Attack Wing Game! The USS Defiant is a state of the art Federation escort ship equipped with major weapon and tech upgrades including quantum torpedoes, ablative armour and a Romulan cloaking device. The ship's captain, Benjamin Sisko, commanded the vessel in defence of Deep Space 9, and later during the massive battles that took place against the Dominion forces during the Dominion War Game contents: 16 Cards 23 Tokens 1 Manoeuvre Dial 1 Painted Plastic Ship with Base and Pegs Star Trek: Attack Wing IKS Kronos One Expansion Pack Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7845 Expand and upgrade your Star Trek Attack Wing Game! IKS Kronos One is a Klingon K't'inga-class flagship commanded by Chancellor Gorkon of the Klingon High Council. The ship became enmeshed in a web of intrigue engineered by General Chang prior to the Khitomer accords in an attempt to disrupt the peace treaty between the Federation and the Klingon Empire. Game contents: 13 Cards 19 Tokens 1 Manoeuvre Dial 1 Painted Plastic Ship with Base and Pegs Star Trek: Attack Wing IRW Praetus Expansion Pack Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7846 Expand and upgrade your Star Trek Attack Wing Game! The IRW Praetus is a 22nd century Romulan Bird-of-Prey that utilizes an early version of Romulan Cloaking technology. The vessel has no shields, and its ability to use its cloaking device involves several risks to the ship's main systems. Unlike other ships in Attack Wing, the Praetus can use a Cloak Action even though it has no Active Shields. However, this is risky and involves rolling a die to see if the ship is damaged. The Praetus is known to patrol cloaked minefields which present considerable danger to enemy ships flying through them, although this danger can be partially mitigated through an intensive scan of the area. Game contents: 10 Cards 13 Tokens 1 Manoeuvre Dial 1 Painted Plastic Ship with Base and Pegs Star Trek: Attack Wing 5th Wing Patrol Ship One Expansion Pack Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7847 Expand and upgrade your Star Trek Attack Wing Game! The 5th Wing Patrol Ship was an agile Jem'Hadar attack ship that utilized advanced weapons and tactics during the Dominion War. The Jem'Hadar ships were known for powerful upgrades such as phased polaron beams that could fire past an opponent's shields, as well as advanced tactics that included devastating suicide attacks against larger ships. Game contents: 15 Cards 21 Tokens 1 Manoeuvre Dial 1 Painted Plastic Ship with Base and Pegs Railways of Great Britain Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7848 Who will become the first Rail Baron of Great Britain? It is mid-19th century Great Britain... and the tramways that first appeared to transport coal have since been upgraded to railways. Numerous different companies (using different railway gauges) have connected to villages, towns and cities across the country. Invest wisely and guide your railroad to financial success as you take control of the Railways of Great Britain. Game Components: A beautiful 30"x36" map of Great Britain 37 cards that introduce several new features such as: 10 new Railroad Barons A Railroad Inspector 1 Tunnel Engineer Railways of Great Britain is an expansion for Railways of the World. You will need the pieces from Railways of the World (track and city tiles, bonds, money, empty city markers, trains and the first player marker) to play Railways of Great Britain. Railways of North America Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7742 Fame and Glory awaits in the Great White North! It is the early 19th century in Canada. The first transcontinental railway is under construction, thanks to a 25 million acre land grant from the Canadian Government. Population is on the rise and transportation is in high demand. Will you build ferry lines to transport the masses, or will you risk the hardships of building through the Rocky Mountains to mine their untold fortunes? The next dynasty awaits your formation in the Railways of North America. Included as an added bonus: 12 Transcontinental Barons, a scoretrack, extra track tiles, and an extra large box to hold lots of Railways of the World Expansions! Game Components: 1 beautiful 15"x36" map of Canada 24 new Canadian and Transcontinental Barons 46 Operations Cards with Mines and Ferry Lines 1 scoretrack 1 sheet (12"x15") of Track Tiles Railways of North America is an expansion for Railways of the World. You will need the pieces from Railways of the World (track and city tiles, bonds, money, empty city markers, trains and the first player marker) to play Railways of North America. Railways Express Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7743 Railways Express is a race around the USA, and parts of southern Canada and northern Mexico. Up to 4 players choose a railroad line, designated by colour, and are assigned a starting city. The object of the game is to link all four cities of your colour. To do this you will lay track according to what you roll on two terrain dice and two track dice. Like the base game of Railways of the world from which Railways Express is derived, you must lay curved and straight track through various types of terrain including plains, water and mountains. Linking to cities will award you re-roll cubes (and possibly cards as well) which will give you strategic options as to which cities you need to link and thus what routes you need to plan. Game Components: 1 beautiful 25"x36" map 24 Railroad Operations Cards 18 Service Bounty Cards 16 Locomotives in 4 player colours (64 total) 3 sheets (12"x15") of Track Tiles 30 wooden cubes in 4 player colours (120 total) Fast, easy game play with optional rules for advanced play. Francis Drake Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7815 Sail on the adventure of a lifetime! As swashbuckling Elizabethan privateers, players are attempting to emulate the feats of Francis Drake on three voyages to the Caribbean heart of Spain's New World. There they acquire Aztec Gold, Incan Silver and precious jewels. The fabled treasure repositories of Cartagena, Havana, Panama and Veracruz beckon you and are ripe for the picking. But first these aspiring captains must prepare for their voyages and compete with each other in Plymouth for the limited crew, guns, ships, pinnaces, supplies and trade goods that will be needed. Time is of the essence here, since it is a race to provision their ships and leave Plymouth Harbour first. Each player then charts a course on the Spanish Main and completes up to 4 missions. Information from "The Informer" as well as the captured Spanish Admiral and Governor will help, as will aid from the Queen, English investors and Drake himself. Who will be the first to raid Panama and Cartagena, or to find the great Treasure Fleets bound for Spain? Careful planning of your missions, the correct acquisitions, astute strategical manoeuvres, setting sail on the first available tide and a touch of Drake's guile will lead to success over your rival captains. Sekigahara: The Unification of Japan Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7827 The battle of Sekigahara, fought in 1600 at a crossroads in Japan, unified that nation under the Tokugawa family for more than 250 years. Sekigahara allows you to re-contest that war as Ishida Mitsunari, defender of a child heir, or Tokugawa Ieyasu, Japan's most powerful daimyo (feudal lord). The campaign lasted only 7 weeks, during which each side improvised an army and a strategy with what forces their allies could provide. Each leader harboured deep doubts as to the loyalty of his units, and for good reason. Several Daimyo refused to fight; some even turned sides in the midst of battle. To conquer Japan you must do more than field an army - you must be sure it will follow you into combat. Cultivate the loyalty of your allies and deploy them only when you are confident of their allegiance. Win a battle by gaining a defection from the ranks of your opponent. Sekigahara is replete with unusual mechanisms: no dice are used. Cards represent loyalty and motivation. Without a matching card, an army will not enter battle. Allegiance is represented by hand size, which fluctuates each turn. Battles are a series of deployments, from hidden unit stacks, based on hidden loyalty factors. Loyalty Challenge cards create potential defection events. Game Contents: Mount Map 119 Wooden pieces 1 and 1/2 sticker sheets 110 Card deck Rulebook Two Player Aid Cards Karesansui - The Rock Garden Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7834 As Initiates Second Grade in the Monkey Fist Feng Shui Monastery, it will be your great honour to tend the Masters' rock gardens. Each morning, the Grade Ones come to you with the rocks they've gathered and haul away the rocks that you and the other Grade Twos decide you don't need any more. But there aren't enough Grade Ones to go around, so there may be a little competition to get the best selection of rocks. You may decorate your garden with almost any rocks you wish. There are just a few forbidden combinations that must be avoided. Every afternoon the Feng Shui Masters come by to check your work. You'll get demerits if you create any of the forbidden combinations, but you'll also get demerits for your laziness if you don't add new stones each day. The Masters' final evaluation will come with no warning. The Second Grade Initiate who has the fewest demerits at that time will advance to Grade Three, but whoever has the most demerits will be kicked down to Grade One. Contents: 76 Wooden Rocks 40 Demerit cards 6 Rock Garden Boards 6 Rakes 1 Bidding Board 1 Cloth Bag Rulebook Wizard's Brew Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7835 Wizards roam the land wielding the four elements in a quest to complete their brew - the elixir of life. Prove that you're the world's greatest alchemist by using powerful spells to control the elements and be the first to acquire the ingredients needed to complete your wizard's brew. Contents: 1 Game Board 36 Spell Cards 112 Element Cards 6 Cauldrons 20 Landmark Tokens 52 Ingredient Tokens 1 Grab Bag 60 Energy Cubes 1 Special Die 1 Wizard Marker 1 Horse Marker 2 Player Aid Sheets 1 Rulebook Fortune and Glory: Rise of the Crimson Hand Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7836 Working in the shadows for centuries, the nefarious Order of the Crimson Hand will stop at nothing to unlock the dark mysteries of the occult! Having infiltrated every level of society, they perform cult rituals to bind Dark Creatures from another world into doing their bidding as they scour the globe for powerful artifacts! The Rise of the Crimson Hand Expansion adds new card for nearly all of the original Fortune and Glory card decks, new Dangers to face including a new mechanic for 'Deadly' tests, new Crimson Hand Villains to fight - each with a highly detailed figure, City Epic Events that can be triggered throughout the game and are unique to each major city, devious Crimson Hand Acolyte figures - dispatched to race the Heroes for Artifacts, and a powerful new Vile Organization to contend with - The Order of the Crimson Hand! The stakes have never been higher and the Heroes must keep their wits about them if they are to prevent... the Rose of the Crimson Hand. Contents: 1 Full-Colour Rulebook 8 Crimson Hand Acolyte Figures 3 Unique Villain Figures 1 Vile Organization Record Sheet 1 Tactics/Outpost Chart 1 Major City Epic Event Chart 15 New Danger Cards 3 New Common Item Cards 5 New Gear Cards 5 New Allies Cards 10 New Enemies Cards 5 New Nazi Enemies Cards 12 New Event Cards 5 New City Cards 3 New Artifact Cards 3 New Adventure Cards 3 New Villain Cards 4 New Villain Event Cards 1 New Enemy Reference Card 15 Revised Adventure Cards 1 Die-cut Counter Sheet Title: SG: New Board Games at Spirit Games Post by: Spirit Games on 17 October 2013, 18:28:49 Spirit Games Website Whats New for Games
Overview : Spirit Games, supplying gamers with board games, card games, roleplaying games, d20, wargames and miniatures, for 20 years. Website : http://www.spiritgames.co.uk/disp.php?menu=2&sub=n A World at War Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7837 A World at War is based on the award-winning Advanced Third Reich/Empire of the Rising Sun gaming system, A World at War is a grand strategy game that lets the player find out for themselves what might have happened if: Germany had tried to execute Sea Lion, the invasion of Britain; Admiral Raeder's Mediterranean strategy had been adopted and the British position in the Middle East had crumbled; General Winter had not come to the aid of the hard-pressed Russian armies in late 1941; The Battle of the Atlantic had been won by Germany; War had broken out between Russia and Japan in 1941 or 1942; Japan had avoided disaster at Midway in 1942 and instead invaded Australia or India; Japan had knocked China out of the war; The Western Allies had failed to develop the atomic bomb, but Germany had; and YOU had been in command. A World at War completes the Advanced Third Reich/Empire of the Rising Sun game system, refining and clarifying the rules in every area of the game. Five years of design and relentless play testing have resulted in a polished, proven game, which includes the following innovations: named ships, allowing players to sink (or lose!) the Bismarck, Yamoto, New Jersey and other famous ships; naval construction rules which allow major powers to build the navy they think will suit their strategic requirements; mobilization rules which allow major powers to tailor their army and air force pools to meet their needs - provided they anticipate them accurately; oil rules which force the Axis to worry about their inadequate oil reserves even when victory is within their grasp; simplified diplomatic rules which allow minor countries to align themselves with various major powers; and more intuitive Combat Results an Attrition Tables, plus additional terrain on both the European and Pacific maps. A World at War includes a dozen campaigns or scenarios, ranging from the introductory Battle of the Atlantic and Barbarossa scenarios up to separate European and Pacific Campaign Games. Dedicated gamers will be hard-pressed to resist testing their luck and skill by taking on the biggest campaign game: the entire war in Europe and the Pacific. Scenarios include: Campaign games covering Global War; European Theatre; Pacific Theatre; Global War (Historical); European Theatre (Historical); Pacific Theatre (Historical); plus, Battle of the Atlantic; Barbarossa; North Africa; Coral Sea; Midway and Leyte Gulf. Game Contents: Ten full-colour die-cut Counter Sheets Four 22 x 30 inch full-colour mapsheets (two for European and two for the Pacific Theatre) unmounted. Player Aid Tables, separately printed Research, diplomatic, economic, force pool, naval and unit construction sheets. Codebreaking and Oil effect cards Rule Book Research and Diplomacy Booklet Scenario Booklet Eight Dice Shafausa Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7838 Whilst digging on the slopes of Mount Ego, the Dwarves of Shafausa discovered a secret passage under the falls of the river Rain. From there they gained access into a subterranean world of obscure galleries and gigantic caves, full of immeasurable wealth. But, wealth doesn't just fall from the sky, and it takes a good dose of know-how to be able to rival with the skill of a vampire... Will you be able to save your Chafouin from the miners' furnace? Contents: A two-sided gameboard for family use or for enthusiasts 2-sided players boards with the simplified game on one side and on the other, a fantasy version impregnated with Helvetian legends A choice of eight different tribes: the diplomats of Gineva, the Ogres of Grisa, the Vampires of Zugriga, the Dwarves of Shafausa, the Sages of Sanagal, the Elves of Luserna, the Halberdiers of Primitiva, the Magistrates de Tessina. Helvetia Cup Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7839 Helvetia was created not only from diplomatic relations but also out of war. There is no longer bloodshed amongst the people of Helvetia; they like to express their rivalry in another way. They do it by way of a new sport: the Helvetia Cup. The box offer you two games, one for family enjoyment and the other for more hardened enthusiasts. 5 minutes are enough to understand basic rules and to start playing the Family version. There are hours of game in perspective with either single matches or in competition form for the enthusiast. 2 teams can be represented (18 figurines): the Madmen from Vale or the Dragons from Basela. DreadBall Ultimate Direct link : http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7840 More Teams! More Players! More Balls! With the DreadBall Ultimate Arena, up to 6 teams can play The Futuristic Sports Game at the same time. You can also add some serious punch to your team with the addition of GIANTS. These enormous MVPs will lend their skills to your roster... for the right price. With the Season 3 expansion you also get rules for 4 new teams and 3 new (regular-sized) MVPs. You will need a copy of DreadBall: The Futuristic Spoerts Game and the DreadBall Season 2 rulebook to use this expansion. This expansion contains: The DreadBall Ultimate Arena, printed on a durable non-slip rubber gaming mat The DreadBall: Season 3 rulebook, containing full rules for multi-team games. GIANT MVPs, new teams and the updates to the official DreadBall rules Four GIANT MVPs with transparent tri-hex bases: Alpha Simian Baricade Big Mech Nameless Spawn DreadBall Ultimate card deck DreadBall Ultimate counter sheet |