Title: FFG:Faith, Steel, and Gunpowder Post by: RSSFeeder on 12 December 2013, 08:30:02 Faith, Steel, and Gunpowder
An Overview of the Empire Units from Warhammer: Diskwars “Three things make The Empire great – faith, steel, and gunpowder!” Led by Emperor Karl Franz, the Empire is the largest and most powerful nation in the Old World. Its armies are built upon a backbone of professional infantry, and enhanced by units of fully armored knights, Battle Wizards, and artillery. The Empire’s armies are renowned for their discipline, and their diversity gives them strength. In our last preview of Warhammer: Diskwars, we looked at the game’s rules for army building. Today, we explore some of the units and strategies you’ll discover as you look to form regiments for an Empire army. Marching the Empire to War Each of the races represented in the Warhammer: Diskwars Core Set owns a distinct array of stats and a distinct set of abilities that, together, result in a unique play style. These differences are most notable among each race’s heroes and elite units, but they translate all the way down to your grunt infantry. For example, even though the Empire’s Marienburg Swordsmen boast stats and abilities that resemble those shared by units from other races, their subtle differences add up:
The result is that we see slightly different tactical applications for the Marienburg Swordsmen than we’d find for their counterparts among the other races. As we pull more of these pieces together, we find more differences in each race’s tactical strengths, and the synergies we’ll find further distinguish the different armies. In the end, the Empire doesn’t play like the other races, and part of learning how to use them (or any army) in the game depends upon understanding their strengths. Developer Michael Gernes further explains the Empire’s unique approach in Warhammer: Diskwars: “The Empire is the greatest nation of humans in the Old World, made up of a number of elector states that all maintain their own armies. The Empire’s troops are diverse and capable, but are not as specialized as those of many other races. Its war machines are powerful, but they are also vulnerable to misfires and counterattack. “In Warhammer: Diskwars, then, an Empire player needs to master the art of coordination and commit his disks at the right time. In turn, by setting up certain combinations, you’ll be able to more fully utilize many of the Empire’s best disk abilities. For example, you could move Reikland Crossbowmen into position with one activation, then use Karl Franz’s ability, later, to allow them to make their powerful medium range attack. “Once a player learns to make the most of such disk abilities, the Empire truly feels like an army that’s greater than the sum of its parts, and you’ll definitely be rewarded for thinking about the synergies between your disk and card abilities when you build an Empire army.” The Heroes The Empire’s heroes not only stand at the center of its army; they define the shape of their regiments. Each of the three heroes the Empire finds in the Core Set can inspire his troops with a unique ability.
Karl FranzStill, if you’re looking for ways to enhance the options available to your entire army, it’s hard to look past Karl Franz. He’s a powerful combatant with Flying, Impact 2, five attack strength, five counter strength, and five toughness. However, even as he can boast such beefy stats, the greatest strength that Karl Franz brings to the table is his focus ability, which allows him to move up to two activation tokens from allies within long range to other unpinned, unactivated allies within long range. This ability won’t net you any additional activations, but it will help you to get the most of the activations you have available to you. Additionally, this is where we first see the Empire’s flexibility really come into play; if you have a diverse army, with some heavy melee units, as well as some ranged attacks, and some Magic, Karl Franz ensures you’ll be able to use the type of ability (or deal the type of damage) that you need most… at the time you most need it. The Troops Among the Empire’s troops, you’ll find a diverse mix of mobility, magic, ranged attacks, and melee strength. Together, these units provide the diversity their commanders need to engineer adaptable battle plans. Some of the more notable units include the Talabheim Greatswords, Bright Wizard, Knights Panther, Hochland Pistoliers, and Steam Tank.
Two Bright Wizards, coordinating their attacks, could deal a wound to an enemy hero like Kairos Fateweaver. Use Karl Franz to move their activation tokens to other units, and you can have both your Bright Wizards fire twice in one round, delivering enough Magic damage to utterly destroy nearly any unit.
For example, if you race your Pistoliers toward the middle of the battlefield, your opponent may hesitate to send his units into range of their attack. Such hesitation may be all you need to ensure that your disks are at just the right distance at the end of the first round to launch a devastating series of attacks in the second round. Steam TankLike the Hochland Pistoliers, the Steam Tank also has the Mobile keyword. However, though it’s Mobile, the Steam Tank isn’t very fast. Nonetheless, it’s resistant to physical damage and boasts a powerful ranged attack. It also has Impact 3, and because it’s Mobile, the Steam Tank could theoretically roll over an enemy, dealing its three Impact damage, and then target that unit with its cannon, dealing as much as nine more damage (should every attack somehow hit). The versatility the Steam Tank offers through its different keywords and ranged attack make it a perfect addition to any regiment with Karl Franz, and if you do add it to your army, it’s worth thinking about adding Myrmidia’s Blessing to your hand of command cards to catch your foe off-guard with a sudden burst of speed. War Drums on the Wind Can you hear the distant sound of war drums beating? Warhammer: Diskwars is nearly here, and in just a couple weeks, you’ll be able to field armies for the Empire and the game’s other races in fast-paced tabletop warfare! Keep your eyes open for news that the game has arrived at retailers, and until then, stay with us for future previews, including a look at the Orc hordes in our next army review! ...Source: Faith, Steel, and Gunpowder (http://www.fantasyflightgames.com/edge_news.asp?eidn=4538) |