Title: FFG:Deeper Into Nightmare Post by: RSSFeeder on 31 December 2013, 11:30:02 Deeper Into Nightmare
Three New Nightmare Decks for The Lord of the Rings Are Now Available They walked as it were in a black vapour wrought of veritable darkness itself that, as it was breathed, brought blindness not only to the eyes but to the mind, so that even the memory of colours and of forms and of any light faded out of thought. Night always had been, and always would be, and night was all. You’ve already travelled through the ill-omened forest of Mirkwood, but if you dare to return, you may find new shadows falling from the trees and welling up from the ground. Three new Nightmare Decks are now available via In-House Manufacturing for The Lord of the Rings: The Card Game. Now, you can test your mettle against the monsters and creatures of Middle-Earth with Nightmare Decks for three scenarios from the Shadows of Mirkwood cycle: The Hunt for Gollum, Conflict at the Carrock, and A Journey to Rhosgobel. To give you a taste of what horrifying peril awaits you, developer Matt Newman previews these three Nightmare Decks below.
A Word from the Developer In June, I wrote a Second Breakfast article discussing why Nightmare Mode is such an important addition to The Lord of the Rings: The Card Game, and outlining some of my design philosophies for these new Nightmare Decks. With the first three Nightmare Decks from the Shadows of Mirkwood cycle about to hit shelves everywhere, I’d like to take some time to describe the new challenges you can expect in each of these Nightmare scenarios. Nightmare Mode, like Easy Mode, gives the players greater control over their experience by allowing them to adjust the scenario’s difficulty. Nightmare Mode does more than just add difficult cards to the encounter deck, however. With each Nightmare Deck, we’ve done our best to not just make a scenario harder, but introduce new elements that build upon a scenario’s theme or turn it on its heels. The Hunt for Gollum
In Nightmare Mode, players will find this strategy quickly thwarted by the encounter deck, which uses The Enemy’s Trail to recover Clues in the discard pile and punish players who deliberately avoid taking Clues with locations such as Watched Path. Overall, players should find this version of The Hunt for Gollum to be a much more tense experience, where victory can turn into stunning defeat in the blink of an eye, and enemies like the Ravenous Hawk can enter play simply by being looked at. Conflict at the Carrock This beloved scenario can be very tough at first, forcing you to adjust typical strategies to take down four very tough trolls, all of whom have abilities that affect each Troll enemy in play. The Nightmare version of Conflict at the Carrock turns the entire foundation of the scenario on its head by giving each of the Trolls an ability that makes each other Troll stronger… once they are defeated! Combined with effects that raise threat and prevent players from stalling at the scenario’s first stage, this Nightmare Deck pushes you into a pitched fight with all four Trolls as soon as possible, forcing you to decide which Troll to defeat first, granting its ability to each other Troll in play. To make matters worse, the Nightmare Deck also includes a few Savage Hill-trolls that benefit from the abilities of other Trolls in the victory display and improve the hit points of other Trolls when defeated. This version of Conflict at the Carrock should force veterans of the original scenario to re-think their play style and make some hard decisions about the order to defeat your enemies before moving on to the quest’s brand new third stage! A Journey to Rhosgobel
I hope players find each of these Nightmare Decks as fun to play as they were to make. Designing new versions of these beloved scenarios was an interesting and rewarding challenge. I hope players are excited to revisit these scenarios with our new Nightmare Mode, and I can’t wait for them to see what surprises are in store for them with Nightmare versions of The Hills of Emyn Muil, The Dead Marshes, and Return to Mirkwood! Le hannon! New Dangers Await Thanks, Matt! Three new Nightmare Decks are now available via In-House Manufacturing, starting you on a darker journey than ever beneath the shadowy eaves of Mirkwood and the surrounding lands. Whether you race against the hunters of Mordor in The Hunt for Gollum, battle fearsome hill-trolls in Conflict at the Carrock, or seek the aid of Radagast the Brown in A Journey to Rhosgobel, you will face more evil challenges with every step. Order your Nightmare Decks today! ... Source: Deeper Into Nightmare (http://www.fantasyflightgames.com/edge_news.asp?eidn=4565) |