Title: FFG:Calling All Hired Guns Post by: RSSFeeder on 02 March 2014, 09:30:03 Calling All Hired Guns
Dangerous Covenants is Now Available Dangerous Covenants, a Hired Gun rules supplement for Star Wars®: Edge of the Empire™ is now available though our webstore and at your local retailer! Specializations and Signature Abilities Dangerous Covenants features new Hired Gun centric Motivations, Obligations, and backgrounds. Just because a character is a fighter doesn’t mean he can’t have a deep and interesting backstory, and this book helps players create that for their characters. Meanwhile, Hired Gun characters (or any character, actually) can pick up one of three new specializations. Enforcers, Demolitionists, and Heavies offer three new choices that add a lot of variety to the Hired Gun career. In addition, Dangerous Covenants also introduces two new, high level advancement opportunities in the form of the Hired Gun’s signature abilities, recently previewed by developer Sam Stewart. These abilities are career specific talents that a character can only access once they’ve spent a lot of time and experience investing in a specialization. In return, however, they offer Hired Guns some really potent abilities that can change the course of an entire battle.
Of course, no Hired Gun is going to head into battle without a trusty weapon of some sort. Whether you want to deal out destruction with a heavy weapon like a flechette launcher or a plasma missile, or if you’d prefer to dominate a back alley brawl with a pair of vibro-knucklers, Dangerous Covenants has you covered. In addition, the book introduces new ships, ranging from small, single-seat starfighters to full-sized cruisers. ... Source: Calling All Hired Guns (http://www.fantasyflightgames.com/edge_news.asp?eidn=4672) |