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Gaming => Historical Gaming => Topic started by: EvilGinger on 29 March 2012, 17:04:41



Title: Dux Britanarim - campaign
Post by: EvilGinger on 29 March 2012, 17:04:41
Introduction
The Dark Ages is an era that is shrouded in mystery, especially so in the period from the Roman
withdrawal in around 410 to the end of the 6th century which is where these rules focus. This was
the period in which the British inhabitants were obliged to fend for themselves and to establish
their own means of protection. The collapse of Roman authority at the beginning if the 5th century
left a power vacuum on an epic scale at a time when the Britons were under immense pressure
from Germanic raiders on their south and east coasts, Irish, Picts and Scotti on the west coast and
in the north. At times around 400AD it seems that the light of civilisation was entirely snuffed out
by constant warfare, yet in truth much that was part of Roman civilisation remained with the
Britons are the Christian protectors of that legacy.

The arrival of a Saxon mercenary contingent in the first half of the 5th century, apparently at the
request of Vortigern (whose name translates to Over‐lord or High‐King, so may well be title rather
than his actual name) followed a pattern well‐established by Rome; if you can’t beat them, employ
them. And it seems that Hengist and his followers arrived to fight for the British as foederati in
much the same way that Germanic troops were being used right across the western Empire.
Unfortunately for the Britons Hengist liked it so much he decided to buy the company, and, the
story goes, when Vortigern attempted to cancel their contract and send them home they were
having none of it. Kent (Caint), but now one of the myriad of small localised Kingdoms that had
sprung up in order to provide protection and some kind of economic and social structure for the
Britons, was ravaged “from sea to see” (not quite so impressive when one considered the
distances involved in doing that in some parts of Kent!) and a Saxon Kingdom established some
time around 453. Over the next 350 years the Anglo‐Saxons, Angles, Jutes and Saxons, Germanic
tribes with identical DNA make‐up but some minor cultural differences, fought the British,
conquering Kingdom after Kingdom until the point in the 9th century where Offa’s Dyke delineated
the line between Anglo‐Saxon England and British Wales which still, for the most part stands
today.


 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 29 March 2012, 18:27:48
The three ships slid out of the mist on the  march morning, dark hulls & dull red sails like dried blood against the dawn. They tacked up and down the coast as the boy watched hidden in his nest of reads on the edge of the marsh they where looking for some where to land. to land & then do no good. The boy waited hidden the reeds damp against his  ragged trews until the ships slid out of sight around the promontory before leaving. The people had to be warned the Saxons where coming.....

To be continued


 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 08 April 2012, 12:32:35
In the square before the Forum & the church the bold men of Laudanum stood in array &  listened to the bishops droning sermon about the rightness of their cause and of how they where gods weapon to smite the heathen. At the back Macus Flacus the baker held his spear some what awkwardly and felt the unfamiliar weight of his shield & hoped that the pious bishop was right as he him self felt up to smiting nothing more offensive than dough this morning & the tales the traders and worse the refugees told of the savagery of the barbarians was enough to make a civilized man's knees buckle.


 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 08 April 2012, 20:59:40
Off the coast Raedwald was not a happy man he was no great sailor at the best of times & that they they had spent another week fruitlessly cruising along the marshy coast looking for a suitable landing spot had helped not at all. It was after all his big idea to go and raid the island of the Romans & to do so further south than his folk had in a long time to avoid the line of forts the thrice cursed Romans had built to hinder them. His captains & his lieutenants his half brother chief amongst them where beginning to grumble and say that he should have gone ashore three days past. Had no one noticed the bloody great stone fort on the promontory commanding the approaches in land from the landing place?  This was supposed to be a raid for some easy loot not a blood bath, not that Raedwald had any real objection to those its just up against a stone fort even one manned by farmers, his bloody fool half brother again, the blood bathed in was likely to be that of his people not the Romans.

The look out on the lead ship shouted and Raedwald looked as every one did thought the clearing morning mist and saw a beach and no fort to cover it. Eager for the feel of solid land under his feet & to silence the grumbling he did not hesitate to order the ships to turn inshore and prepare to make land fall. No one saw the lad hiding in the reeds beside the marshy creek beyond the dunes who would give the game away.

To be continued......


 >:DGinger


Title: Re: Dux Britanarim - campaign - Dramatis Personae
Post by: EvilGinger on 08 April 2012, 21:15:31
The Britons
Ursinus  Caecus Magnate of Laudanum  leader of the Britons
Florinus Sextus A leader of the Britons
Constans Magnus A leader of the Britons
Florinuis A leader of the Britons
Gwarddur of Elmet Champion of Laudanum & chief of Ursinus' retainers
Paulinus the Bishop
Marcus Flacus the British every man
Ged the marsh dweller
Alcibiades The spice merchant & geographer

The Saxons
Raedwald the chief
Rothulf, Raedwalds half brother and lieutenant
Sicga,  Raedwalds chief ships captain & battle lieutenant
Eric the Geat - natural son of Beowulf Raedwalds champion & a right nutter
Swidhelm One of Redwald's warriors & the Saxon every man


Others
Clovis the sell sword mercenary captain
Osric the Angle mercenary captain

 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 08 April 2012, 21:54:22
Swidhelm splashed through the marsh his new & heavy Seax swinging from his belt his spear shouldered and his small shield hanging form it by its handle. It was a pleasant day now the mist had cleared though he was not sure this was the land of easy loot which his lord Raedwald had spoken of over the winter when they had been planing the raid or quite how this marshy land was any different that at home indeed Swidhelm thought if his lord wanted to raid a marshland holding then it would have saved him the unpleasantness of the sea voyage if he had raided one of his neighbours.

Still Swidhelm thought this was rather better than trying to scrape a living from the small farm his father had in the mashes at home & his lord had given him some fine gifts & fed him even if the promises of more proved to be as illusory as the mists which had cleared as they had landed.

 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 11 April 2012, 01:12:07
The heathen came out of the marshes howling like unto wolves or rabid dogs surging forward with no order, discipline  or leadership. A fearful sight to those given to fear but on seeing the bright line of the British array they slowed as if confounded and came to a halt just over a bow shot away whilst there leaders stormed about before their raged line and attempted to goad them into going forward & crossing spears with the men of Laudanum.


 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 16 April 2012, 23:04:43
Leaving the two rivals at the point of coming to blows for the first time lets zoom out & look at the larger picture well the bits which are now East Anglia & Lincolnshire any way with mentions of places further a field.

First considering the kingdoms of the  Britons


Laudanum  holds an enclave on the north Norfolk cost facing the sea inlet  which becomes the wash to the west of it it is cut off from the rest of Norfolk by marshland inhabited by the marsh folk whose lives have been much as they now are time out of mind.  to its east partly cut off from it by the marsh is one of the forts of the old Roman Saxon shore defensive system stone built & in the 430's in good repair it has a name but its inhabitants just call it the fort (burgh) it is held as are a line of small fishing settlements. . & parts of the marshes by the descendants of those of the Limes unit stationed their who chose not to follow Constantine the third on his Gallic adventure. The forts Commander Tiberius is not part of the enclave of Laudanum but he has treaties which in return for guarding the coast supply his people with the food stuff they can not grow on their very limited lands. Tiberius is a proud man & still sees himself as a Roman soldier thought the writ of Rome has not run here in a generation and his men are very much soldiers even if necessity has made at least some of them part time soldiers. There are also rumours that Tiberius has a certain ambition to absorb the lands held by Laudanum & beyond so as to better protect them form their enemies. His detractors also claim that the old soldiers cult of Mithras is still practised in the fort something which Bishop Paulinus particularly is keen to discover the truth of and put an end to if true.

To the north over the other side of the wash is the kingdom of Lindsey whose capital is the city of the legions Lindon itself not an ally of Laudanum  so much as a trading partner & a strong bulwark against incursions of the pagans for it still holds a significant  section of the Saxon shore defences

South beyond the marshes lies...

To be continued.

 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 16 April 2012, 23:18:36
Then considering the threats to these kingdoms from the barbarians beyond the seas

There are it seems a myriad of foes to plague the Britons & not so long ago they twice looked as if they would extinguish civilization in these lands the first time the emperor of the west sent his best general Theodosius and many legions to restore order and put the barbarians back in their place beyond the limes of Rome then more recently the emperor again sent his best general the half barbarian Stilicho to reinforce this lesson when once again the barbarians forgot the education they had gained form Theodosius who later became emperor. However the Britons showed no gratitude and revolted  making a man called Constantine emperor and when he took the last of the Roman armies on an adventure to Gaul & beyond make himself emperor in the west which failed.

When the barbarians came again & breached the weakened Limes the emperor of the Romans with much trouble to deal with closer to home decided to teach the trouble some Britons a lesson by cutting them adrift at least for a while and this has been the case for over twenty years.

The situation in Gaul & Germania has not improved since indeed it could be argued it has become even more dire and that the empire of the Romans in the west at least teeters on the knife edge. However most in Britain have their own local problems to deal with & for Laudanum & its neighbours the external ones at least consist of sea raiders grown ever bolder since the might of Rome has ceased to be their to stop them and the defence of civilization has fallen on the local principalities & city states. Though it must be said they have so far been successful in holding their own, The men of Eboracum won a great battle over a huge raid not three years since catching it on the strand & ridding it down before it could withstand them or flee in its ships, but it is to be doubted that this will continue should the Barbarian conspiracy revive in full strength.

Who are these raiders who try the euphoniums Saxon shore most are Germanic barbarians from beyond the borders of the empire Saxon Angle Jute for the greater part but also Frisian, Suebi, Goth & Frank & others  There is the occasional Scotii band  form the dark isles to the west though they are rare and their raids small these dark kin of the Britons are fierce folk.

to be continued....


 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 17 April 2012, 16:08:50
OK so what does that all mean  as far as the campaign goes?  Well first keep an eye on it as there will be more on background in both of those posts above. These will expand as I read around the subject more & boil it down into campaign background.

Well we have as possible factions for the campaign all the afore mentioned British kingdoms I have a starter force done as the men of Laudanum at the moment & have enough Romano British figures in hand to do the same for the men of the fort, Lindsey & for the as yet nameless kingdom south of the mashes in central & south Norfolk  as well as some for the less romanised kingdom of Elmet to the west of Lindsey.

I also have enough Germainc raiders for Raedwalds Band & another & some to form at least two different parties of mercenaries, one of which will very defiantly be Franks. I have plans to get some ships and a small band of Scotti in due course.

I am looking for folks wanting to join in the campaign and I will be building up to a position where I can run stuff entirely using my figures & terrain & all you have to do it to turn up & play.

 >:DGinger



Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 17 April 2012, 16:25:23
I will also be starting a pictures blog shortly so I can host Pictures of stuff for Dux Brittanarium & pictures for AAR's in the campaign.

 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 21 April 2012, 23:08:12
The Yellow Peril

I now have almost painted the second of the Saxon raider Groups & only need to recover Raedwalds band form Spirit Games and begin painting it up as a result I really need to add some background for it to the campaign.


 >:DGinger


Title: Re: Dux Britanarim - campaign Dramatis Personae II
Post by: EvilGinger on 22 April 2012, 07:01:10
The yellows
Notable for the fact that their shields are all painted with a fairly bright yellow ochre & if there is any design on their shields it is largely in black but mostly there is none this group is of more established raiders then Raedwald & are lead by a Angle chief's bastard who has ambitions to carve himself a kingdom out of the lands of the Britons (in game terms he is on the path of King rather than Warlord or Raider which Raedwald is on)



The Angles
 Ithamar The chief, a cruel man & an ambitious man  young come to leadership who seeks a kingdom  
 Bealdric the fat Ithamar's Fathers chief follower & his sons battle  lieutenant
 Oswudu The chiefs best friend & now battle lieutenant
 Baegmund the head taker, senior  champion
 Garwig the shirtless junior champion
Eormenric the praise singer
Saemaer the blind seer also known as raven & the boy called "eyes" reputedly a magician & lore master

to be continued.....


 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 22 April 2012, 17:02:15
The forces avalible to each group so far

I decided for myself to increase the group size for my Dux Britanicum forces from six figures to eight for infantry which gives the infantry a little bit more staying power but not to increase the size of the missile & skirmisher groups.


The Saxons, Angles & Jutes


Radwalds band
This is pretty much the standard starter army with a few adjustments

Gedriht -                Two groups of well equipped experienced warriors confident in battle and very aggressive.

Duguth & Geoguth -   Three groups of a mixture of less well equipped but experienced warriors & young men & older boys seeking to prove themselves

Skirmishers -          Two groups of javelin armed men recruited form amongst the bands sailors and those to young to wield a spear
Archers-                One Group of bow men  recruited form amongst the bands sailors and those to young to wield a spear
 

Ithamar's band (the Yellows)

Gedriht -                 Two groups of well equipped experienced warriors confident in battle and very aggressive.

Duguth & Geoguth -   Four  groups of a mixture of less well equipped but experienced warriors & young men & older boys seeking to prove themselves

Archers-                One Group of bow men  recruited form amongst the bands sailors and those to young to wield a spear


Romans & British

The men of Laudanum

Commanipulares - One group, The best Laudanum has to offer well equipped confident & skilled with their weapons

Milites- Two groups, brave Soldiers of Laudanum less well trained & equipped then the  Commanipulares but none the less reliable & more than able to stand in the shield wall. Most are Volunteers from the city itself

Pedyt  or Numeri -  Three Groups of levy normally either conscripted or volunteering to defend there area most are not form the city itself but gathered up form the rural areas around & most would be a painful loss to the economy if killed.

Sagittari- One group of levied bowmen & sometimes slingers

Lanceri Rustici- One group levied javelin men

Equites- One group of Warrior grade shock cavalry & one group of levy  light cavalry 

The Men form the Fort

I am still working on what the men from the fort should have

to be continued......

>:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 23 April 2012, 21:17:56
Update the figures I have for the "yellow Peril" Ithamar's Band are done bar a little bit of finishing I will recover them & those of the Men of Laudanum I have at the shop then fall to painting Raedwalds band with a will.

I will set up the Blog & start posting pictures this week end.


 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 25 April 2012, 20:38:02
Useful links for the period

First names a source for Saxon &  Welsh  names which will also do for games of Saga

http://www.regia.me.uk/members/names.htm (http://www.regia.me.uk/members/names.htm)

& Roman names

 http://www.behindthename.com/names/usage/late-roman (http://www.behindthename.com/names/usage/late-roman)


& an over view of the possible chronology of the whole fall of Romano Britain & the rise of Saxon Britain


 http://www.earlybritishkingdoms.com/kingdoms/index.html (http://www.earlybritishkingdoms.com/kingdoms/index.html)




 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 10 May 2012, 19:54:28
http://www.bigbangburgerbar.co.uk/Forum/index.php?topic=2962.msg9088#msg9088 (http://www.bigbangburgerbar.co.uk/Forum/index.php?topic=2962.msg9088#msg9088)

I now have all of the men of Laudanum painted up & I am working on doubling the numbers of groups avalible of each type to give the force some room to grow. I have nearly managed this for the men of Laudanum being seriously short only of  Levy I need more Saxons & have started working on the men of the less Romanised kingdom of Elmet to the West. I may even have started on the Men of Lindsey after the week end it rather depends on what Instant Armies have in the Roman line.

I still need to get the blog sorted out but as I have not taken the pictures for it rather feel that it can wait for a bit.


 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 11 May 2012, 22:17:31
The kingdom of Elmet

This land lies to the west of Lindsey &  has old roots and its king & people see them selves as the inheritors not only of the legacy of Rome but of the tribes of Britons who lived in this land before the Romans came. They are more lightly romanised and most speak the language of the Britons first rather than  Latin as they do in  the eastern & southern kingdoms.

Beyond its borders in those eastern & southern kingdoms, it is seen as a wild land full of a half barbarian people near as bad as the sea wolves of the Saxons themselves yet they are still kin still both Roman & Briton.

The King of this land is old & whilst his people respect him & account him a wise ruler his sons chafe under his rule feeling that there time should have come and his grandsons who have new come to manhood seek glory in other lands as Hero's & even mercenary chiefs.


to be continued...


 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 11 May 2012, 22:47:28
The army of Elmet

This comes in two shapes the large band of Mercenaries who are lead by the kings eldest grandsons & the army of the kingdom itself.

I am going to build the former first & move on to the latter when time & resources allow.

to be continued...


 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 12 May 2012, 12:39:18
I now have a nice selection of Roman scenery which needs painting & finishing I had hopped to use it today at Beer & pretzels but I think it needs a bit of love form the paintbrush before I do.

Should have it done for the next shop Demo game though.


 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 21 May 2012, 16:49:17
I have updated the orders of battle & characters  listed previously


 >:DGinger




Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 21 May 2012, 17:00:11
I am also painting figures for The Men of Elmet & for the Men of South Lindsey & have decided what to do for the two Saxon shore forts either side of the entrance to the wash.  These will now be the Red Dragons Allied to Laudanum & the Blue Dragons a part of South Lindsey.

Initial orders of battle for all of these follow.

 >:DGinger


Title: Re: Dux Britanarim - campaign - Lindsey & the Dragons
Post by: EvilGinger on 21 May 2012, 17:06:20
The men form the fort - the Red Dragons

The Red Dragons Named for their shield design where originally  based on an Auxiliary infantry unit assigned to the  Saxon shore defensive system since the end of direct Roman rule they have evolved slightly and their descendants have become a inhabitants of a series of villages scattered amongst the coastal marshes & their capital is a larger village centres on the units original fort. They are not numerous and can not support themselves with out the aid of inland settlements specifically in this case Laudanum

Leaders

Tribune Tiberius Maximus though only a child when his father & many men form the garrison marched away in 408 to join Constantine  the emperor in Gaul, he is very much a Roman & his  men are as much as any you can find in these lands in this dark time still soldiers of Rome

Romulus  Tiberius's second second in command

Quintius Abanus an officer of the Red Dragons

Note unlike many leaders Tiberius is a proper Roman & has no need for the barbarian affectation of a champion

Troops

Commanipulares two groups some of the best troops avalible any where to the Britons armed & equipped as well as any late Roman soldiers.

Milites  two groups of infantry less well trained & equipped often having other jobs around the settlements & fort.

Millites Sagittarii one group of a very rare commodity professional archers

Numeri two groups as well trained as the Milites and equipped almost as well but men who have full time jobs around the settlements or are garrisons of the watch towers the Red dragons still maintain

Equites one group of warrior grade light cavalry drawn from those few horsemen who ride courier between the watch posts & patrol the coast.

Rustici two groups of missile troops levied form amongst the marsh men slingers for the greater part

note that whilst the Numeri of the Red dragons are as well equipped and trained as warriors there loss is a sore as that of any levy

The Blue Dragons
Like the Red Dragons these are the descendent of a Saxon shore defence unit but this one was a mixed unit of cavalry & infantry as with the Red Dragons both Stithico & later Constantine III striped this unit down to little mere than a detachment for duties else where on the continent but it has since recovered in numbers if not in quality it maintains a strong cavalry element though they are mostly light & used to run mounted patrols along the vulnerable coast of Lindsey between the watch posts. It is also important to note that the Blue Dragons are part of Lindsey and not a separate kingdomlet as the red dragons are.

Leaders

Troops

The Men of Lindsey

Are divided into five groups the city men from Lindom itself & four rural areas. in each of the cardinal directions, of which I am only going to model the men of the south as they are directly across the wash from Laudanum.

Leaders

Troops



 


>:DGinger


Title: Re: Dux Britanarim - campaign Elmet the wild hill folk
Post by: EvilGinger on 27 May 2012, 14:48:33
The Men of Elmet

Leaders

Troops
 
I have figures for some of these but I am still working out what else I am going to put in them & I am saving up for a Welsh Saga Starter force as I want this force to look rather closer to the Welsh than to the Roman

 
>:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 19 June 2012, 16:50:12
I am approaching the finish line when it comes to my men of Laudanum & need very few figures to round them off the final force totals will be

Cavalry
2 groups of six figures shock, 1 group of four figures light I need four light & four shock cavalry

Infantry
2 groups of eight  figures Companions, 4 groups of eight figures Warriors, 6 groups of eight figures levy & I am short only eight levy & a couple of figures for the companions.

Harassing 
2 groups of four figures missile & one of four figures Javelins


Leaders
I have three big men painted up on foot but I need a couple more & mounted versions for at least three of them.

I hope to get pictures of them done in the shop over the next week & you can look at them on Saturday as I hope to run a demo at raiders.

 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 19 June 2012, 16:58:41
I have noticed a distinct lack weakness in the Saxon side of the the forces & feel that I should direct my efforts that way for a bit. My only problem is that much as I like Gripping beast's early Saxons I have at least three of each in the Saxon forces I have so far & this looks a bit samey. So I  really need to look for & trencher get some of the suitable figures I have tracked down I want to have a look as Musketeer Miniatures, & more of Westwinds Saxons

 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 05 July 2012, 20:24:59
With the Publication date now known I look forward to being able to start the campaign off, I will make sure that Phil has enough copies to go round.


 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 07 July 2012, 21:48:13
Who would be interested in joining in the Campaign I will provide all the necessary stuff all you have to do is turn up & play

who is in?


 >:DGinger




Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 29 July 2012, 18:03:03
Just to remind every one that DUX BRITTANARIVM is released tomorrow so the campaign will start very soon indeed. Phil will also have a good supply of the rules & the game cards as well & I will be sorting out lists of suitable figures & manufactures in 25-28mm & 15mm on the Shield walls clash Blog.


 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 31 July 2012, 06:10:58
A further update the Author will be personally delivering the new rules to Spirit Games Some time on wednesday get them whilst they are hot.....



 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: Gendrill on 31 July 2012, 21:57:23
Another one I would be interested in but I expect my random appearances for now will not allow me to join the campaign this time, would like to see a game though at some point for future attendance hopefully  8)


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 02 August 2012, 18:10:54
Having now got the rules & seen beyond the battle play test it would be very re playable & more than possible to book a hall for a day & get a lot done. I am considering this with both Derby wargames society (DWS) & at the Salvation army citadel where I do Beer & Lard & Zarni & the committee do raiders.


 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 05 August 2012, 18:50:41
I Have read the rules & taken on-board the changes since the last play test version I have my hands on & I am ready to run my first campaign. It will not be the grand campaign described above as I feel I will need the Raiders supplement which expands the campaign rules but it will be based on the above & I will be posting an introduction to it on my blog very shortly.



 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 06 August 2012, 01:08:36
http://evilgingershiedwall.blogspot.co.uk/?view=classic (http://evilgingershiedwall.blogspot.co.uk/?view=classic)

Blog is now updated


 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 19 August 2012, 04:48:56
I have not done any more work on the blog, since the last reported update,  but I have managed to make quite a bit of Scenery for the game & make a good start on all the Grand Manner Buildings & Roman Roads I picked up before Beer and Pretzels this Spring & with recent developments with work I should be able to have these ready for use soon.

I will also get some pictures up on the Blog as soon as I can.

I will also be over at Burton & District Wargames Club at the Priory Centre in Stretton this Tuesday & at least once a month there after & I will be recruiting for my first campaign.

 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 02 September 2012, 20:31:40
I need to go to Stretton & BAD again but in the mean time I have been finishing off my troops & scenery and reading a collection of rather interesting background articles which are avalible in a pdf  I had intended to post the link to it here but my e-mail is not cooperating so I am going to see if its small enough to attach to this post.


it worked  :o have fun reading it

 >:DGinger



Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 18 September 2012, 20:34:21
I have decided that I am going to run The Laudanum campaign as a Solo Game & to try to organise a multliplayer campaign either at BAD wargames  at the Priory centre  in Streton with Martin & Will or to do one in the shop possibly on  RPG Thursdays as its as much a RPG as a wargame given the importance of the characters to the whole thing.

I hope to be able to start the Laudanum campaign after the Madness which is Beer & lard do it at my leisure photograph it & use it for my Blog.

 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 09 December 2012, 06:54:02
After quite A haituis in which I have done no painting what so ever I and been doing scenery as it is quick & relatively simple I have got hold of some of Gripping beasts new Saga Strathclyde Welsh and intend to finish off the cavalry for Elmet. I am also shortly to be in possession of a fully working camera so the blogs will be alive with pictures of all of this.


 >:DGinger


Title: Re: Dux Britanarim - campaign
Post by: EvilGinger on 11 July 2013, 06:16:09
With the move to the new shop where we actually have the space to run a proper wargame without getting in every ones way expect me to start  a shop Dux Britanarim - campaign very soon.

I just need to do some more scenery....


 >:DGinger