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Gaming => Roleplaying News => Topic started by: Spirit Games on 16 January 2013, 04:30:05



Title: SG: New Roleplaying Games at Spirit Games
Post by: Spirit Games on 16 January 2013, 04:30:05
Spirit Games Website Whats New for RPG
Overview   :   Spirit Games, supplying gamers with board games, card games, roleplaying games, d20, wargames and miniatures, for 20 years.
Website   :   http://www.spiritgames.co.uk/disp.php?menu=1&sub=n


The Mutant Epoch
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=1&sub=n&game=6883
 
The Mutant Epoch™ post-apocalyptic RPG challenges your in-game persona to survive in an age of rediscovery, high adventure, savage conflict, and freakish mutants and machines. Characters work in small excavation teams making forays into ruined cities, through junk strewn wastelands, twisted forests, nightmarish swamps and across polluted seas. During their expeditions they must contend with mutant beasts, the environment, as well as raiders, cultists, and robotic forces, only to stake their place in the newly emerging barter forts and factional bastions of humanity.

Players can take on the roles of pure stocks, mutants, ghost mutants, cyborgs, beastial humans and an assortment of synthetic or engineered humans. All you need is the TME hub rules book, dice, paper and pencils, a few friends and your imagination.

The Mutant Epoch™ uses the Outland System™ game mechanic, which employs the full set of polyhedron dice, is easy to learn, logical, fast paced, and perfectly suited to the hard core action of post apocalyptic game play.

 
The Esoterrorists: The Love of Money
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=1&sub=n&game=6884
 
Six months ago, Ordo Veritatis agent John Sheldon went off the organisations radar following an emotional breakdown in the wake of loosing his wife in a car crash. He held is sister, fellow Ordo Veritatis agent Caroline Sheldon responsible for her death as she was drunk at the wheel that night. Psychiatric Metrics feared John went out to perform a solo mission to expose the heart of an Esoterrorist funding network he had uncovered in Amsterdam. The proposal for that mission had been shelved months ago due to its low probability of success.
When his body turns up in Amsterdam, evidently the sacrifice in an Esoterrorist ritual, the eye of suspicion turns on the rest of his team he left behind. Are they guilty by mere association, or are they innocent of his fate? They are given a chance to find out what happened to their friend and colleague, and in the process clear them from any suspicion in the eyes of the Ordo Veritatis.
The Love of Money is an Esoterrorists adventure for 4-6 players from incredible GM and Pelgrane Crew favourite, Matthew Sanderson. It is designed as a single stand-alone adventure with pre-generated characters provided, but can be tweaked to accommodate integration into an ongoing campaign.

 
Journeys to the West
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=1&sub=n&game=6885
 
Leave the Known Lands Behind!
What lies beyond the western shores of Midgard, past the boundaries of civilization and into uncharted waters? If you believe the old sea legends, brave explorers will find mysterious islands full of beauty and horror, and rich treasure guarded by unknown gods.

Some say that out there among the waves, a sea-king lies in chains; and a goddess of memory and time weaves dark intrigues that reach everywhere—even deep into the lands we know. Written for the Pathfinder Roleplaying Game, Journeys to the West takes your players on epic voyages of discovery. Within its saltwater-crinkled pages you'll find:

8 lost islands to explore
5 completely new adventures from level 1 to 10
10 new monsters including the coral ooze, dragon eel, and son of Talos
8 NPCs and dozens of adventure hooks
27 new spells to bend time or master the sea, plus 4 new domains and 4 new magic items

Sail beyond the horizon and into undiscovered realms with Journeys to the West!


Sartar Kingdom of Heroes
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=1&sub=n&game=6886
 

Sartar: Kingdom of Heroes is the first Moon Design’s new Gloranthan HeroQuest line of books. A huge setting and scenario book that contains everything you need for a Gloranthan HeroQuest campaign set amongst the storm-worshipping tribes of the Kingdom of Sartar:

How to create Sartarite characters and clans using the HeroQuest rules
Expanded rules for Rune Magic in HeroQuest
The magic and religion of the Sartarites (including complete writeups of the cults of Orlanth, Ernalda, Humakt, Chalana Arroy, Issaries, Lhankor Mhy, Elmal, Urox and Yinkin)
A guide to Sartarite myths and the powerful magical adventures called heroquesting
Background information about the Kingdom of Sartar and its peoples
An epic campaign arc that will put your characters in the middle of the magical wars that will determine the fate of the Kingdom of Sartar.

With more than 20 maps and some 150 commissioned illustrations, Sartar brings the Kingdom of Sartar to life for narrators, players and Gloranthaphiles in ways never before seen.


The second edition has a new cover and fixes for errata, typos, and other minor mistakes but no significant change in content.

 
Sartar Companion
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=1&sub=n&game=6887
 
The Sartar Companion is the second of Moon Design’s Gloranthan HeroQuest line of book. A huge setting and scenario book that gives you the opportunity for countless hours of sandbox play in the Kingdom of Sartar setting:

Detailed descriptions of many important locations in Sartar, including Jonstown, Clearwine, Runegate, the Colymar Wilds, Old Wind Temple, and the New Lunar Temple.
More than 40 “Road” Encounters – each one forming the basis of a game session (or more).
More than 30 Special Encounters – unique events, places, or individuals that help define Sartar as a setting.
Seven complete campaign scenarios, all compatible with the Colymar Campaign fromSartar: Kingdom of Heroes.
Complete writeups of the cults of Argan Argar, Babeester Gor, Eurmal, Heler, Kolat, and Odayla
And much much more. With some 20 maps and hundreds of illustrations, Sartar Companion comes in at about 300 pages of PURE GLORANTHAN GOLD.

The second edition has a new cover and fixes for errata, typos, and other minor mistakes but no significant change in content.


 
Pavis: Gateway to Adventure
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=1&sub=n&game=6888
 
Pavis: Gateway to Adventure contains 416 pages of pure Gloranthan gold, including:

Character creation for Pavis heroes.
Full write-ups for locations including New Pavis, Pavis Country, Sun Dome County, Prax, the Ruins of Feroda, and the Pavis Temple.
66 detailed random encounters and 20 special encounters for Prax, the River of Cradles, and Pavis - each an adventure in its own right.
Four full-length scenarios: Rough Business; The Celestial Engine; Red Moon Rising;  and the Purple Troll. Each features major characters, themes, and plotlines for campaigns set in Pavis.
Dozens of adventure seeds.

Full write-ups for six Gloranthan cults: Pavis, Flintnail, Lanbril, Yelmalio, Zola Fel, and the Seven Mothers.
More than thirty maps!

Revisit the classic city as you have never seen it before!


 
Dirty Tricks
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=1&sub=n&game=6889

Politics is only a dirty word when it's not working for you. For shadowrunners, politics aren’t about debates and position papers—they’re about taking some of the money people are throwing around.

During election season, when power is up for grabs, people are willing to do just about anything to get a piece of the pie. If you can help them get what they want, they’ve got a job for you. It may be peeking in the windows of the rich and famous. Or finding dirt on the opposition (or making some up). Or, if things get really desperate, ensuring the other guy doesn’t win because he’s too busy taking a dirt nap.

How much money you take in and how dirty your fingers get is up to you and your desire to not see the stars above you when you sleep. You’ll probably have to make some compromises along the way, but since when has life in the Sixth World—or politics—been any different?

Dirty Tricksprovides details on the ins and outs of political shadowruns, as well as close-up looks at some of the electoral hotspots around the globe. From dragon attacks in the Caribbean to the long-awaited vote on making the Ork Underground an official district of Seattle, Dirty Tricks is full of news, updates, and game information players need to get deeper in the twisted world of Shadowrun politics.

Dirty Tricks is for use with Shadowrun, Twentieth Anniversary Edition.



Black Crusade: The Tome of Blood
Direct link   :   http://www.spiritgames.co.uk/single.php?menu=1&sub=n&game=6809

Blood For The Blood God!
Skulls For The Skull Throne!

Khorne is the Chaos God of Rage and War. His daemonic legions and mortal warriors live only for spilling blood and taking skulls in his name.

This book introduces four new Heretic Archetypes, along with deadly armaments, mighty Daemon Engines, bloodthirsty Daemon Weapons, and more for the frenzied disciples of the Lord of Carnage.

Players of all alignments can now develop powerful, unique Legacy Weapons and fight in huge Mass Combats against the lackeys of the Imperium.

More blood-soaked areas of the Screaming Vortex are revealed, such as the gladiator pits of Kurse, Furia’s savage oceans, the xenos infested worlds of Berin and Asphodel, and the infamous War Moons of Talax. Heretics will also go on an adventure into the deadly wastelands of Messia to wrest a legendary Daemon Weapon from a vast mutant horde!

Take up your chainaxe and reap new skulls for the Blood God!

A copy of the Black Crusade Core Rulebook is needed t use this supplement.