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 1 
 on: 30 November 2020, 16:45:02 
Started by RSSFeeder - Last post by RSSFeeder
Bounty Voucher Boost to Increase Local Security

*Pilots Federation ALERT*

Bounty hunters are advised that credit rewards for successfully destroyed targets have been increased.

With the widespread redirection of resources toward faction and superpower militaries, local security forces are struggling to provide effective intra-system policing. Coupled with a rise in piracy and violent crime, this has led to a need for supplementary ships and manpower in the majority of systems.

As a result, bounty vouchers for known criminals are now worth more in Alliance, Imperial, Federal and independent space. This increase will be honoured by all starport security offices, and other locations that offer Interstellar Factor services.

Bounty hunter groups and private law enforcement agencies are alerting their members to the changes. This message from the notorious Kazimir Clan is typical of the information being distributed:

"Don't be surprised if you scan a wanted ship and it displays the same amount as it did before. Many security services haven't updated their networks with the higher payouts – probably to make it look like they aren't relying on us to do their dirty work. Once the claim is validated, the appropriate increase is applied and will be visible in your transactions panel."

As with recent dramatic changes to the pricing of commodities, a period of volatility for bounties is expected as market forces define their true value in these uncertain times. As yet, the value of combat bonds has not been affected.
Source: Bounty Voucher Boost to Increase Local Security

 2 
 on: 28 November 2020, 00:45:03 
Started by Spirit Games - Last post by Spirit Games
The Great Dalmuti: Dungeons and Dragons

Sometimes You Roll A 1... and sometimes you roll a 20 and crush it! In the Dungeons & Dragons Roleplaying Game, the dice may control your fate, but in The Great Dalmuti, it's all how cleverly you play the cards you're dealt. One round you're polishing your royal crown, and the next you're whacking rats in a filthy alley. It's a gloat-filled, winner-takes-all contest in this D&D themed version of the classic card game.Contents:80 game cards1 rulebook
Source: The Great Dalmuti: Dungeons and Dragons

 3 
 on: 28 November 2020, 00:45:03 
Started by Spirit Games - Last post by Spirit Games
Storm Over Asia

Storm Over Asia is both a companion game to GMT's A World at War and conditions. Starting in 1935, Japan, China, Britain, and Russia prepare for war, without being sure of just what war is coming. Japan must balance its expansion in china, an impending confrontation with the United States and Russia, and the impact of the Pacific theater in a global war. China, Britain and Russian musy try to resist immediate Japanese expansion, while at the same time laying the ground work for the successful prosecution of war in the Pacific. These short-term and long-term goals will often be in conflict, and misjudgments in either direction may have dire consequences.Storm Over Asia lets the players explore a wide range of options, as compared to A World at War. Japan may concentrate on its naval build-up, prioritize research, or emphasize diplomacy in China and Southeast Asia. It may try to favourably resolve the "China Incident" by crippling China, or seek to avoid the Chinese morass altogether, at the risk of China becoming too strong. Players may therefore explore the implications of an expanded Japanese carrier force, Japanese advanced submarines or heavier Japanese armour, as well as the cost to a Japan of these and other historical alternatives. Chinese and British research and diplomacy will also have important effects of Allied capabilities in A World at War, while Communist China may prove to be a greater obstacle to Japanese ambitions in China than the Nationalist government.Challenging as Storm Over Asia is when played alone, when combined with the European pre-war game Gathering Storm and continued into A World at War, players are guaranteed that no two wars will be alike. Many of the differences will be nuanced and hard to assess, but some will be very significant and will change the course of the war in the Pacific theater. Almost all will be double-edged, with the advantage gained by one side coming at a cost, or giving a compensating advantage to the other side. The untimate possibility is an all-out Russo-Japanese war, with the European Axis fighting a parallel war against the Western Allies and the Nazi-Soviet Pact continuing, and no war between Japan and the United States.Despite the vicissitudes of the random events and warlord draws that occur every turn, as well as other random factors and the annoying strategies of your opponent, when you play Storm Over Asia you may be assured of one thing - you will get a chance to find out how history might have changed had YOU been in command!While the major powers strive to improve their military, economic, political, diplomatic and research situations for the coming war, and try to ensure that that war is the war they want to fight, they must contend not only with their opponents, but with random events which can create opportunities and shatter hopes - sometimes both at once. Just as Storm Over Asia ensures that no two A World at War games are ever alike, even at the start, the random events ensure that every Storm Over Asia game is different.Game contents:Three countersheetsOne 22"x30" mapboard80 Random Event Cards9 Warlord Cards4 Russian Purge CardsRulebookBattle ManualTransition RulebookScenario Cards
Source: Storm Over Asia

 4 
 on: 27 November 2020, 23:45:02 
Started by Spirit Games - Last post by Spirit Games
Tasha's Cauldron of Everything (Standard Edition)

What Wonderful Witchery is This?The wizard Tasha, whose great works include the spell Tasha's hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn't want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all.Baked into this book are rules options for all the character classes in the Player's Handbook, including new subclasses. Thrown in for good measure is the artificer class, a master of magical invention. And this witch's brew wouldn't be complete without its new artefacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.Tasha has never been shy about sharing her keen insights, and this book is sprinkled with the archmage's musings on everything from her wizardly rivals to the nature of the multiverse. Herein, she offers a taste of the great power that awaits adventurers everywhere!For use with the fifth edition Player's Handbook, Monster Manual, and Dungeon Master's Guide.
Source: Tasha's Cauldron of Everything (Standard Edition)

 5 
 on: 27 November 2020, 23:45:02 
Started by Spirit Games - Last post by Spirit Games
Tasha's Cauldron of Everything (Limited Edition) slight corner damage

What Wonderful Witchery is This?The wizard Tasha, whose great works include the spell Tasha's hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn't want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all.Baked into this book are rules options for all the character classes in the Player's Handbook, including new subclasses. Thrown in for good measure is the artificer class, a master of magical invention. And this witch's brew wouldn't be complete without its new artefacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.Tasha has never been shy about sharing her keen insights, and this book is sprinkled with the archmage's musings on everything from her wizardly rivals to the nature of the multiverse. Herein, she offers a taste of the great power that awaits adventurers everywhere!For use with the fifth edition Player's Handbook, Monster Manual, and Dungeon Master's Guide.
Source: Tasha's Cauldron of Everything (Limited Edition) slight corner damage

 6 
 on: 27 November 2020, 20:45:03 
Started by RSSFeeder - Last post by RSSFeeder
The Shadow of War

NMLA terrorist attacks and the Marlinist refugee crisis have driven an increase in military spending from both the Empire and the Federation.

The Federal Times has reported on President Zachary Hudson's actions:

"Building on the public outcry following the Neo-Marlinist bombing of a Federal starport, President Hudson has positioned himself once again as the Federation's strongman. This is clearly a calculated effort to regain political power after negative associations from the Starship One trial."

"Shadow President Felicia Winters's acceptance of Marlinist refugees has lost popularity, now that terrorists concealed among them have murdered thousands. However, cooler heads in Congress agree that provoking the Empire could lead to a far greater death toll."

The Empire's response mirrored its counterpart, as observed by The Imperial Herald:

"As well as the construction of new capital ships, Senator Denton Patreus has also ordered the withdrawal of funding for Aegis. The Senate's consensus is that since Thargoid activity has reduced, the focus should now be on the Federation as well as the internal threat of the NMLA."

"Cooperation between the superpowers is rapidly coming to an end, leading to a state of interstellar brinkmanship. There is a real possibility that the Neo-Marlinists' demand for revolutionary change may have broader repercussions than they intended."
Source: The Shadow of War

 7 
 on: 27 November 2020, 17:45:03 
Started by Spirit Games - Last post by Spirit Games
Tasha's Cauldron of Everything (Limited Edition) slight corner damage e

What Wonderful Witchery is This?The wizard Tasha, whose great works include the spell Tasha's hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn't want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbit for the enrichment of all.Baked into this book are rules options for all the character classes in the Player's Handbook, including new subclasses. Thrown in for good measure is the artificer class, a master of magical invention. And this witch's brew wouldn't be complete without its new artifacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.Tasha has never been shy about sharing her keen insights, and this book is sprinkled with the archmage's musings on everything from her wizardly rivals to the nature of the multiverse. Herein, she offers a taste of the great power that awaits adventurers eveywhere!For use with the fifth edition Player's Handbook, Monster Manual, and Dungeon Master's Guide.
Source: Tasha's Cauldron of Everything (Limited Edition) slight corner damage e

 8 
 on: 26 November 2020, 18:45:05 
Started by RSSFeeder - Last post by RSSFeeder
Empire and Federation Increase Capital Ship Production

*Pilots Federation ALERT*

The Federal and Imperial Navies have both requested commodities for the construction of new capital ships.

President Zachary Hudson has convinced Congress to increase funding for the Federal Navy, and to advance the construction programme for Farragut-class Battle Cruisers. In a powerful address, he said:

"Defending the Federation is our highest priority in these uncertain times. It is vital that we reinforce our capability to protect the people from all threats."

The Federal Navy urgently requires additional resources to meet the new shipbuilding timetable. Deliveries of building fabricators, microbial furnaces and energy grid assemblies are requested at Schweickart City in the Parutis system.

A similar declaration was made in the Imperial Senate mere hours later, when Senator Denton Patreus announced:

"We face adversaries on all sides and from within, eager to corrupt and destroy our proud Empire. This is a time to bolster our strength and our resolve."

The Imperial Navy confirmed that new Majestic-class Interdictors and other military vessels are being assembled. A request has been made for shipments of building fabricators, microbial furnaces and energy grid assemblies to Miyasaka Orbital in the Mandh system.
Source: Empire and Federation Increase Capital Ship Production

 9 
 on: 26 November 2020, 18:45:05 
Started by RSSFeeder - Last post by RSSFeeder
Alliance Consolidates Presence in Coalsack Nebula

*Pilots Federation ALERT*

The Alliance has opened new starports in the Coalsack Nebula, and is offering high prices for Thargoid-related commodities.

Following a successful campaign to establish a foothold in the nebula, the Alliance has announced that several new starports have become operational. These are:

Betancourt Base in the Musca Dark Region PJ-P b6-1 system.

Cole Point in the Coalsack Sector VU-0 B6-6 system.

Hannu Arena in the Musca Dark Region IM-V C2-24 system.

Bering Port in the Coalsack Sector KN-S B4-9 system.

The starports will serve as launchpads for further exploration of the region. Several corporations are working in partnership with the Alliance to locate commercial and scientific sites of interest.

One of the new research stations, Betancourt Base, has requested deliveries of Thargoid commodities. Chief xenobiologist Dr Rodion Stathos outlined the offer:

"The Thargoids have been in the Coalsack Nebula for at least two hundred years, giving us an opportunity to increase our understanding of this alien species. Thanks to funding provided by pharmaceutical and bioengineering companies, we can offer generous rewards for shipments of Thargoid biological matter and other artefacts."
Source: Alliance Consolidates Presence in Coalsack Nebula

 10 
 on: 24 November 2020, 18:45:03 
Started by RSSFeeder - Last post by RSSFeeder
Core Dynamics Bids to Purchase Lakon Spaceways

An official bid for complete ownership of Lakon Spaceways has been made by Core Dynamics, a major shipbuilding corporation in the Federation.

The announcement caused ripples in the manufacturing sector, particularly as Lakon has been in partnership with the Alliance for several years.

The newsfeed Sol Today featured a statement by Jupiter Rochester, the CEO of Core Dynamics:

"Lakon Spaceways has made a name for itself with its practical and well-respected ship designs – the workhorses of the galaxy. Core Dynamics can help the company reach greater heights, and be even more successful."

"This can only be a positive move for both corporations. As with our acquisition of Vodel last year, Lakon will retain its talented engineers and production facilities while operating under our guidance."

There has been no response yet from the board of directors at Lakon Spaceways. Some industry specialists have speculated that the company may have financial difficulties, after investing heavily in the Alliance Chieftain and its sister ships.

Questions have been raised in the Alliance Assembly about the legality of inter-superpower corporate mergers. However, neither the Federal Commerce Authority nor the Independent Commission for Market Equality have disapproved of the proposal.

Source: Core Dynamics Bids to Purchase Lakon Spaceways

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