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HHGG Quote:
Hey this is terrific , it means we really must be onto something if they`re trying to kill us. - Zaphod
Pages: 1 2 [3] 4 5 ... 10
 21 
 on: 19 June 2020, 16:45:03 
Started by Spirit Games - Last post by Spirit Games
Legendary Marvel: Heroes of Asgard

Gifted warriors and fierce fighters - Asgardians the peacekeepers throughout the Nine Realms. When Asgardians join together and use their powerful artefacts, their true power is revealed. In this expansion to Legendary, you can find Thor's oldest friends, closest allies and siblings from this celestial race. This set includes an all-new card type. Villainous Weapons! Villains and Masterminds can become more powerful when they capture these ancient weapons. Come and journey with the mightiest heroes and villains in all of Asgard!The Heroes of Asgard Expansion includes the following:100 Playable Cards5 Heroes2 New Masterminds & Villain GroupsRule Sheet
Source: Legendary Marvel: Heroes of Asgard

 22 
 on: 19 June 2020, 16:45:02 
Started by Spirit Games - Last post by Spirit Games
Dune: Ixians and Tleilaxu House Expansion

This expansion adds two new houses, the Ixians and the Tleilaxu, to the Dune boardgame.TLEILAXI:Led by a small council of Tleilaxu Masters - the fanatic, xenophobic Tleilaxu were tolerated because of their useful genetic engineering superiority. Although underestimated and loathed by others they hoped to someday dominate all.IXIAN:The cyborg, Prince Rhombur of House Vernius, leads the Ixians, masters of manufacturing and technologies only they know how to deploy. Both the Ixians and the Tleilaxu are integral to the economy of CHOAM and the Imperium. The royal family of Ix had once been one of the wealthiest in the Imperium. Because of a successful invasion of Ix by the Tleilaxu and the Emperor's Sardaukar, and then, after many years, the liberation of Ix by Ixian and Atreides forces, the Ixians and the Tleilaxu are mortal enemies.
Source: Dune: Ixians and Tleilaxu House Expansion

 23 
 on: 16 June 2020, 18:45:03 
Started by Spirit Games - Last post by Spirit Games
Tea for 2 Limited Edition

A boiling hot card game for your tea party!To do battle, you and your opponent simultaneously flip over the top card of your decks.If you reveal the higher card, you can either:Apply the effect of that cardOR Buy a card to power up your deck!Then do that again!Collect Hourglasses, Tarts, and try to keep your hands on the pink Flamingo! Your deck evolves as you play. Recruit wisely to win the game!Contents:50 Character cards1 Pink Flamingo tile5 Objective tiles2 Player pawns2 Teacup tokens5 Hourglass tokens9 Tart tokens1 Score board1 One-Hand Pocket Watch board
Source: Tea for 2 Limited Edition

 24 
 on: 16 June 2020, 18:45:03 
Started by Spirit Games - Last post by Spirit Games
Traintopia

Hello and welcome train enthusiasts from around the globe!Have you ever dreamed of creating a clean and modern utopia? Well, it is your lucky day, as we are about to start a great competition! You and up to three of your friends can compete to build a network of rails for everyday commuters, excited tourists and goods!How do you go about building a clean and effective network of routes? It is really simple! On your turn:Draft a TILE, a COMMUTER, a TOURIST, a MAILBAG or a TRAIN from the middle of the table!Then... Expand your Network! Add commuters and tourists to score points now! Add mailbags and trains for end game bonuses.Make sure to check your end game goal cards often.Grab your thinking caps and get ready to build the best railway in history!Inside this box you will find:Over 60 thick cardboard tiles3 types of wooden CommutersWooden Tourists, Mailbags and Bullet Trains22 cardsThick Cardboard money TokensThick Cardboard Victory Point TokensCloth bag
Source: Traintopia

 25 
 on: 16 June 2020, 17:45:03 
Started by Spirit Games - Last post by Spirit Games
Star Trek Adventures: Delta Quadrant

FAR FROM HOME"Somewhere along this journey, we'll find a way back, Mister Paris, set a course for home."The Delta Quadrant Sourcebook provides Gamemasters and Players with a wealth of information to aid in playing characters or running adventures set within the ever-expanding Star Trek universe.The Delta Quadrant Sourcebook includes:Detailed information about the post-war Federation and U.S.S. Voyager's monumental mission, bringing the Star Trek Adventures timeline up to 2379.Information on many of the species inhabiting the quadrant, including the Kazon Collective, the Vidiian Sodality, the Malon, the Voth, and more.Extensive content on the Borg Collective, including their history, hierarchy, locations, processes, and technology.A dozen new species to choose from during character creation, including Ankari, Ocampa, Talaxians, and even Liberated Borg!A selection of alien starships, including Kazon raiders, Voth city-ships, Hirogen warships, and a devastating collection of new Borg vessels.Guidance to aid the Gamemaster in running missions and continuing voyages in the Delta Quadrant, with a selection of adventure seeds and Non-Player Characters.This book requires the Star Trek Adventures core rulebook to use.
Source: Star Trek Adventures: Delta Quadrant

 26 
 on: 09 June 2020, 22:45:02 
Started by RSSFeeder - Last post by RSSFeeder
Vitadyne Nanomedicines Reach Galactic Market

The nanomedicines developed in December 3304 by Vitadyne Labs have been approved for distribution to medical facilities across the galaxy.

At the time of Vitadyne's original announcement, the nanomedicines were believed to be mere weeks away from widespread availability. The Interstellar Health Organisation (IHO) had verified the medicine's healing properties, and Vitadyne Labs owner Professor Katrien Rook had been hailed as a genius for spearheading the research and development project.

But some questioned how a relatively small company could produce such advanced drugs – questions that were answered when Pranav Antal announced that the nanomeds were derived from pharmaceuticals developed by the Utopia commune. Responding to accusations of theft, Professor Rook clarified that the original nanomeds had been legally salvaged from the wreckage of a Utopian transport ship.

A lengthy legal battle followed, with Pranav Antal demanding the return of both the original nanomedicines and the Vitadyne derivatives. Vitadyne argued that the derivatives were of great potential benefit to humanity, and should be made available for sale. The IHO eventually ruled in favour of Vitadyne Labs, with the caveat that all distribution be maintained by an established pharmaceutical corporation.

That honour went to the Vandermeer Corporation, which has now established the necessary manufacturing facilities. It has taken a year for all parties to agree on the rigid quality control measures and personnel qualifications required for the production of the nanomedicines.

"I am proud to announce that Vitadyne nanomedicines are now available for distribution from the Kuma system," said Professor Rook at a press conference at Elion Dock. "We have established a fantastic relationship with the Vandermeer team, and we look forward to sharing the fruits of our labour with humanity."
Source: Vitadyne Nanomedicines Reach Galactic Market

 27 
 on: 09 June 2020, 21:45:02 
Started by Spirit Games - Last post by Spirit Games
Arcana of the Ancients

Before the kingdoms and lands you know - before the elder elves, the dwarven ancestral lords and even the dragons - civilizations undreamt of rose and fell. They built citadels of metal, glass, and light. They crafted wonders and harnessed energies we can only guess at. The remnants of their incredible creations now lay hidden in the deepest recesses of the world. Those few learned folk who even now about them have a name for these places, objects, and even creatures. They call them the...ARCANA OF THE ANCIENTSArana of the Ancients brings the wonders of mysterious technology and weird science-fantasy elements to your fanasy campaigns. Designed by fantasy masters Monte Cook, Bruce R. Cordell, and Sean K. Reynolds, this gorgously illustrated sourcebook gives you everything you need to add a whole new element to your 5E game.Hundreds of cyphers, artifacts, and other items that incorporate science-fantasy technology.Over 50 science-fantasy creatures each with awe-inspiring artwork, presented to use in your campaignPages of GM advice and guidelines for adding science-fantasy concepts to any existing fantasy campaign - or building a brand new science-fantasy campaign from the ground up.The Hills of Crooked Sleep, a hefty adventure you can insert into your campaign right now to introduce ancient civlizations, weird tehnology, and new strange creatures. Plus additional full-length adventures!With an introdution by Jim Davis and Jonathan Pruitt of Web DM!
Source: Arcana of the Ancients

 28 
 on: 09 June 2020, 18:45:02 
Started by Spirit Games - Last post by Spirit Games
Robotlab: The Card Game - Kickstarter Edition

It's a STEM-inspired, colour matching, robot building race of invention!Compete to build your robot first and win the coveted Devol Prize in robotics! Youl need to do a litte research, dig in the trash and deal with faulty parts all while outwitting the other scientists who are trying to stop you. Will you be the first to finish your robot?Let's get in the lab and find out!Contents:5 robot bodies59 parts21 action cardsrule sheet
Source: Robotlab: The Card Game - Kickstarter Edition

 29 
 on: 09 June 2020, 18:45:02 
Started by Spirit Games - Last post by Spirit Games
Succulent

Your succulet garden is amazing! Through thoughful selection, delicate pruning, and tireless care you've earned a reputation as a master horticulturist. In Succulent, you compete against your peers for lucrative and prestigious projects tha will cement your place as the commmunity's premier succulent gardener.Place flower beds in the garden.Grow plants in the greenhouse.Complete garden projects.Components:8 Garden Plots68 Flower Beds54 Droplets50 Cuttings36 Project Cards4 Greenhouse Boards4 Gardener Pawns56 Flowers1 Rulebook
Source: Succulent

 30 
 on: 09 June 2020, 15:45:02 
Started by Spirit Games - Last post by Spirit Games
Height of the Storm

Power Changes EverythingLindsay's life changed the night she first saw her beloved grandfather in his superhero guise as The Knight Light. It changed again the day a strange storm granted her unique powers. Despite a rare genetic condition she now feels strong enough to take up his mantle, but can she balance his protectiveness - and her own frailty - against her new abilities and her desire to do good? Time is running out as a bitter villain lots revenge against the city with a new storm that could sweep them all away.Height of the Storm is the first novel to explore Earth-Prime the setting of the hit superhero RPG Mutants & Masterminds
Source: Height of the Storm

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