Battle of StalingradOnce they battled into Stalingrad, the German troops joked that they had "captured the kitchen but were still fighting for the living room." The joke had more than an element of truth. Soviet soldiers in the city said, "there is no land on the other side of the Volga." Stalingrad saw "Advance at all costs!" orders from Hitler run into "Not a step back!" orders from Stalin. And then came the Soviet counteroffensive, when Hitler and Stalin reversed those same orders.But the battle for Stalingrad was only part of the German 1942 campaign, with its multiple priorities. Each player will take the role of the operational theater commander, who has a "boss" looking over your shoulder. Counters represent mostly Soviet armies and German corps. Map scale is 55km to the hex, with 2 turns per month. Now, you can revisit one of the most bitter campaigns of the war, in a challenging game you can play in a single sitting.The game provides historical insights through innovative design. The sequence of play is not the same for each side. And why should it be? The Axis and Soviet armies do not do the same tasks each turn, because their armies operated differently. Side operations in the Caucasus offer additional victory points but will they be worth the cost? The great Soviet counteroffensive has optional start times, with incentives for delay (if the rest of the Soviet front can hold out!)Sudden death victory is possible for both sides, encouraging that extra effort that could win it all... or leave one exposed and exhausted. Which side really "wins" can be in doubt to the very end. As it should be, in a situation like this.
Source:
Battle of StalingradBomber CommandMarch 1944. More than 700 British bombers are dispatched to the distant city of Nurnberg. As the bomber stream crawls across the German Reich, it is set upon by swarms of nightfighters. Following the bombers' contrails the fighters infiltrate the stream in great numbers and before the moon can set they pick off bomber after bomber. The mauled stream makes a desultory attack on the target city, scattering much of their payload of high explosive and incendiaries harmlessly into the surrounding countryside. Then the raid struggles back towards England while fresh formations of nightfighters snap and bite at the retreating formation. More than ninety bombers fail to make it home safely. Soon afterward, the C-in-C of Bomber Command, Arthur 'Bomber' Harris, calls off the Battle of Britain.Bomber Command is a 2-player game of the night war over the German Reich. It recreates the great Royal Air Force bombing raids against Germany and the bitter defence mounted by the Luftwaffe's nightfighter arm. As the British player you battle past flak and fighters to find the Reich's industrial cities and set them ablaze. As the German player you are engaged in a desperate struggle to stop these 'Terror Fliers'.Bomber Command details the techniques of night fighting, including flak, Himmelbett zones, Wild Boards and Tame Boars. The British Main Force raids may be accompanied by Mosquito bomber diversions, sea mining operations and the decoy aircraft of 100 Group (Bomber Support). A deck of 110 cards is used to resolve the complex interactions of electronic countermeasures, radars and communications, along with other operations such as Mahmoud patrols, Flower raids, and Beleuchter illumination units. A detailed bombing resolution system depicts the challenges of attacking targets at night and the evolution of precision bombing in darkness.There are two scenarios: Berlin covers raiding from the Battle of Hamburg up to the great defeat over Nurnberg. Downfall recreates the period from the Summer of 1944 to the end of the war, during which time the nightfighter arm is in decline. Easy to pick up and fast to play, games can be played in 90 to 150 minutes.Select your traget, form up your bomber stream and aim it for the heart of Hitler's Reich. Tonight Germany will reap the whirlwind.
Contents:
One 8.5 x 11 inch Play Aid Card (2-sided)
One 8.5 x 11 inch Bombing Card (2-sided)
One 8.5 x 11 inch Planning Map (2-sided)
One sheet of 5 1/8 inch counters & markers
One sheet of 1/2 inch counters & markers
Four 8.5 x 11 inch City Map sheets
One deck of 55 British cards
One deck of 55 German cards
Two six-sided diceOne Rule Book
One Play BookTwo 22 x 34 inch maps
Source:
Bomber CommandMoral Conflict 1940FIRST the military war of great land, sea and air battles.SECOND the economic crisis, struggle for economic growth and access to critical oil and iron ore resources. The price of military war is clearly seen and the player who amasses much wealth can win even without fighting.THIRD the diplomatic pressure to coerce neutral nations into trade or the conflict. The excitement of winning a major ally such as the Soviet Union and the pain if they change sides.FOURTH the race to develop new war or economic technologies, such as jet aircraft, radar, rocketry or more efficient manufacturing, through prefabrication and standardisation.FIFTH the moral decisions which shaped each nation's conduct. Seizing power through violence and treachery is contrasted with close co-operation, trust, sharing and self sacrifice in the search for peace.REALITY CHANGE There are great possibilities to learn, develop character and skills, which also have everyday personal impact. Teamwork, strategy, diplomacy, negotiation and planning are practiced, while continually taking the moral issues into account.An extra guide book, with historical background, teaches strategy in five dimensions and how to master each dimension and how to master each dimension to win the game and in real life.
This box includes:
More than 700 playing pieces, made from high quality coloured glass, wood, marble and plastic.
1 black plastic container with 16 compartments, used to store the playing pieces.
14 laminated tables
6 non-permanent pens, used to write on the tables
8 Chessex 12 sided dice
Beginners' & advanced rule books plus the Moral Conflict Experience guide book
Source:
Moral Conflict 1940Last WillIn Victorian England, the profits of the Industrial Revolution have given rise to a wealthy upper class of English ladies and gentlemen. Sadly, you are not among them. But you do have a rich uncle, recently departed, who decided on his death bed to leave all his money to the relative who will enjoy it the most. To find out who that is, you and your cousins will each be given a substantial sum of money. Whoever can spend it the fastest will inherit all your uncle's wealth.Last Will is a race to bankruptcy. In each round, you choose a plan for the day, which determines how many options you will have available and how much time you will have for them. If you don't give yourself enough options, you might find yourself with nothing left to do after attending the theatre. If you don't set aside enough time, you might have to forgo dinner prepared by London's most famous chef or a carriage ride with a charming guest. And don't neglect your property investments. Or rather, do neglect them: Once your properties depreciate, you can sell them for a pittance, bringing you that much closer to bankruptcy. The upper class lifestyle provides you many opportunities to spend your uncle's money. Just be sure to spend it fast.
Your Uncle left you:
3 double-sided game boards
5 player boards
12 player board extensions
4 property market modifier tokens
31 Event cards
39 Expenses & Helpers cards
24 Properties cards
20 Companion cards
17 Special cards
7 "Last Will" cards
2 Companion wild cards
10 wooden errand boy figures (2 in each of 5 colours)
1 wooden Round counter
1 wooden starting player marker
30 wooden companion tokens in 4 colours
12 wooden property value markers
55 money tokens
Source:
Last WillStar Trek Expeditions ExpansionThe conflict on Nibia rages on, and it is up to you, the crew of the Enterprise to deliver the planet to the Federation. This Star Trek Expeditions Expansion comes with three all new crew members to play as: Scotty, Sulu, and Chekov! Each new figure comes with their own set of powers and skills to open up new strategies when forming your away team. With the addition of the new crew members, you can now play with up to 5 players at once.Ready your phasers, and prepare to beam down for even more adventure.
Contents:
3 highly-detailed, painted Heroclix miniatures
3 Character Cards
Source:
Star Trek Expeditions ExpansionSea of DragonsA Module for Harpoon 4 Modern Tactical Naval Rules System.Sea of Dragons concerns conflicts among 16 nations of the Pacific Rim, all of whom have their own agenda and means to try to advance it. The scenario book includes a brief introduction to the political and economic aspirations of the potential belligerents, and is followed by a discussion of their capabilities and military plans for the immediate future. There are 4 scenario sets containing a total of 26 engagements, many of which are suitable for solitaire play. The scenarios can be played individually or as part of a mini-campaign. And just in case 26 scenarios are not enough, a scenario for the hotly contested Spratly Islands is also included.The fleet and air force lists contain all the platforms currently in service plus those expected to come on line over the next few years. Rounding things out is an extensive bibliography and reference section and errata for Harpoon 4 rules and data annex.The Data Annex contains almost every platform available since 1980 - as well as quite a few older ones that are now out of service. The vast majority of the data on the weapons and sensors are new and have previously not been listed in Harpoon 4. This wealth of information will allow the modern naval enthusiast to explore various combinations of systems, much as the nations involved do when preparing threat analysis. Short of actually being on the bridge or in the cockpit. There is no better simulation.
Source:
Sea of DragonsThe Castles of Burgundy15th century princes from the Loire Valley devote their efforts to strategic trading and building in order to bring their estates prosperity and prominence throughout Burgundy.
Source:
The Castles of BurgundyKingdom Builder: Nomads Expansion 1Kingdom Builder expansion 1: Only playable with the basic Kingdom Builder game. Includes 40 settlements for the 5th player. The nomads are roaming the kingdom and bring along their special skills. Four new terrain types with attractive locations allow an even more variable setup. A new type of Kingdom Builder card enables the players to gain gold even during the course of the game and thus increases the interaction.
Source:
Kingdom Builder: Nomads Expansion 1KairoThe bazaar in Cairo is bustling already early in the morning. Carpets, precious oils and exquisite spice are waiting for their customers. But only a large booth will attract their attention. Being traders, 2-4 players expand their market stalls to lure rich clientele.Sometimes a market barker will be of good help, because the competitors are not idle and the customers don't like to walk long distances.
Contents:
1 Game Board6 wooden customers
33 stall cards
7 market barker cards
24 Main stalls
36 Expansions
12 Medals
90 coins
6 money trays
4 screens
4 wooden scoring markers
1 Rulebook
Source:
KairoLancaster: First ExpanstionNew Laws - that is what the Country needs! Now there are 18 new Laws for the layers to vote on.
Source:
Lancaster: First ExpanstionSteam: Rails to Riches Map Expansion #23 maps included:
China: A Expansion for 2-4 Players. Unite the Country on the Floodplains.
California 2090: A Expansion for 3 Players. Gain Prestige but prepare for Disaster.
Great Britain: An Expansion for 3-4 Players. Progress from Canals to Rails.
Also Included: An Exclusive Steam Tile Sheet.
Source:
Steam: Rails to Riches Map Expansion #2Zombie Dice 2: Double FeatureThree new ways to play Zombie Dice!Big Summer Action Movie: Here come the Heroes! The Hunk has a double-shotgun icon, but if you eat his brain, you score double. The Hottie has two shotguns and three feet icons, making her fast AND dangerous.Santa Claus Meets the Zombies: Santa Claus is coming to town, with three special gift icons - a helmet, an energy drink, and a double brain! Or, of course, you could eat Santa's brain. It's a very merry undead Christmas!
The Direct-to-Video Sequel: Use all three new dice and watch Santa rescue the Heroes!
These are expansions for Zombie Dice. They are not stand-alone games.
Source:
Zombie Dice 2: Double FeatureJaskJask is the dynamic, fun-filled fast-moving board game combining words and knowledge with strategy. The ultimate quiz!Great for schools, pubs, quizzes, families and friends. Educational... Entertaining... Stimulates the mind. Two levels of scoring to accommodate different ages and abilities.Are you game to battle on the Jask board?
Contents:
64 Question Cards
Game Board
32 CountersTimer
4 Pads
4 Pencils
Rules
Source:
JaskTrajan110 AD - the Roman Empire is at the height of its power under Emperor "optimus princeps" Trajan. The borders are secure and the focus turns to the interior of the empire - Rome. Seize the opportunity and gain power! By choosing the best tactics you can outmanoeuvre your opponents and eventually achieve victory.
Contains:
1 gameboard
4 player mats
214 counters
125 coloured wooden pieces
60 cards
1 cotton bag
1 set of rules
Source:
Trajan