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Author Topic: Iron Kingdoms RPG  (Read 9578 times)
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EvilGinger
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« on: 21 July 2012, 05:59:45 »

A long time ago, indeed almost before Warmachine was originally released  Privateer press did a RPG for the world of the iron kingdoms which for the uninitiated is where Warmachine et al is based. They used the D&D 3/3.5 OGL and frankly it was a bit disappointing too much to me like generic D&D with the warjacks & other technomagic bolted on.

Well now they have redone it using a custom built system which from what I have seen of it feels much more like it fits the wonderful background they have now built up its out soon & will be avalible form our favourite games store here is a preview.

http://privateerpress.com/community/privateer-insider/insider-7-20-2012

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« Reply #1 on: 18 September 2012, 21:35:11 »

I saw this come into Spirit Games today & I will defiantly be running it at the Thursday Night Games in the shop it has such as deep & well developed background & that very much sells me on a game that it also now has rules mechanics which reflect that background is also a very definite plus






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jasksta
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« Reply #2 on: 18 September 2012, 23:43:01 »

Definitely count me in for this! The demo pack should be available very soon according to PP.
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« Reply #3 on: 19 September 2012, 05:45:19 »

I will have to lurk around the Privateer forum & web site a bit more but failing that I know the background well enough I think to run something off the top of my head.

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« Reply #4 on: 19 September 2012, 16:42:57 »

I now Have a copy & quite a tome it is I will have a play with the Character generation rules latter but I should be up for doing an intro really soon

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« Reply #5 on: 20 September 2012, 17:20:59 »

I a presently playing with the Character generation rules which remind me a lot of first and second edition WHFRP but some what more flexible. The end result of this will be a selection of pregenerated characters suitable to do a demonstration run through with. I will report back  in detail when I have got some more work done as I do need to do that first.

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« Reply #6 on: 22 September 2012, 15:27:24 »

Am planing attending as many of the Thursday RP sessions as i can make and would certainly be up for this one  thumbs up
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« Reply #7 on: 23 September 2012, 20:17:30 »

I also now have the official intro/demo rules, thank you Jacasta, which is dead useful even if I run my own scenario as the quick starter rules are invaluable helping players learn the rules especially for combat which whilst not the most rules heavy area is a place where knowing what you character can do is a particularly good idea.

I look forward to runing this just as soon as I can work out when

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« Reply #8 on: 24 December 2012, 07:15:53 »




Urban Adventures
The first supplement for this system is out & whilst I have not picked up my copy have had a quick look through it and feel that ists rather a must buy as it expands the game in useful ways as well as giving a couple more scenarios

I will post a more detailed review when I have picked it up.

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