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Author Topic: SG: New Roleplaying Games at Spirit Games  (Read 1290 times)
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Spirit Games
Burton Delvers
Deep One

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BoardgameGeek: Spirit Games
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« on: 18 December 2012, 03:30:10 »

Spirit Games Website Whats New for RPG
Overview   :   Spirit Games, supplying gamers with board games, card games, roleplaying games, d20, wargames and miniatures, for 20 years.
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Terror from the Skies
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The Lovecraftian Mythos is populated by many creatures, both singular entities such as Cthulhu and Hastur, and creatures who number in the millions. The shan are an ancient, insect-like alien race fleeing a destroyed homeworld. Forced into a nomadic life they are scattered throughout space. Aeons ago a number of shan arrived on Earth, but certain properties in our sun's light weakens them. Trapped, these first arrivals fell into idleness and decadence, acting only by seeping into the sleeping minds of human beings.

In Terror From The Skies brethren of those first shan have come to earth, vigorous and aggressive, not yet weakened by our sunlight. Their insidious plan threatens the elimination of the human "infestation" and the founding of a new shan homeworld.

Only War Core Rulebook
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Roleplaying in the Grim Darkness of the 41st Millennium

You are a Guardsman, tithed from your homeworld alongside countless others to wage the God-Emperor's war across the endless battlefields of the galaxy. It is your duty to drive back the horrors that threaten humanity from all sides.

Despite the overwhelming odds stacked against your squad, you stand together, bound by a code of brotherhood and honour. You are the thin line that protects the Imperium from complete destruction. You are the Imperial Guard.

Play as one of twelve different Specialities, from the devastating Heavy Gunner and skillful Medic to the ruthless Commissar and brutish Ogryn. Then wade into battle alongside your squad of trusty comrades as you bring the God Emperor's war to all who would oppose you.

Dynamic rules for all eventualities let you handle everything from social interaction to wading into battle alongside the deadly war machines of the Imperial Guard.

Comprehensive background on the Imperium, the Imperial Guard, and the war raging in the Spinward Front, written by Warhammer 40,000 Novelist Andy Hoare.

Plunge your players into the chaos of war with an introductory adventure that puts them right in the heart of the action.

The Only War core rulebook contains everything you need to start your adventure in the Warhammer 40,000 universe.

Only War: The Game Master's Kit
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The Essential GM's Reference

This lavish Game Master's Kit helps keep even the chaos of all-out war organised! Behind the sturdy screen, the GM can hide dice rolls and keep players from reading his notes. Printed on the GM's side are numerous handy quick reference charts that make running the game that much easier. Added to this is a 32-page full colour booklet with a complete adventure, guidance for creating missions and campaigns, and new rules for players to take on the burden of command!

Shattered Keeps Map Pack
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Battle Maps for your D&D Campaign

Dungeon Masters need awesome maps to create memorable encounters. This pack contains three full-colour, double-sided, 21-by-30 inch battle maps with 1-inch grids. One map features two exciting, never-before-seen encounter locations: a besieged keep and a ruined manor. The other two battle maps are picked up from out-of-print sources. All three maps provide attractive, reusable terrain suitable for any D&D campaign.

Map Pack products are compatible with all editions of the Dungeons & Dragons Roleplaying Game and are designed for use with D&D miniatures.

Necessary Evil Explorer's Edition
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The Fate of the World Lies With the Scum of the Earth

When the super heroes of the world are blown to kingdom come by an unstoppable army of invading aliens, who will save the day? Evil... The only forces left to take on the alien menace are the crafty and self-serving super-villains.

Necessary Evil is a supers game done Great White Games style. Inside this twisted Plot Point setting are complete rules on making four-colour super powered characters, over 70 super powers, a whole pile of adventures weaving in and out of a resistance story, new Edges and Hindrances, a bestiary of out-of-this-world critters, and more!

Necessary Evil requires Savage World Roleplaying Game to play.
« Last Edit: 19 December 2012, 01:47:32 by Zarniwoop » Logged

Spirit Games(Est.1984) - Supplying role playing games, wargames rules, miniatures & scenery, new & traditional board & card games for the last 29 years. Please ring with any queries on 01283 511293 or email, or visit in person at 102 High Street, Burton on Trent, DE14 1LJ
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