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Author Topic: SG: New Board Games at Spirit Games  (Read 1386293 times)
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« Reply #4785 on: 27 September 2017, 02:45:02 »

Pathfinder Adventure Card Game: Pathfinder Tales Character Deck


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4786 on: 27 September 2017, 02:45:02 »

Tortuga 1667


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4787 on: 27 September 2017, 02:45:02 »

Salem 1692


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4788 on: 27 September 2017, 08:45:03 »

Contrast

Pick the symbol that matches the picture best.Don't worry, there is no wrong answer.But you only get a point if the majority of players has picked the same symbol as you!
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4789 on: 27 September 2017, 15:45:02 »

Zombicide: Compendium #2

Team up, Gear up, Level up, Take 'em down!All through three seasons and numerous expansions, Zombicide tells the story of surviving heroes having fun together and cleaning a zombie-ridden world one bullet at a time. Compendium #2 is a testimony to the game's success and the community's vitality. It features 64 official missions published on various media and gathered in a single place. Among them are five campaigns and additional expansion rules! Come and join the Zombicide!Compendium #2 is an add-on for Zombicide, the cooperative zombie havoc board game. It contains 65 missions to play with your favourite survivor team, including:The Arson and Three Little Wishes campaignsThe popular Gaming Night Kits #1, 2, and 334 missions created by Zombicide's mission contest11 additional missions created by Guillotine GamesThis book also features the rules of the following expansions, gathered in one place.Dog CompanionsLost ZombivorsMurder of CrowzUltimate Survivors #1V.I.P. ZombiesZombie Dogz
Source: Zombicide: Compendium #2
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4790 on: 27 September 2017, 15:45:02 »

Heart of Crown: Far East Territory

Far East Territory is the first expansion to Heart of Crown, a deck building card game about and epic struggle over the imperial succession!trade crosses great distances, as do people, goods, and the flames of war.Contents:61 Cards1 Princess card60 Common cards (12 types)12 Randomiser cards12 Dividers1 RulebookNote: This item is not playable by itself. In order to play you will need the Heart of the Crown base set.
Source: Heart of Crown: Far East Territory
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4791 on: 27 September 2017, 15:45:02 »

Colonial Twilight: The French-Algerian War, 1954-62

November 1st, 1954: On the eve of All Saint's Day, armed members of the Front de Liberation Nationale (FLN) arose in revolt across Algeria against the French colonial government. The authorities suppressed these first incidents quickly, but this date marked the beginning of an eight-year war that saw hundreds of thousands of casualties, widespread atrocities and reprisals, political and social turmoil, and the effective end of the French Empire.Colonial Twilight takes 1 to 2 players into the tangled web of military and political actions comprising this anti-colonialist struggle. The FLN, starting from modest beginnings, must build massive and enduring popular support for their cause, and organize to assume power when Algeria finally gains its independence. The Government, representing both the colonial authorities and France's military leadership, must engage the nationalist insurgency decisively while striving to preserve the support and commitment of the civilian government and society.Players will enter the 'heart of darkness' of a no-quarter conflict as they use military, political, and economic actions and exploit events to build and manoeuvre their forces. It is these forces that will allow players to influence or control the population to the extent necessary to achieve or forestall independence. Subversion, torture, factionalism, coups d'etat. forced resettlement, foreign sanctuaries, ambushes, "neutralization"... the whole grim catalogue of a pitiless war is there, with a political and moral legacy that French society is only now beginning to confront.This latest instalment in GMT Game's popular COIN Series system is the first to be designed for two players. You must consider carefully just what you want to do, and how much of it, before the initiative will slip from your fingers. Also, a solitaire system enables solo players to test their skill against a devious game-turn enemy.Game Contents:One 22x34 inch Mounted Map110 Wooden PiecesEvent Deck - 71 cardsOne full-colour CountersheetRules & Play Booklet1 Misc Charts Card2 Player Aid CardsTwo 6-sided dice
Source: Colonial Twilight: The French-Algerian War, 1954-62
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4792 on: 27 September 2017, 15:45:02 »

Illusions of Glory: The Great War on the Eastern Front

Illusions of Glory - The Great War on the Eastern Front is the latest Card Driven Game utilizing the legendary award-winning Paths of Glory system to simulate the Great War in Europe. Illusions of Glory takes this proven game system to a new and exciting level by applying its focus to the Eastern Front.The challenges to both sides are immense. The Allied Powers player must bring massive, but fragile, forces to bear against Central Powers armies from Germany, Austria-Hungary, Bulgaria, and Turkey and defeat them, while preventing a game-changing revolution in Russia. The Central Powers player must defeat Russia, hold off Italy, and win the upper hand in the Balkans, or face demoralization and rebellion at home. Players test their generalship and strategic abilities as Illusions of Glory lets you recreate the dramatic events of World War I's Eastern Front.Your hand of strategy cards presents you with a rich array of strategic and operational choices. You must decide whether to use each card for its historic event, unit movement, combat, or troop replacements. You must commit your forces to a variety of objectives: winning the dynamic war of manoeuvre between German-led and Russian armies, seizing the Balkans and its vital objectives; or prevailing in the conflict between Austria-Hungary and Italy. If you are looking for a game that is relevant, fun, challenging, and tense, from complete campaigns to shorter playing scenarios, you will enjoy Illusions of Glory.Game Contents:1 Mounted Game Board3 Counter Sheets1 Rule Booklet1 Mobilization/Setup Card2 Combat Result Cards1 Brusilov Offensive Scenario Card55-Card Allied Deck55-Card Central Powers Deck2 Six-Sided Dice
Source: Illusions of Glory: The Great War on the Eastern Front
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4793 on: 27 September 2017, 15:45:02 »

Heart of Crown

A deck building game about an epic struggle over the imperial succession!The great emperor suddenly passed away. There are seven successors! Who will save the empire from chaos?!Heart of Crown is a deck building card game. Each player starts with the same deck, but over the course of the game you will build up your deck with the aim of achieving ultimate victory: getting your princess on the throne.Each player starts with a deck containing meagre holdings and unreliable followers. Start raising taxes from your territories to acquire more land and followers to make your deck stronger.When your deck is strong enough, it's time to back a princess! Once you back a princess, she'll come to your aid with her unique ability. However, when it comes to backing princesses, it's first-come first-served. You've got to act before your rivals claim the princess that you want. Act fast, and aim for the coronation ceremony!Contents:300 Cards6 Princess2 Rare150 Common48 Basic succession28 Farming village30 City20 Large City16 Calamity30 Randomiser cards41 Dividers75 Counters1 RulebookBox features room for Far East Territory and Northern Enchantress expansions, as well as counters, dividers, and randomiser cards.
Source: Heart of Crown
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4794 on: 27 September 2017, 22:45:02 »

Guild Ball: The Farmer's Guild - The Honest Land

"Farming is a senseless pursuit. You sow that you may reap, then you reap that you may sow. Senseless."- Obulus, Mortician's Guild.Honest as a day's work, Grange is no country bumpkin. Filled with unflinching resolve, and unbreakable constitution, he's just a little rough around the edges. When trouble crops up, he'll plant himself to face it head-on with a smirk.Grange is all about grit: cultivating strategies planted at the start of the game, he waits for his plans to mature before reaping the fruits of his labour. Strong communities are built around food we trust to nourish our bodies, and this Guild Ball roster is no different. Emboldened by their sturdy captain, his resilient team works hard to reap what they sow. Patient coaches looking for a Guild that plays more like a family than a team will enjoy the hearty Farmers.Get ready to reap what you sow - this set includes a ball, 6 player cards, bases, 3D terrain, goalpost, and 6 players: Grange, Bushel, Windle, Harrow, Jackstraw, Peck.Contents:6 pre-assembled miniatures6 stat cards1 ball token1 3D terrain piece1 goalpostTokens and health dials for all players
Source: Guild Ball: The Farmer's Guild - The Honest Land
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4795 on: 27 September 2017, 22:45:02 »

Pathfinder Adventure Card Game: Pathfinder Tales Character Deck

STORIES OF LEGEND!The Pathfinder Adventure Card Game: Pathfinder Tales Character Deck features three new storied characters. Play aristocrat Varian Jeggare or his rough-and-tumble bodyguard Radovan, or the sharp-tongued naga pirate Celeste! This 109-card accessory for the Pathfinder Adventure Card Game gives you the cards you need to make your game a masterwork. Perfect for any Pathfinder Adventure Card Game Base Set or in the Pathfinder Society Adventure Card Guild organised play campaign!This deck is not a standalone game. It is an accessory for use with any Pathfinder Adventure Card Game Base Set.
Source: Pathfinder Adventure Card Game: Pathfinder Tales Character Deck
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4796 on: 27 September 2017, 22:45:03 »

Alicematic Heroes

Empower your kingdom and expand your territory in this no-holds-barred struggle for the future of Wonderland!After the defeat of Nothing, the Queen of Hearts has ordered you to wrangle the far-too-many Alices and oversee the rebuilding of Wonderland. You must empower your kingdom in five critical aspects, then use them to capture territories. But which aspect will you empower first? Military Power to capture stronger territories? Food to increase your range? Or Population to renew your hand - and maybe recruit a mighty Alice to your cause?Experience fast-playing strategy and rule-breaking card powers in this quick and quirky conquest game!Contents:15 map tiles1 start player marker25 kingdom cards90 Alice cards80 territory markers60 resource tokens40 point tokens
Source: Alicematic Heroes
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4797 on: 27 September 2017, 22:45:03 »

Tortuga 1667

The year is 1667 and you are a pirate sailing the waters of the Caribbean. A Spanish Galleon floats nearby, and you've talked your crewmates into working together to steal all of its treasure. What you haven't told your fellow pirates is that you have no intention to share the treasure once you have it.Tortuga 1667 is a strategy/social deduction game for 2-9 players. In the game, each player holds a secret loyalty to the French or British. Players will use their Vote cards to attack the Spanish for treasure, mutiny against selfish captains, and brawl against their fellow pirates. Players may also reveal Event cards, such as the Black Spot or Letter of Marque, during the game to help their team and to hurt their enemies. When the Spanish Armada card is revealed, the team with the most treasure wins. But be wary, not all pirates claiming to share your loyalty can be trusted.Inside this faux book:75 cards1 rubber playing mat9 wood pawns8 wood treasures1 wood explosion token1 cloth bag1 rulebook (includes biographies)
Source: Tortuga 1667
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4798 on: 27 September 2017, 22:45:03 »

Salem 1692

The year is 1692 and the witch hunt in Salem, Massachusetts is heating up. Players, each representing an actual person from the town of Salem, will play accusation cards to reveal other players' Tryal cards. If all Witch Tryal cards are found, the remaining townspeople win!During gameplay, Night allows Witches to kill a player (unless they are saved by the trusty Constable), and Conspiracy forces all players to take a Tryal card from another player. Killing witches quickly is essential, otherwise Conspiracy may soon have the whole town turned evil.Before long, accusations will be flying and screams of "She's a Witch!" will wake the neighbours. Will you be the hero who purges your town of witches, or will you be wrongly accused and hanged for witchcraft? Or perhaps you will become a witch yourself, escape conviction, and bring Salem to the ground.Inside the faux book:128 cards1 wooden gavel token1 black sand hourglass1 rulebook (includes biographies)
Source: Salem 1692
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4799 on: 03 October 2017, 14:45:05 »

Playing Cards: Bicycle Twin Pack

Every time you open a fresh deck of Bicycle you are handling 120 years of playing card expertise. We proudly craft each deck using custom paper and coatings, so you can trust Bicycle performance hand after hand.
Source: Playing Cards: Bicycle Twin Pack
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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