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Author Topic: SG: New Board Games at Spirit Games  (Read 1383890 times)
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« Reply #5790 on: 25 July 2018, 20:45:02 »

Sword and Sorcery: Hero Pack Morrigan

Add a new, powerful character to your Sword & Sorcery campaign with this Hero Pack!There are times when terrible acts give birth to an implacable nemesis, creating heroes completely devoted to revenge...Heroes like Morrigan, who saw her parents and friends exterminated by supernatural creatures.As a Demon Huntress, Morrigan was the only survivor to a demonic attack on her hometown and feels a deep hatred of these creatures. She specialises in fighting with her arcane whip, her mind perfectly trained to ignore the terror caused by demonsAs a Witch Huntess, Morrigan survived the attack of a Death Knight and his undead horde, and learned the ways of a Hunter of the Walking Dead. Her favourite weapon against undead is a crossbow firing blessed quarrels.This Hero Pack features two miniatures of Morrigan (normal and Ghost Soul form), her Soul Gem, and new cards - including two legendary treasures, the Moon Scythe and the Inferno's Tongue.Contents:1 Hero Sheet2 Hero cards12 Hero power cards2 Treasure cards2 Emporium cards2 Plastic figures1 Soul gem21 Tokens and Markers
Source: Sword and Sorcery: Hero Pack Morrigan
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #5791 on: 25 July 2018, 20:45:02 »

Sword and Sorcery: Hero Pack Ryld

Add a new, powerful character to your Sword & Sorcery campaign with this Hero Pack!The silent flash of a blade is the only sign preceding death, when a fighter like Ryld is around! Born as the rare love child of a human and an elf, Ryld can be played as either a Chaotic Bard, or a Lawful Blademaster.As a Bard, Ryld was a wandered, making a living with his wonderful voice. In his journeys, he learned a little of the arcane arts, and his ability in fencing and his magically empowered voice made him a famous adventurer, capable of fighting as well as inspiring his comrades.As a Blademaster, Ryld studied sword-fighting and became a fencing master, tutoring promising pupils and helping them to make a name for themselves. His combat tactics are always carefully planned, and he is able to help his companions with his sword as well as his counsel.This Hero Pack features two miniatures of Ryld (normal and Ghost Soul form), his Soul Gem, and new cards - including two legendary treasures, Fool's Gold, and the Phoenix Talon.Contents:1 Hero Sheet2 Hero cards13 Hero power cards2 Treasure cards3 Emporium cards2 Plastic figures1 Soul gem22 Tokens and Markers
Source: Sword and Sorcery: Hero Pack Ryld
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #5792 on: 25 July 2018, 20:45:02 »

Exceed Fighting System: Red Dragon Inn (Pooky)

Pooky takes a break from the excitement of The Red Dragon Inn to join the battle in Exceed!The Good: With wild magic and extreme mobility on his side, Pooky can surprise opponents and get the upper hand in nearly any situation.The Bad: Umm...do those teeth look bigger than they were a moment ago?Includes a new drink card for The Red Dragon Inn.Contents: 34 cards
Source: Exceed Fighting System: Red Dragon Inn (Pooky)
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #5793 on: 26 July 2018, 03:45:02 »

Fort Sumter: The Secession Crisis 1860-1861

Fort Sumter is a two-player game portraying the secession crisis of 1860 leading to the bombardment of Fort Sumter and the start of the American Civil War. Fort Sumter pits a Unionist versus a Secessionist player in a 20-40 minute game using a small footprint 20"x14" mounted map.The heart of Fort Sumter is Mark Herman's Card Driven Game (CDG) system. It uses Strategy cards for their historic events to control the crisis through political capital. With a new Final Crisis mechanic, players accelerate the action by breaching crisis zones (escalation, tension, and final crisis). Beware, aggressive play can gain political advantage, but it can also activate moderates who will attempt to thwart your zeal.Card play allows you to acquire Political Capital tokens used to compete for control over the crisis' four dimensions. The likes of William Lloyd Garrison, Sam Houston, Jefferson Davis, and Abraham Lincoln also walk on stage as the Southern states dissolve the Union.Fort Sumter puts you in the halls of the crisis that almost destroyed the United States of America. Can you repeat Lincoln's genius to win the crisis and galvanise the Union for war? Or will you, as Davis, fire on Fort Sumter, thereby winning the advantage of the war's first move? Play Fort Sumter to find out!Game Contents50 wooden tokens (25 grey, 25 blue)1 Peace Commissioner meeple2 wooden Scoring Cylinders1 wooden Round Cylinder1 mounted board40 Strategy cards12 Objective cards1 rules booklet1 historical and design notes playbook
Source: Fort Sumter: The Secession Crisis 1860-1861
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #5794 on: 26 July 2018, 03:45:02 »

Boufbowl

NO GUTS,NO GLORY!It's time for Boufbooooooooowl!The most famous sport in all the Krozmos is now available as a board game! Strap on your cleats, grab your shield, and get ready tto give your best!Five against five and one single goal: do whatever it takes to score as many tries as possible.Train, control the Boufbowl ball, become the public's favourite, and show everyone what a Bopufbowl champion you are!The ten included figurines are also compatible with other games in the Krosmaster line, such as Krosmaster Arena.BOX CONTENTS:1 game board1 Boufbowl ball token20 Boufbowl Player cards48 power cards86 action cards4 dice10 dazed/KO markers2 Coach's order boards30 zeal markers1 dice roller1 stand for the power cards10 figurinesBonus: 10 Krosmaster profile cards based on the figurines
Source: Boufbowl
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #5795 on: 26 July 2018, 03:45:02 »

Masque of the Red Death

As nobles at a magnificent masquerade ball, you and your friends all vie to improve your social standing. Gossip flies, rumors swirl, and with each chime of the ebony clock, hearts fill with dread and despair. As midnight approaches, you begin to realize that something is amiss.Based on Edgar Allen Poe's sinister story, Masque of the Red Death pits you and up to six of your friends against each other as you hobnob with the Prince. But disaster strikes at midnight. You must balance your actions carefully between currying the Prince's favor and discovering which rooms the Red Death will visit. After all, having the highest social standing matters only if you survive...With stunning art by Gris Grimly, Masque of the Red Death is sure to delight...and disturb you!Components:1 Abbey board1 Prince board7 Player boards7 Popularity trackers14 Prince tiles42 Movement tiles63 Action cards10 Personality cards54 Rumour cards7 Noble standees1 Prince standee1 Red Death standee1 Clock standee9 Plastic Standee stands, and 1 Rulebook
Source: Masque of the Red Death
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #5796 on: 26 July 2018, 03:45:02 »

Stellium

At the dawn of the creation of the universe, choosing its architect is cruical!You embody the first Divinities of the Cosmos. In this game of placement, you'll position Astral Bodies to create Alignments while preventing the other players from doing exactly that.But be careful, because every move has a consequence: Each Astral Body played (Planet, Star, Comet, Supernova) will have a certain effect on the Universe. Draw the right Astral Body by correctly recognising them from their feel, place it on a Galaxy, invoke its influence to your advantage, and try to become the one and only Grand Architect of the Universe!Contents:1 game board1 bag of 38 marbles40 Objective cards16 tokens1 1st player marker4 game guides1 set of game rules
Source: Stellium
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #5797 on: 26 July 2018, 03:45:02 »

Renegade

In the world of Renegade your freedom-fighting "hackers" must save their fellow citizens by entering the Super-Massive Computers (SMCs) that have risen to control the population.In this solitaire and cooperative game of strategic placement, manoeuvre, and deck-building, you win or lose together while confronting the overlord SMC "Mother" and her many devious SMC minions, each bringing its own style of defences and increased complexity to defeat.The SMCs' brutal countermeasures to thwart your hacking efforts can vex your strategic and tactical plans as you solve its shifting defence puzzles in the most cunning Code Warrior fashion. Survive them, and your team of hackers can take control, bring the network down, free more minds among the populace, and claim a victory for humanity over the computers!CONTENTS1 Rulebook140 cards5 Renegade profile sheets6 Countersheets7 Custom dice
Source: Renegade
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #5798 on: 26 July 2018, 10:45:02 »

Kingdom Run

Your ckllan needs you!Every 100 years in the Kingdom of Ewala the king organises a grand race between the various clans in the kingdom. The winning clan will elect a new king to reign for the next century!
Source: Kingdom Run
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #5799 on: 26 July 2018, 10:45:02 »

Dino Party

METEORITES AHOY!Take control of a species, THROW YOUR DINOSAURS into protected areas to prevent them from going extinct, and MAKE YOUR HERD PROSPER.BUT BE CAREFUL: the other players will try and place stumbling blocks every step of the way!Includes 60 dinosaur meeples of 6 species!
Source: Dino Party
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #5800 on: 26 July 2018, 10:45:02 »

Choose Your Own Adventure: House of Danger

CAN YOU SURVIVE THE HOUSE OF DANGER?Gather your friends for a perilous and laughter-filled adventure through the House of Danger. Make risky choices, collect bizarre clues, and face mortal challenges. Play again and again to uncover more secrets and more exciting challenges!EXPLORE THE STORY in 5 chaptersMAKE CHOICES to reveal the mysteryFACE CHALLENGES to collect clues and itemsESCAPE DANGER to increase your abilitiesDISCOVER YOUR OWN GAME ENDING!Contents:160 story cards, 129 clue cards, 1 game board, 1 die, 1 pawn, 1 cube, 1 storage bag, Instructions.
Source: Choose Your Own Adventure: House of Danger
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #5801 on: 26 July 2018, 10:45:02 »

Action Cats!

THIS CAT HAS A STORY...And it's up to you to tell it!Action Cats is a storytelling game where players reveal the secret lives of cats. Each turn, use two cards from your hand to create the foundation of a crazy story. Did this cat secretly discover gravity? Was this the first cat in space? Make your pitch, and may the best story win!Easy, Fast, and Fun!Family Friendly!Filled with Adorable Cats!Contains 175 double-sided cards
Source: Action Cats!
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #5802 on: 26 July 2018, 10:45:02 »

Small Cities: Big City Tile Expansion

Contains 54 new building tiles, 5 promise cards and rules.
Source: Small Cities: Big City Tile Expansion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #5803 on: 26 July 2018, 17:45:01 »

Cataclysm: A Second World War

It is the 1930s and the world is still recovering from the Great War and the Great Depression that followed it. A second world war can break out at any time. Can you stop it? Will you start it? Better yet, can you win it?Cataclysm is not your typical game about World War II. The game begins in 1933, not 1939, and is global in scope. Germany is far from dominating Europe. Japan is on the march in Asia. Every crisis is an unexpected opportunity. There is no hindsight and anything can happen.Truly grand strategic in scope, Cataclysm requires players to lead nations, not just armies or fleets. You must craft a diplomatic strategy, develop political support for your policies at home, shift your economy to a war footing, and build up the forces you need to deter or vanquish your enemies.There is no traditional I-go-you-go turn structure in Cataclysm. Counters representing political actions, military actions, units, and possible events are drawn at random from an action cup. As each counter comes out, the owning player resolves it, and play swiftly moves on to the next draw. Powers can keep a counter in reserve to play at the time of their choosing. You have to make plans to execute when your chance comes up, but you have no idea when, or in what order, events will transpire.A game about global war gives every nation armies, air forces, and fleets. But in Cataclysm, military pieces have no numeric values. You know what forces you have and where they are deployed. To resolve combat, each side rolls up to three dice and compares their single highest die. You can devote more resources to a campaign (generating more dice or bonuses), but that does not guarantee a favourable outcome. Your efforts can lead to triumph...or to disaster.In Cataclysm, you are free to explore alternatives. The Soviets can construct a massive long-range bomber force. Japan can build powerful armored forces to overrun Siberia. Germany can invade Britain, or France can take Berlin, provided you craft a strategy that gets you there.When you play Cataclysm, you write your own history of a second world war.Game contents2 half size map sheets (17 x 22 inches)1 record display (8 1/2 x 11 inches)2 sheets of counters (9/16 inch)10 power status and ideology special rules cards (5 1/2 x 8 1/2 inches)3 identical four-panel player aid cards1 Crisis tables card (8 1/2 x 11 inches)1 Rulebook1 Playbook9 six-sided dice in three colours160 wooden cubes in eight colours
Source: Cataclysm: A Second World War
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #5804 on: 26 July 2018, 17:45:02 »

Fighting Formations: Grossdeutschland Division's Battle for Kharkov

Fighting Formations: Grossdeutschland Division's Battle for Kharkov expands upon the original Fighting Formations game by taking the Grossdeutschland Division into 1943 and the winter of 1944. This expansion features ten new scenarios, many using new units for the German and Soviet sides, played on ten new maps. In each scenario, one player will take command of elements of this elite German formation, while the other assumes control of the opposing forces of the Soviet Union.The new Battle for Kharkov playbook includes:10 new scenarios, including many smaller and shorter engagementsUpdated order of battle for GD, encompassing 1943 units and hardwareHistorical notes covering GD's fighting in the UkraineIn addition to the new playbook, the game includes 3 large and 2 small back-printed game maps (10 maps total), and a half-sized counter sheet containing new pieces for both the German and Soviet arsenals. New units include:The Soviet SU-76M "Suka" open-topped assault gun;SU-85 tank destroyer;T-34C "hard-edge turret";T-26b light tank;The German Mk VI Tiger IPzIII M;7.5cm PaK 40 anti-tank gun;Low quality troops representing GD artillerymen forced to fight on the front linesHistorical BackgroundAttacks and counterattacks were the order of the day, any day...In the early winter months of 1943 the Soviets were driving deep into German lines. Their hope was to destroy the southern wing of the German army while it was still reeling from its defeat at Stalingrad. There were large gaps in the German lines and a quick advance here could turn the tide of the war. Time after time the Panzergrenadier Division Grossdeutschland was called upon to reinforce, fill and stabilize weak points, and to close the gaps before the onslaught of Soviet troops could pour through. Oftentimes they were outnumbered and arrived just in the nick of time. As the front stabilized they were called upon again to spearhead the German drives against the Soviet 40th and 69th Armies.In this expansion for Fighting Formations, we feature the Grossdeutschland Division as it fought in 1943 around the Ukrainian city of Kharkov and early 1944 to the west of the city. In each scenario, one player will take command of elements of this elite German formation while the other assumes control of the opposing forces of the Soviet Union.Game Contents1 back-printed 8.5" x 11" player aid card3 back-printed 22" x 34" mapsheets2 back-printed 22" x 17" mapsheetsa half sheet of die-cut countersa 24-page PlaybookImportant note: Fighting Formations Grossdeutschland Division's Battle for Kharkov is not a complete game and requires ownership of Fighting Formations: Grossdeutschland Infantry Division to play.
Source: Fighting Formations: Grossdeutschland Division's Battle for Kharkov
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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