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Author Topic: SG: New Board Games at Spirit Games  (Read 1382927 times)
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« Reply #6120 on: 01 November 2018, 23:45:02 »

Star Realms: The Alignment Command Deck

Play as Divine Admiral Le. Hone your fleet to deadly perfection with the Star Empire's martial prowess and the Machine Cult's ruthless efficiency! Battle against another Command Deck, or play as a raid boss!This pack contains 18 cards for use with Star Realms Deckbuilding Game: A Legendary Commander card, a 12-card custom personal deck, a mighty 8-cost mega-ship, 2 powerful Gambits, and 2 custom scorecards.Requires a copy of Star Realms, Colony War, or Star Realms: Frontiers to play.
Source: Star Realms: The Alignment Command Deck
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6121 on: 01 November 2018, 23:45:02 »

Holdfast: Tunisia 1942-43

November 1942 the Axis Powers suffered several strategic setbacks starting with the Soviet encirclement at Stalingrad. Then the wounded Panzer Army Afrika began the long retreat through Libya and into Tunisia. All the while a new Allied Army landed along the western North African coast, rapidly deploying its units to capture the vital supply port of Tunis.Fearing Rommel's Panzer Army Afrika would be cut off and trapped, the Axis reaction was swift and decisive. The Germans ferried, and air deployed a staggering number of troops from Italy and France to Tunisia. General Von Arnim, an East Front veteran, was flown in to take command. The arriving units set up strong defences around Bizerte and Tunis. It was not long before the Axis could go on the offensive.As the Axis player, your objective is to holdfast at Bizerte and Tunis and establish a supply link to Panzer Army Afrika units. Your other objective is to attack Allied Supply Bases and win the war before the 8th Army, 1st Army, the French and U.S. forces unite.As the Allied player, your objective is to capture the ports at Bizerte and Tunis and defeat the Axis unis whenever possible.Game Components:Game Board, Wooden Game Pieces, Cards, Dice, and Rule Book.
Source: Holdfast: Tunisia 1942-43
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6122 on: 01 November 2018, 23:45:02 »

Dunkirk: France 1940

DUNKIRK: FRANCE 1940 allows you to refight the German invasion of France, and the Low Countries in May and June of 1940. Before the game begins, the German player picks a strategy card that has various goals for him to attain for victory. Each player has a hand of cards that add to battle, reinforcements, and other elements that occurred, or could have occurred, during the game. The game is not card driven, but card enhanced. The game is chit driven. The Allied, and German armies are broken up into their larger commands, chits are placed in a cup and drawn during the game turn. When a chit is drawn, the command for that chit is activated for movement and combat. Victory is determined at the end of the game if the Germans can attain the goals on their strategy card, and for the Allies if they can prevent the Germans from reaching their goals.Game Components:Game Board, Wooden Game Pieces, Cards, Dice, and Rule Book.
Source: Dunkirk: France 1940
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6123 on: 01 November 2018, 23:45:02 »

Tiny Epic Zombies

Play as hopeful survivors, or play as the Zombies, in this fast-paced game of brutal survival. Tiny Epic Zombies features 5 distinct play modes: Team vs One Cooperative, Team vs Game Cooperative, Free For All vs One Cooperative, Free For All vs Game Cooperative, and Solo play!In Tiny Epic Zombies survivors are always on the run, collecting weapons, killing Zombies, and working toward completing objectives. Complete all 3 of your objectives and you may get out alive. Fail to keep the Zombies from overrunning the entire mall and you'll become their lunch!Contains:4 ITEMeeples12 Equippable items14 Player cards9 Mall cards9 Objective cards32 Search cards1 Wooden motorcycle1 Wooden police car1 Melee Die18 Zombie tokens28 Wooden tokens33 Objective tokens1 Rulebook
Source: Tiny Epic Zombies
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6124 on: 01 November 2018, 23:45:02 »

Star Realms: Frontiers

CONQUER THE NEW FRONTIER!Powerful new warpgate technology has opened up a distant frontier, ripe for conquest. Establish your Star Realm with powerful new ships and bases!Designed by Hall of Famers Rob Dougherty and Darwin Kastle, Star Realms combines the fun of deckbuilding games with the interactivity of trading card game-style combat. As you play, use trade to add new ships and bases to your deck. When played, those ships and bases generate powerful effects, additional trade, and combat to attack your opponent and their bases. If you reduce your opponent's score to zero, you win!This box contains a complete game for 1-4 players with rules and 152 cards, including an all-new 80-card trade deck and 8 oversized solo/co-op challenge cards. To expand for more players, simply add an additional Star Realms Core Set, or Colony Wars deck for 1-2 additional players.
Source: Star Realms: Frontiers
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6125 on: 02 November 2018, 06:45:02 »

Twilight of the Gods: Season of Apocalypse

"The end is nigh. We must protect what we can, but I fear it will be all too little. The heavens themselves are descending into ruin."-VarunaTwilight of the Gods: Season of Apocalypse delivers 50 cards to vary and enhance your play experience, including the new deadly gods Hermes and Indra, bolstering both the Negation and Aggression factions. Challenge your friends and best your foes in this competitive, expandable card game, where every choice you make truly matters.THIS IS NOT A STANDALONE DECKA copy of Twilight of the Gods: Age of Revelation is required to play
Source: Twilight of the Gods: Season of Apocalypse
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
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« Reply #6126 on: 02 November 2018, 06:45:02 »

Twilight of the Gods: Season of Epiphany

"I have seen it! The great and endless void, its hungry maw screaming for us all! I need more power..."-MarsTwilight of the Gods: Season of Epiphany delivers 50 cards to vary and enhance your play experience, including a new mysticism god, Horus, master of life and death, capable of returning a card from the edge of oblivion. Challenge your friends and best your foes in this competitive, expandable card game, where every choice you make truly matters.THIS IS NOT A STANDALONE DECKA copy of Twilight of the Gods: Age of Revelation is required to play
Source: Twilight of the Gods: Season of Epiphany
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
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« Reply #6127 on: 02 November 2018, 06:45:02 »

Twilight of the Gods: Season of Prophecy

"Gusty are the winds of change, and dark clouds ride them. What is rooted must bend. The gathering storm brings danger for gods and man alike."-The OracleTwilight of the Gods: Season of Prophecy delivers 50 cards to vary and enhance your play experience, including a new Sanctuary god, Freya, who demands devotion from those who seek her power. Challenge your friends and best your foes in this competitive, expandable card game, where every choice you make truly matters.THIS IS NOT A STANDALONE DECKA copy of Twilight of the Gods: Age of Revelation is required to play
Source: Twilight of the Gods: Season of Prophecy
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6128 on: 02 November 2018, 06:45:02 »

Everdell


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6129 on: 02 November 2018, 06:45:02 »

Imperial Settlers: Amazons Expansion


Source: Imperial Settlers: Amazons Expansion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6130 on: 02 November 2018, 13:45:02 »

Monolith Arena


Source: Monolith Arena
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6131 on: 02 November 2018, 13:45:02 »

Concordia: Venus Expansion


Source: Concordia: Venus Expansion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6132 on: 02 November 2018, 13:45:02 »

Concordia: Venus Edition


Source: Concordia: Venus Edition
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6133 on: 02 November 2018, 13:45:02 »

Monster Lands


Source: Monster Lands
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
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« Reply #6134 on: 02 November 2018, 13:45:02 »

Swordcrafters Expanded Edition


Source: Swordcrafters Expanded Edition
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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