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Author Topic: SG: New Board Games at Spirit Games  (Read 1378847 times)
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Spirit Games
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« Reply #1305 on: 18 December 2014, 17:30:03 »

Beer and Pretzels Ticket: Weekend 16-17th May 2015

There is no postage charge for Beer & Pretzels ticketsTickets in advance £5.00 per day £9.00 for both.oron the door £6.00 per day, £10.00 for both.
Source: Beer and Pretzels Ticket: Weekend 16-17th May 2015
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1306 on: 18 December 2014, 17:30:03 »

Beer and Pretzels Ticket Sunday: 17th May 2015

There is no postage charge for Beer & Pretzels ticketsTickets in advance £5.00 per day £9.00 for both.oron the door £6.00 per day, £10.00 for both.
Source: Beer and Pretzels Ticket Sunday: 17th May 2015
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1307 on: 18 December 2014, 17:30:03 »

Beer and Pretzels Ticket: Saturday 16th May 2015

There is no postage charge for Beer & Pretzels ticketsTickets in advance £5.00 per day £9.00 for both.oron the door £6.00 per day, £10.00 for both.
Source: Beer and Pretzels Ticket: Saturday 16th May 2015
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1308 on: 19 December 2014, 18:30:05 »

Cat On Yer Head - A Game For Crowds

Cat On Yer Head is a game for crowds based on simple rules that can be modified while you play. An imaginary cat, passed between players, chases an imaginary mouse who must escape it and eat cheese; or hide down a mouse hole; or turn into a cat-eating monster - or whatever you invent. Because that's the aim of the game: you redesign it and make it sillier while you play.This guide shows how. Part 1 gives you simple rules to get started. Parts 2 and 3 describe basic extensions and Part 4 gives variations created by players at parties, festivals and events all around the world. Try them for yourself, or even better turn to Part 5 and start inventing your own. Either way, happy playing.
Source: Cat On Yer Head - A Game For Crowds
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1309 on: 22 December 2014, 21:30:03 »

Star Trek: Attack Wing Deep Space 9

The gateway between the Alpha and Delta quadrants, Deep Space 9 is a pivotal and strategic federation space station. Now players can bring Deep Space 9 to their
Source: Star Trek: Attack Wing Deep Space 9
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1310 on: 23 December 2014, 17:30:03 »

Alchemists

A little mandrake root, a little raven's feather. Toss them in the cauldron and see what they make. Should you drink it? Maybe not. After all, that's what students are for.Welcome to the world of Alchemists! Perform experiments to discover the magical properties of your ingredients. Demonstrate your knowledge by selling potions. Use the money to buy artifacts that further your research. Publish, publish, publish! Earn grants. And expose the fallacies published by those fools who think they can be your rivals.Alchemists is a game of strategy, risk assessment, and deduction. Do you experiment to get more knowledge or do you publish now to get more points? Pay to endorse the latest theory of toads or save your money for an artifact? And should you really be selling that potion to the large axe-wielding barbarian when you aren't quite sure of its effects? The choices you make will prove whether you are the world's greatest alchemist.This game is designed to be played using an app that turns your tablet or smart phone into an ingredient card reader. The app is available for free. Supported operating systems are: iOS, Android, Windows.Components:double-sided game boardtheory boardexhibition board4 laboratory screens4 results triangles4 player boards6 adventurer tiles2 conference tiles5 grant tiles8 Alchemical tokens104 result tokens36 gold piece tokens44 seal of approval tokens (set of 11 in each colour)6 conflict tokensstarting player token8 ingredient tilesgamemaster board40 ingredient cares22 favour cards18 artifact cards16 bid cards8 plastic beaker figures (2 in each colour)24 plastic cubes (6 in each colour)pad of deduction gridscontainers for tokensrulebook
Source: Alchemists
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1311 on: 06 January 2015, 21:30:02 »

DreadBall: The Red Planet Mars Attacks Martian Team

The Martians found themselves with a taste for Dreadball which quietly ovrerrode their earlier plans. Now they just play, their only concern their next match, their only plan to become champions.This set contains ten premium plastic Martian players.
Source: DreadBall: The Red Planet Mars Attacks Martian Team
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1312 on: 06 January 2015, 21:30:03 »

Munchkin Bag o' 6 Munchkin Legends

Includes two new cards!These six Munchkin Legends pawns can be used along with the board from Munchkin Deluxe, Munchkin Level Playing Field, or Munchkin Board of Health to track your Level... or to mark your place in any game.
Source: Munchkin Bag o' 6 Munchkin Legends
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1313 on: 06 January 2015, 21:30:03 »

Munchkin Legends Deluxe

Raid the world of myth and legend! Crush every foe you meet. Backstab your friends and steal their stuff. Grab the treasure and run.Kick down the doorFight the MonsterGrab the treasureReach level 10 and winContents:Gameboard230 CardsRulesheet1 Die6 Pawns
Source: Munchkin Legends Deluxe
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1314 on: 06 January 2015, 21:30:03 »

Roar-a-Saurus

Grab your Battle Dice and roll them as fast as you can!Get three matching dice and Shout Out your dino attack!Damage your opponent, then start rolling again!Take 4 damage and you're out!KO another dino to get 1 point.Last dino standing gets 3 victory points!Get 10 points to win the game!Everyone shouts Roar-a-Saurus to start the next battle!
Source: Roar-a-Saurus
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1315 on: 06 January 2015, 21:30:03 »

Wir Sind Das Volk!

1949: Germany, still in ruins from WWII, is split in two, as the Iron Curtain of the cold War descends. East Germany and West Germany become bitter rivals, each wanting to show its system is superior. Which will reconstruct quicker? Solialism vs Capitalism; collectivism vs individualism - which will triumph?"Wir sind das Volk!" ("We are the people!" - the main slogan of the East German demonstrators in 1989) recreates the history of the divided Germany, from the Berlin Airlift to the fall of the Berlin Wall. Flowing from how the 84 individually designed action cards are played, each game is different. There are many possible strategies. Will East Germany build the Wall or stem the exodus of its citizens another way?East vs West: as a player, you take the role of East or West Germany. Use your action cards wisely. Build up your economy and increase the living standards of your people. Don't fall behind, or you will face widespread unrest. Also win the contest for international prestige. Precise planning is the key to victory. But be careful! Even the best plans may be derailed by events like the 1973 Oil Crisis or the Monday demos. Mass protests, that may seal your fate, are always on the horizon.Game Contents:1 Gameboard50 wooden pieces "Unrest"12 wooden pieces "Socialist"35 wooden pieces "Living Standard"84 Actions Cards2 die-cut Counter sheets12 Set of Rules
Source: Wir Sind Das Volk!
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1316 on: 06 January 2015, 21:30:03 »

Witness

64 Detective Cases in the World of Blake & MortimerMysterious murders, mad scientists, and secret codes: take on the roles of Edgar P. Jacobs' famous characters and solve these strange cases to bring about order and justice. But take care! The villainous Olrik is on the prowl and he'll try to foil your plans.Witness: 64 replayable and devilish cases to put your memory and your teamwork to the test!How to Play:One player reads out loud the case's introduction.Each player then secretly checks their clues about the case.The players share their information by whisperingFinally, each player attempts to solve the case to score points for the team.
Source: Witness
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1317 on: 06 January 2015, 21:30:03 »

The Resistance: Hidden Agenda

Rebellion has SpreadHidden Agenda is an exciting expansion with three new ways to play The Resistance:The Assassin Module: The resistance commander has infiltrated the ranks of the government and gained access to the spy database. This knowledge can ensure victory for his cause, but he must remain hidden for the spies have an assassin waiting to take him and his access away - permanently.The Defector Module: Not everyone has a clear allegiance, some are content to play both sides of the conflict. You can never trust a defector, sometimes they can't even trust themselves!The Trapper Module: While the ranks of the resistanvce have grown, so too has the threat of infiltration. With ultimate success within reach, the resistance deploys sophisticated trapping methods to root out the spies in their midst.Each of these modules has been designed to add housr of exviting new gam dplay to The Resistance.
Source: The Resistance: Hidden Agenda
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1318 on: 06 January 2015, 21:30:03 »

The Resistance: Hostile Intent

Now is the Time to RiseHostile Intent is the second expansion for The Resistance, and contains three new modules:The Hunter Module: The battle between resistance and imperial has become more intense. It is no longer enough to target facilities in missions - the target has become personal as both sides look to neutralize their opponent's leaders.The Reverser Module: Reversers have the ability to change the results of any mission - in the hands of the resistance this can make a doomed mission succeed, or turn certain victory into defeat.The Inquisitor Module: No one can withstand the inquisitor's ability to get at the truth.Each of these modules has been designed to add hours of exciting new game play to The Resistance.This is an expansion, a copy of The Resistance is needed to play.
Source: The Resistance: Hostile Intent
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1319 on: 07 January 2015, 12:30:04 »

Flash Point: Fire Rescue - Honor and Duty

Contains:2 Double-sided Game BoardsAdditional Game TokensExpansion Rules
Source: Flash Point: Fire Rescue - Honor and Duty
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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