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Author Topic: SG: New Board Games at Spirit Games  (Read 1379111 times)
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« Reply #1905 on: 29 July 2015, 05:45:04 »

Star Trek: Attack Wing USS Dauntless Wave 16 Expansion Pack

Expand and upgrade your Star Trek Attack Wing game!The USS Dauntless is an alien starship that was created by Species 116. Using particle synthesis, this "prototype" vessel was made to resemble a Federation Dauntless-class ship in order to lure the crew of the USS Voyager aboard. Once the crew was there, Arturis, the captain of the  Dauntless, planned to use the ship's quantum slipstream drive to bring them into Borg space and exact his revenge for the destruction of his species.Game Contents:14 Cards21 Tokens1 Manoeuvre Dial1 Painted Plastic Ship with Base and Pegs
Source: Star Trek: Attack Wing USS Dauntless Wave 16 Expansion Pack
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1906 on: 29 July 2015, 15:45:02 »

Pathfinder Adventure Card Game: Wrath of the Righteous Demon's Heresy

Brave the Worldwound!Acting behind enemy lines, you and your cohorts have liberated the stronghold of Drezen and the legendary Banner of Valour. The time has come to seek out the heart of the Worldwound and strike a mortal blow against the Templars of the Ivory Labyrinth. The Pathfinder Adventure Card Game: Demon's Heresy Adventure Deck is a 110-card expansion that adds new location, monsters, armies, villains, and more to the Pathfinder Adventure Card Game. This deck also includes rare loot cards and 5 new scenarios that make up the complete Demon's Heresy adventure. Continue your character's mythic ascension with the Pathfinder Adventure Card Game: Demon's Heresy Adventure Deck.This deck requires the Pathfinder Adventure Card Game: Wrath of the Righteous Base Set and The Worldwound incursion Adventure Deck and the Sword of Valour Adventure Deck.
Source: Pathfinder Adventure Card Game: Wrath of the Righteous Demon's Heresy
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1907 on: 04 August 2015, 16:45:03 »

The Magnates

The Magnates: A Game of Power is a strategic board game for 2 - 5 Players which is fast and full of the historical atmosphere and rich interactions. It takes you into the world of aristocratic intrigues and struggles for power which tore the Polish-Lithuanian Commonwealth from its heyday during the Union of Lublin, until the Targowica Confederation and the fall of the Polish-Lithuanian state.Players take on the roles of magnates who seek to develop their own family's power in a moment favourable to fortune: the Prime of the Union Of Poland and Lithuanian. The most eminent families fight for prestige and landed estates: the LLubomiski, the Potocki, the Radziwill, the Sapiehe and the Zamoyski.Eack player has a deck of cards depicting well-known personages from a great family. some of these characters are outstanding people, capable of great deeds. But there are also less useful people, able to spoil any undertaking entrusted to them... unless, thanks to the player's decisions, even those lesser ones will do much for the family.During the game, the players will manage their deck of characters so that, in competition with others, they can achieve as much as possible on each of the planes of life of the commonwealth. Players will clash during the creation of the state's internal policy, as well as in response to external threats and opportunities arising from the international situation. And so, as it happened in reality, the fate of the country will be the result of the sum of the actions of the most powerful aristocratic families. If the players lose themselves in a mutual fight for titles and advantage, the Commonwealth will collapse under the pressure of the neighbouring powers.
Source: The Magnates
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1908 on: 04 August 2015, 16:45:03 »

Hostage Negotiator

CRISIS! Today you got the call. It only happens on rare occasions, but it is what you have spent your life preparing and training for... Hostages have been taken. You head to the command center near the scene. The Crisis Commander briefs you on the situation, then you pick up the phone and the mental jousting begins...Hostage Negotiator is a solitaire card and dice game where you play the role of a hostage negotiator. You have the responsibility and the burden of negotiating with a hostile Abductor who has taker hostages. Use you wits to adapt to whatever the situation throws your way to save the hostages and win the game!In Hostage Negotiator you use Conversation Cards to carry out several conversations with the Adductor. You'll resolve cards by rolling dice and your success or failure largely depends on your ability to control the Abductor's Threat Level. In the meantime, you'll need to acquire more conversation points so that you can buy more cards. Above all, you must save the hostages! After each conversation you'll resolve a Terror Card making your objective even more difficult.Contents:Rulebook3 Abductor Cards1 2nd In Command Card7 Major Demand Cards4 Escape Demand cards21 Red Terror Cards6 Pivotal Event Terror Cards22 Conversation Cards1 Hostage Negotiator Tableau5 Custom Dice15 Hostage Pieces1 treat Level Marker1 Conversation Marker
Source: Hostage Negotiator
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1909 on: 04 August 2015, 16:45:03 »

Roll for It! Red Edition

Roll for it!Match it!Score it!It's fun, it's fast and it's easy! Take turns rolling dice and matching cards trying to score 40 points. Each roll presents new opportunities with fun decisions to make. The rules are simple - Roll It!, Match It!, Score It! But look out, other players may steal the card you're shooting for... So hurry, pick up the dice and Roll for It!Contents:Rules30 Roll For It! cards24 Translucent dice (6 dice in 4 colours)
Source: Roll for It! Red Edition
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1910 on: 04 August 2015, 16:45:03 »

Lugu

LUGU is a storytelling card game that all ages can enjoy. Three or more players use decks of abstract pictures to create a story together, while competing for the highest score. You can discover ludicrous locations, crazy characters and magnificent monsters. How will the cards inspire you?Contents:Six decks of 22 cardsRules
Source: Lugu
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1911 on: 04 August 2015, 16:45:03 »

Dr Congo: Hope out of Horror

The Democratic Republic of Congo is the scene of the longest running conflict of the modern era and despite fantastic natural resources the country is gripped by poverty.Into this heart of darkness you, the player, will build new industries and transport and develop cities to combat the insurgent menace.Dr Congo: Hope out of Horror has four game layers that combine to make a super-charged play experience in the best traditions of Ragnar Brothers.The game is equally enjoyable with 2, 3 or4 players.Game Contents:1 Illustrated map-board150+ Die-cut counters63 Playing cards40 Playing pieces50 Resource cubesSupply of moneyBag of 'diamonds'1 Rules booklet
Source: Dr Congo: Hope out of Horror
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1912 on: 04 August 2015, 21:45:03 »

Descent: Journeys in the Dark Second Edition - Bonds of the Wild Hero and Monster Collection

Raid the Kobold Hoard!Amidst towers of trash and mountains of stolen trinkets, a horde of kobolds engages in an endless exchange of fists and baubles. Forgotten among this ocean of junk lies the Mabinogi branch, an artifact that restores life to a dying soul. However, overcoming the bloodthirsty swarm is only the beginning; a party of deep elves stands ready to hunt down any who attempt to reclaim the branch. Find the treasure among the trash, and defeat your enemies to seize power over life itself!Bring legendary heroes and infamous monsters to your Descent: Journeys in the Dark Second Edition game with the Bonds of the Wild hero and monster collection. Explore the unique strengths and abilities of these monsters and heroes by playing the included quests individually or through the use of Rumour cards.With 4 heroes, 3 monster groups, and 2 new quests, the Bonds of the Wild hero and monster collection gives fresh options to your Descent: Journeys in the Dark game!Contents:22 Plastic Figures1 Rule Sheet4 Hero Sheets1 Overlord Card6 Monster Cards1 Quest Card1 Rumour Card3 Familiar Cards3 Familiar Tokens
Source: Descent: Journeys in the Dark Second Edition - Bonds of the Wild Hero and Monster Collection
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1913 on: 04 August 2015, 21:45:04 »

Quartermaster General: Air Marshal

Looking to add even more excitement to Quartermaster General?Welcome to Air Marshall!Quartermaster General: Air Marshal adds two entirely mew mechanics to Quartermaster General.Use Bolster cards to surprise your opponents and try new game options!Air Forces provide an additional dimension to battle!You must own Quartermaster General (GGM00003) to use this expansion.Contents:Rules Booklet11 Wooden Air Force Pieces54 All-New Cards
Source: Quartermaster General: Air Marshal
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1914 on: 04 August 2015, 21:45:04 »

Callisto

Simple to play and totally engaging! All the family will love this fast moving, exciting game that involves you trying to position all your pieces in the playing space and stopping your opponents doing the same.Contents:52 tiles (13 in four colours)12 Pillars (3 in 4 colours)3 Playing Frames (2,3,4 players)1 Rules
Source: Callisto
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1915 on: 04 August 2015, 21:45:04 »

Stay Away

A group of archeologists has mysteriously disappeared during an expedition to the risen island of R'lyeh. You are a member of a rescue team sent to aid them. But as you investigate the site, you encounter something terrible that seeks to destroy your team from within...You'll need intuition, nerves of steel, and clever acting if you're going to survive and win the game.So block the doors, quarantine a suspect, reveal your identity to your "allies", grab a flamethrower or run away... but be careful because "The Thing" might be closer than you think... MUAHAHAHAHAH!
Source: Stay Away
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1916 on: 05 August 2015, 17:45:03 »

Day of Days

Day of Days is a company-level simulation of the first ten days of Operation Overlord, the Allied Landings at Normandy in 1944. The Allies need to push off the beaches far enough to ensure a rapid advance into France. The Axis player needs to either defeat the initial landings or bottle up the Allied forces long enough to create a stalemate.Day of Days is a big, but extremely playable, game giving players a unique appreciation for the issues involved at the beginning of the invasion. The importance of the initial air-drops, the need to get off the beaches quickly, and the real potential for brutal German counter-attacks all come into sharp focus with the clean and fast-playing framework of theStandard Combat Series. Players can tackle each US landing separately as a single-map scenario, the Commonwealth landing on two maps, and of course there is the Campaign Game, suitable for teams of player (up to four on a side).Day of Days components:SCS 1.7 Series rulebookDay of Days rulebook/scenario bookFour 11" x 17" setup chartsFour 22" x 34" mapsEight countersheetsTwo 6-sided dice
Source: Day of Days
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1917 on: 06 August 2015, 13:45:03 »

Star Wars: Armada Maneouvre Tool

This pack includes 1 manoeuvre tool for Star Wars: Armada
Source: Star Wars: Armada Maneouvre Tool
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1918 on: 06 August 2015, 13:45:07 »

Eldritch Horror: Strange Remnants

A Cosmic Alignment Spells Doom!The approaching alignment of the planets threatens to end all life on Earth. Ancient prophets knew this day would come, and built massive stone monuments that conceal the keys to survival. Can you uncover the secrets of these ancient ruins and survive the horrors that lurk within?This expansion features a new Ancient One, and new encounters, Adventure cards, and Prelude cards. Four more investigators enter the game, along with Artifacts, Assets, Spells, and Unique Assets to aid them in their struggle to save the world.Eldritch Horror Required for play.
Source: Eldritch Horror: Strange Remnants
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1919 on: 06 August 2015, 18:45:02 »

Star Wars: Armada Manoeuvre Tool

This pack includes 1 manoeuvre tool for Star Wars: Armada
Source: Star Wars: Armada Manoeuvre Tool
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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