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Author Topic: SG: New Board Games at Spirit Games  (Read 1361786 times)
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Spirit Games
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« Reply #6465 on: 05 February 2019, 17:45:09 »

Galactic Warlords: Battle for Dominion

Conquer the galaxy and become the most powerful Galactic Warlord in this game of tactical deployment and planet control.HIRE AND PLAY EXPERIENCED MERCENARIESEach turn, you will play one of your hired (drafted) Mercenary Cards next to another in your command area and gain the number of units shown on the bottom left on the card (Infantry units), and put those units in your base.ESTABLISH CONTROL OF THE PLANETSPlay the actions of the Mercenaries to gain power by deploying units on the planets, or gain reputation by invading planets.PROTECT YOUR MERCENARIESPlace your Infantry units on the matching half-circles to protect your mercenaries from actions such as Assassination, as well as play out their special skill actions.KEEP UNIT EFFICIENCYAfter using some of your units for actions or deployment, you will not be able to use them for several turns, so manage your unit pool well to play more efficiently. Units are only available for use when they are in the Launch Pad space in your Base.NERCENARY MISSIONSFinally, at the end of the game, you will gain additional Power from fulfilling the missions of your mercenary cards. You will score 2 additional power for each planet that you control that matches your mercenary mission symbol, so keep this in mind in order to score as much as you can at the end of the game. After calculating the player with the most power is the Galactic Warlord and the winner.Contains:100 Plastic Miniatures (Units)
Source: Galactic Warlords: Battle for Dominion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6466 on: 05 February 2019, 17:45:09 »

Munchkin Teenage Mutant Ninja Turtles Deluxe

Kick Open The DoorFight The MonsterGrab The TreasureReach Level 10 And Win!Contents:168 cards6 character cards1 mounted level tracker6 standees1 custom dieinstructions
Source: Munchkin Teenage Mutant Ninja Turtles Deluxe
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6467 on: 05 February 2019, 17:45:09 »

Thieves

The Norse Myth that inspired THIEVES Fafnir, a shapeshifter, tricked the gods into giving him all their gold. Most precious in this vast hoard was a magical ring that gave whoever wore it the power to rule the world.Knowing that gods and mortals would try to steal the ring of power, Fafnir transformed into a dragon to defend it. And so all assailants would have no cover for attack or robbery, he used his poisonous breath to destroy all the forests and fields around him.
Source: Thieves
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6468 on: 05 February 2019, 17:45:09 »

Thunder in the East

Thunder in the East is the first volume of the Frank Chadwick's ETO series of strategic-level wargames covering all of World War II in Europe. Legendary game designer Frank Chadwick presents a "player's wargame," revealing the sweeping narrative of the Russian Front using familiar and comfortable systems writ large in scope. With its origins in his classic introductory wargame Battle for Moscow, players will harken back to how we discovered our wargame hobby - when the rules lived in the box for occasional rererence and we spent our time over the map having fun every single turn playing a great wargame.In Thunder in the East, the epic war along the lines of the Russian Front resembles a vast knife fight of thrust-and-manoeuvre as both players vie to define, defend, and defy such lines wherever they materialize. The stratetic and ever-changing elements of time and space provide endless, evolving on-map puzzles that are every wargamer's catnip to solve.Assembling deep research into smooth gameplay mechanics where historically concrete facts reign over abstract alternatives, designer Frank Chadwick has cleverly simulated the titanic Russo-German struggle, creating a true historical voyage of discovery; players will certainly leave the game table with a better understanding of this cataclysmic conflict. Narrative Event cards, selected by each player, undergird each side's military, economic, and political strateties, assisting (but not driving) gameplay; but player skill in the operational art of war is where the campaigns are won or lost. The war is ultimately decided on the map - unit-by-unit, manoeuvre-by-manoeuvre, battle-by-battle, and objective-by-objective in the best wargaming tradition.Thunder in the East is a large game, grand in scope, covering a complex topic in an accessible way. Wargames that are smaller in scope see players carefully "drawing inside the lines" defined by the map edges and out-of-play areas. The large scope of Thunder in the East takes advantage of its bigness to erase those lines that limit your gameplay while always striving to keep things flowing quicky and easily using its simple Prepare-Move-Fight-Move turn sequence.Include are six scenario start dates covering the decisive periods along the Eastern Front: Operation Barbarossa, Operation Typhoon, Case Blue, Operation Uranus, Operation Citadel, and Operation Bagration. Each sceanrio is  a complete, stand-alone robust wargaming experience; even better, they are linkable at any scenario's starting or ending date to create continuous campaign gameplay complete with the economic underpinnngs of the Soviet economy and the grim realities of Soviet morale.ContentsOne 49" x 41" paper map (in 4 sections)13 sheets of 1,050+ game pieces16 Player Aid sheets and mats84 cards3 books (one Rulebook, one Scenario book, and one Reference book)2 Axis Black 6-sided dice for resolving battles2 Soviet Red 6-sided dice for resolving battles3 Custom 6-sided Close Support dice9 custom Gold 6-sided Supply dice for denoting supply sources and their ranges
Source: Thunder in the East
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6469 on: 05 February 2019, 17:45:09 »

Railroad Ink Blazing Red Edition

Railroad Ink is a competitive puzzle game for the whole family. Roll thr dice and draw Routes on your board. Create transportation Networks to connect Exits and score points at the end of the game. Play with one of the two included Expansions for a more challenging experience.Contents:4 Route Dice2 River Dice2 Lake Dice1 Rulebook6 Boards6 Markers
Source: Railroad Ink Blazing Red Edition
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6470 on: 06 February 2019, 00:45:10 »

Dead Men Tell No Tales: The Kraken


Source: Dead Men Tell No Tales: The Kraken
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6471 on: 06 February 2019, 00:45:10 »

Exceed Fighting System: Seventh Cross - Sydney and Serena Expansion

Sydney fights with his plant Serena, who has an insatiable thirst for blood. They form a new take on puppet-fighters. Serena eventually uproots herself and takes over the fight!
Source: Exceed Fighting System: Seventh Cross - Sydney and Serena Expansion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6472 on: 06 February 2019, 00:45:10 »

Exceed Fighting System: Seventh Cross - Emogine Expansion

Emogine utilizes holy magic to drive back opponents, praying for divine guidance and relying on luck to carry her through. Subtly influencing her own fate, her defenses provide great survivability.
Source: Exceed Fighting System: Seventh Cross - Emogine Expansion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6473 on: 06 February 2019, 00:45:10 »

Stalingrad: Verdun on the Volga


Source: Stalingrad: Verdun on the Volga
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6474 on: 06 February 2019, 00:45:10 »

The Binding of Isaac: Four Souls


Source: The Binding of Isaac: Four Souls
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6475 on: 06 February 2019, 07:45:05 »

Dual Powers: Revolution 1917


Source: Dual Powers: Revolution 1917
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6476 on: 06 February 2019, 07:45:05 »

Crown of Emara


Source: Crown of Emara
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6477 on: 06 February 2019, 07:45:05 »

Robotech Ace Pilot


Source: Robotech Ace Pilot
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6478 on: 06 February 2019, 07:45:05 »

Tanto Cuore: Winter Romance


Source: Tanto Cuore: Winter Romance
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6479 on: 06 February 2019, 07:45:05 »

Star Wars: Legion - Imperial Specialists Personnel Expansion


Source: Star Wars: Legion - Imperial Specialists Personnel Expansion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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