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Author Topic: SG: New Board Games at Spirit Games  (Read 1361756 times)
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Spirit Games
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« Reply #6735 on: 17 April 2019, 14:45:03 »

The Dark Valley

Message from Winston Churhchill to Joseph Stalin, May, 1945:"...after all the sacrifices and sufferings of the dark valley through which we have marched together we may also in loyal comradeship and sympathy walk in the sunshine of victorious peace."The Dark Valley is a new look at the vast and terrible conflict on the East Front in World War II, from the gates of Moscow, and the horrors of Stalingrad, to the ruins of Berlin. LArge in scope, but simple and elegant in play, The Dark Valley uses a random chit-pull activation system that is unique for this subject. But this system does more than provide for the fog of war and friction of these campaigns. By adjusting the mix of action chits from turn to turn, the game models both the evolution of Soviet capabilities, and the gradual decline and fall of the vaunted German Army.The Dark Valley covers the full range of this conflict: air support and bombardment, Shock Armies and Tiger battalions, artillery and forts, amphibious invasions and paradrops, Axis logistical constraints and weather effects, Zhukov and Manstein, and much more. Yet with all this, The Dark Valley remains a fast-moving player's game, one you will want to return to again and again.Besides the 1941-45 campaign game, The Dark Valley features scenarios for Barbarossa, Case Blue, Kursk, and the Destruction of Army Group Centre. Scenario start dates can also be used to explore shorter versions of the campaign.GAME CONTENTSTwo 22x43 inch mounted maps with new art and a bonus Barbarossa to Berlin mapThree sheets of thicker countersRule booklet and Play bookletFive Player Aid cardsTwo 6-sided dice
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6736 on: 17 April 2019, 14:45:03 »

Battle Ravens: Welsh Army


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6737 on: 17 April 2019, 14:45:03 »

Battle Ravens: Norman Army


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6738 on: 17 April 2019, 14:45:03 »

Battle Ravens: Scottish Army


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6739 on: 17 April 2019, 21:45:02 »

Cthulhu Wars: Shaggai Map

The Shaggai Map contains a map of Ramsey Campbell's condemned world of Shaggai from the Cthulhu Mythos.The planet oof Shaggai is doomed. The Worms of Ghroth gnaw at its vitals but unleash cosmic force as they do so. Can you harness those energies to grow to supremacy as Shaggai crumbles beneath you?The Shaggai Map gradually falls apart as the game progresses, giving players less and less room to manoeuvre, but releasing both doom and power if you can master accessing it properly. Beware the encroachment of annihilation!The map looks somewhat like a beehive hex grid, in homage to the insectoid original occupants of the world, but as the game progresses its nature completely changes.If you like reacting to the unexpected, and seeing your foes scramble to do the same, this is the map for you! It also includes intense battles over the ever-shrinking planetscape - often in doomed areas, literally as entire armies are eradicated. It's exciting, yet carefully crafted and balanced for the maximum game fun.CONTAINS:RULEBOOK3-5 PLAYER SHAGGAI MAP5 CUSTOM DEGRADATION DICE5 Hint cards21 High-Quality, fully assembled plastic figures (all in 9 faction colours):6 WORMS OF GHROTH15 PLASTIC ERADICATION MARKERSYOU NEED THE CTHULHU WARS CORE GAME TO USE THIS PRODUCT.
Source: Cthulhu Wars: Shaggai Map
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6740 on: 17 April 2019, 21:45:02 »

Cthulhu Wars: Azathoth

The daemon sultan Azathoth gnaws hungrily in chaos amid pounding and piping and the hellish dancing of the Other Gods.Azathoth- the rules of all the cosmos - is brought forth mindlessly to serve the will of other entities. Despite Azathoth's incredible power, it is your tool to use in dominating the world. He does not come alone; along with him come new spells and a menagerie of terrifying creatures. The Azathoth expansion will turbocharge your game of Cthulhu Wars.This is a unique, neutral expansion; its Great Old One, Azathoth, is not associated with any Faction. Instead, the first player to awaken Azathoth takes control of him. This box also contains four types of neutral monsters that players can acquire, and all of these units come with loyalty cards describing their new, unique abilities. For instance, Elder Things can neutralise Great Old Ones, and Dimensional Shamblers "live" on your faction card until you drop them onto the board. This expansion also introduces new and innovative neutral spellbooks that will give you greater flexibility in the way you play and allow you to customise your faction to your liking!CONTAINS:Rulebook6 neutral spellbooks5 loyalty cardsAzathoth spellbookAzathoth marker13 High-Quality, fully assembled plastic figures:AZATHOTH3 DIMENSIONAL SHAMBLERS3 ELDER THINGS3 SERVITORS OF THE OUTER GODS3 STAR VAMPIRESYOU NEED THE CTHULHU WARS CORE GAME TO USE THIS PRODUCT.
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6741 on: 17 April 2019, 21:45:02 »

Cthulhu Wars: Ancients

The Ancients rise from the deep caverns in the earth below! Uniquely, they worship no Great Old One, but instead buikld their mighty Cathedrals of hell.The Ancients owe fealty to no Great Old One. HArsh atheist realists, their underground empire has emerged to seek its place on the surface world. While human genetically, their psychological and technological knowledge give them the might needed to compete with the other horrors infesting Cthulhu Wars.Their Cathedrals spread across the planet and give them foci from which to rule supreme, while their weird monsters each all have drawbacks but are cheap and cheerful to summon. More than any other faction, they can use their diplomacy to influence other factions' decision making. Their Un-Men are degenerate plasma entities - they can be summoned for free, but provide a chosen enemy with power. Their loathesome Reanimated are atomic zombies with no will of their own, and their fearsome Yothans are colossal prehistoric reptiles which are actually Terrors instead of Monsters, but face imminent extinction.If this is your only expansion you can use it to bump up your Cthulhu Wars game to incorporate five players! Or just play the normal two to four player game, only with the Ancients as one of your faction options. The Ancients can be used with any other expansions in any combination.CONTAINS:Rulebook, Faction sheet, 6 unique spellbooks19 High-Quality, fully assembled plastic figures:6 ANCIENTS ACOLYTES3 UNMEN3 REANIMATED3 YOTHANS4 CATHEDRALSFACTION GLYPHPOWER/DOOM TOKENSYOU NEED THE CTHULHU WARS CORE GAME TO USE THIS PRODUCT.
Source: Cthulhu Wars: Ancients
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6742 on: 17 April 2019, 21:45:02 »

Cthulhu Wars: Masks of Nyarlathotep

Nyarlathotep is infamous for his multiple shapes. Now, for the first time, add these forms to your game! While the Crawling Chaos cult has a special relationship with these avatars of the Great Old One, they can be recruited, summoned, or awakened by any player, who then controls them as if these beings were their own. Nyarlathotep does indeed spread chaos and madness everywhere!CONTAINS:4 Loyalty cards2 Spellbooks12 High-Quality, fully assembled plastic figures (all in 9 faction colours):BLOATED WOMANSHADOW PHARAOHHAUNTER OF THE DARK9 DARK DEMONSYOU NEED THE CTHULHU WARS CORE GAME TO USE THIS PRODUCT.
Source: Cthulhu Wars: Masks of Nyarlathotep
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6743 on: 17 April 2019, 21:45:02 »

Cthulhu Wars: Beyond Time and Space

The Beyond Time and Space pack adds three new types of monsters, and 7  figures to your game. All are available to any faction, and it's first-come, first-served. If you recruit one of these beings, it's yours for the rest of the game. If you're familiar with our other monster packs, this is similar in concept, though with completely new abilities.CONTAINS:3 Loyalty cards7 High-Quality, fully assembled plastic figures:HOUNDS OF TINDALOS4 WAMPS2 VOONITHYOU NEED THE CTHULHU WARS CORE GAME TO USE THIS PRODUCT.
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6744 on: 18 April 2019, 04:45:02 »

Cthulhu Wars: Cosmic Terrors

This package introduces the new concept of the "Terror" entity to Cthulhu Wars. Terrors are acquired in the same manner as Neutral Monsters, and share some of the same traits. However, they are amazingly powerful and dangerous.Each Terror boosts your game with new strategic options and tactical might.The mighty DHOLE can be flung relentlessly into battle with impunity - you almost prefer it to be killed rather than to survive!The GREAT RACE OF YITH is cunning and deadly, enabling you to capture enemy cultists despite any defence, plus makes those captures even more desirable.And the feared demons QUACHIL UTTAUS can eliminate units permanently out of the game!CONTAINS:3 Loyalty cards3 High-Quality, fully assembled plastic figures:DHOLEGREAT RACE OF YITHQUACHIL UTTAUSYOU NEED THE CTHULHU WARS CORE GAME TO USE THIS PRODUCT.
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6745 on: 18 April 2019, 04:45:02 »

Obsession: Wessex Expansion

Meet family Wessex: John, Viscount Wessex, his lovely wife Viscountess Katherine, and their children, the Hon. Robert and Anne Smythe.Enjoy a new family advantage added to the base game: the Wessex country state is the largest; choose between  Tennis Court or a Breakfast Room to start the game.Sixteen new guests, including 11 casual guests (4 unsavoury guests) and 5 prestige guests.Bonus: Six new solitaire opponents designed for extended play.Contents:1 Player Mat16 Gentry Guest Cards4 Gentry Family Cards6 Solitaire Cards for Extended play1 Rule Sheet
Source: Obsession: Wessex Expansion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6746 on: 18 April 2019, 04:45:02 »

Inuit: The Snow Folk

As aurora borealis fills the night sky with fantastical light, and the eyes of those who came before look upon you, it has fallen on you to lead your village to power and prosperity. Now is the time to grow in numbers and strength, to build, to hunt, to look to the spirits of the white wilderness, and to prove yourself the greatest leader of the Snow Folk.Inuit: The Snow Folk is a card-based strategy game of drafting and tableau building for 2-4 players.On your turn:Draw cards from the common deck and place them face up on the table.Choose one type of card to draft into your village.The number of cards you draft is based on the number of Inuit of a given occupationElders expand your villageShamans call upon powerful Spirits and perform mysterious RitesWarriors bring you the weapons of those they conquerHunter provide precious game: seals, orcas, and polar bearsScouts allow you to choose from more cards each turnBuild your village wisely, be watchful of other leaders, and lead Inuit to victory!Contents:117 Inuit base game cards35 The Spirit of the Great White expansion cards11 Rising Sun expansion cards4 Village boards1 Scoring pad1 Rule bookIncludes two expansion modules: The Spirit of the Great White and Rising Sun.
Source: Inuit: The Snow Folk
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6747 on: 18 April 2019, 04:45:02 »

Space Base: The Emergence of Shy Pluto

A New Addition To The Solar System And A New Way To Expand Your Game!A strange new galactic body has emerged within the Milky Way. The greatest minds of The United Earth Services find themselves befuddled by the sudden appearance of Shy Pluto. Get the crews to their stations - it's time to deploy your ships.Welcome to the first instalment of Space Base Saga Expansions. This expansion to Space Base is a collection of story-based scenarios that introduce new content to Space Base via a narrative structure. Not only are new ships added, but new scenarios are included as well.Once the story is completed, it may be replayed or the contents may be added to your Space Base core set.Components:62 Discovery cards13 Story cards4 16mm dice1 20-page rulebook2 Mystery Boxes filled with much, much more to be revealed during the story!This is not a complete game. A copy of Space Base is needed to use these contents.
Source: Space Base: The Emergence of Shy Pluto
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6748 on: 18 April 2019, 04:45:02 »

Battle Ravens: Welsh Army

This Battle Ravens pack contains:18 Hirdmen18 Bondi4 Thralls20 Ravens10 themed Tactics Cards
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6749 on: 18 April 2019, 10:45:03 »

Battle Ravens: Norman Army

This Battle Ravens pack contains:18 Hirdmen18 Bondi4 Thralls20 Ravens10 themed Tactics Cards
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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