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Author Topic: SG: New Board Games at Spirit Games  (Read 1361841 times)
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Spirit Games
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« Reply #6885 on: 18 June 2019, 17:45:03 »

Hearts and Minds: Vietnam 1965-1975


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6886 on: 18 June 2019, 17:45:03 »

Jonathan Strange and Mr Norrell


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6887 on: 18 June 2019, 17:45:03 »

Milito: The Ancient Warfare Card Game


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6888 on: 19 June 2019, 00:45:02 »

Machi Koro 5th Anniversary Expansions

Welcome Back to Machi Koro!The bustling city of Machi Koro continues to thrive, thanks to your efforts, but your duties as mayor have got more complicated.You are now in charge of overseeing the commerce in and around the adjoining harbour and you must also look after the new developments that have sprung up in the city's wealthier districts. Are you up to the task?This box contains Machi Koro's first two expansions, Harbour and Millionaire's Row. A copy of the base game is required to play. You can add the expansions to your plays of the base game one at a time - or both together if you're feeling particularly adventurous!Components:2 Starting Establishments14 Landmarks5 Bonus Cards108 Establishments33 Major Establishments12 Plastic $ Coins15 Plastic Renovation Tokens1 Rulebook
Source: Machi Koro 5th Anniversary Expansions
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6889 on: 19 June 2019, 00:45:02 »

51st State: Allies

State Pack 02Dive head first into the conflicts among the factions of the post-apocalyptic wasteland and try to use each group's strengths to your advantage! Increase your influence with the assistance of Sharrash gain new capabilities with the aid of Uranopolis, or dispatch the Iron Gang to raze your enemies!New cards, new tokens, and a new Influence mechanic! Making enemies in these parts is easy. Now it's time for something much more difficult: finding Allies!Contents:50 cards24 tokens1 rulebook
Source: 51st State: Allies
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6890 on: 19 June 2019, 00:45:02 »

Sorcerer


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6891 on: 19 June 2019, 00:45:02 »

3 Laws of Robotics


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6892 on: 19 June 2019, 14:45:02 »

Hearts and Minds: Vietnam 1965-1975 Third Edition

Hearts and Minds offers a unique approach to one of the most controversial conflicts in the post-World War era.From 1964 through 1975 The United States fought to prevent a communist takeover of South Vietnam. By 1967 one half million American troops were stationed in Southeast Asia. The war expanded into Laos and Cambodia. Facing an elusive, invisible enemy, controversial bombing campaigns, mounting military casualties and civilian deaths, the American public responded with massive protests for and against the war. The 1968 communist Tet Offensive turned into a stunning allied victory but an unexpected media disaster. By 1973 the U.S. had pulled its troops from Vietnam but continued to support the South Vietnamese until their collapse in 1975. The war resulted in 58,220 U.S. dead and well over a million Vietnamese soldiers and civilians.The Hearts and Minds (HAM) design offers a unique card-driven, area-movement approach with tremendous re-playability. Players explore the military and the political aspects of the war. Easy to learn, quick to play, HAM allows players to play any one year or series of years. Players are engrossed in the language and events of the era, from the Ho-Chi-Minh Trail, Hidden VC units, concentrated bombing missions, rapid deployment forces, South Vietnamese Coups and the promotion of green survivors into tough veteran troops.Components:1 Mounted Map175+ Counters80 Playcards1 Full-Colour Rule and Scenario BookFlow Charts to Assist Play8-pPage Solitaire BookDiceHearts and Minds was intruded in 2010 and has since undergone numerous upgrades. This third version offers the finest components yet, along with new solitaire capability.
Source: Hearts and Minds: Vietnam 1965-1975 Third Edition
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6893 on: 19 June 2019, 14:45:03 »

Jonathan Strange and Mr Norrell

Centuries have passed since the Golden Age of Practical Magic. Now, at last, it has returned to England.Take on the role of an aspiring magician and start your journey down the path to greatness, collecting rare books, flitting between social engagements, and impressing your peers with feats of magic. Be careful to strike a balance between your studies and your status, for the gentleman with the thistle-down bait has plans of his own, and only the strongest magician will be able to stop him.Created by award-winning design team Marco Maggi & Francesco Nepitello, and lavishly illustrated by Ian O'Toole, this game transports players to the incredible world of Susanna Clarks's cult-classic novel.Contents:Map of Europe and London4 Magician Boards4 Player Markers45 Wooden Discs12 Tarot Cards177 Cards
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6894 on: 19 June 2019, 14:45:03 »

Milito: The Ancient Warfare Card Game

Milito is a card-based, diceless wargame by Martin Wallace, putting you at the head of an ancient army, making the key tactical decisions that will win or lose you the battle. Commanding a combination of troops unique to your own army you'll play unit cards to take control of the battlefield.Skirmish with light troops to hold the enemy at bay, use your cavalry's manoeuvrability to your advantage, and advance your units of well-armoured infantry to drive the enemy away. Flank attacks and army-specific leaders provide further tactical depth. Choose the right moment to commit your best units into the battle line and capture three terrain areas to win the game.Each card in your hand represents one of your army's units, which has the same strengths and weaknesses as its historical counterpart. Units are rated for speed, attack strength, defence strength, and other modifiers based on battlefield performance. Leader cards offer combat and placement bonuses and have their own special abilities - but be warned that not every leader card is an Alexander or Hannibal!Milito includes a rulebook and 195 cards (featuring six armies of 31 cards each and a set of 9 terrain cards).
Source: Milito: The Ancient Warfare Card Game
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6895 on: 19 June 2019, 14:45:03 »

Sorcerer

Welcome to a dark Victorian world where the fire and smoke of industry blacken the sky.Here there is a border between two world; the worlds of reality and the unknown - a border which is slowly disintegrating, as faith in higher powers is pushed into the shadows by man's acceptance of technology. Across the border of the mortal realm lies Limbo: where dark gods, mythical monsters and fantastic creatures have been imprisoned or centuries.But the sorcerers, the offspring of the dark gods and mortals, escaped the great purge. They wait for their opportunity to regain their former strength.Now, as the border has all but completely dissolved and the two worlds collapse together, the sorcerers return to take their rightful place; their power far greater than any army.Sorcerer is a 2-4 player dark fantasy game from the creators of Star Realms. It combines the best elements of a strategy card game and a  tactical board game to create a whole new play experience!Each game you will create a unique sorcerer by combining a Character Deck, A Lineage Deck, and a Domain Deck. Shuffle them together to form your Grimoire (which contains your dark magic and evil minions) and you are ready to play!Each deck also comes with a skill card. Together, they show your true name. For example you might be Ariaspes the Demonologist of the Outcast Sanctuary.Each turn  of the game, players alternate spending actions to play spells, draw cards, gain energy, or play minions.There are three different battlefields in the game representing different sections of Victorian London. When you play a minion, you must decide which battlefield to put it into. It may only attack and use its abilities in that battlefield. If you later decide you need it elsewhere, you may spend an action to move it to a neighbouring battlefield.After all player actions have been spent, minions do battle, rolling battle dice equal to their attack, damaging or destroying enemy minions, or even capturing the battlefield itself. If you capture 2 of the 3 battlefields, you win the game!
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6896 on: 19 June 2019, 14:45:03 »

3 Laws of Robotics

3 Laws is a lively deduction game for 4 to 8 players where you know everyone's information except your own!Each round you ask a single question to try and figure out who is on your side, being sure to obey the laws as they're added. Ask the right questions, find your team, and boot up victorious in 3 Laws of Robotics!Components:84 Plastic cards: 25 Law, 15 Faction, 8 Security Key, and 36 Victory Point10 Enforcement Tokens1 Star Player MarkerRulebook
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6897 on: 20 June 2019, 18:45:03 »

T.I.M.E Stories: Transparent Set (Time Stories)

Deluxe equipment for the best agents!
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6898 on: 25 June 2019, 17:45:02 »

Core Space: Purge Reinforcements

Contains:3 Event Cards9 miniatures: 5 Harvesters, 2 Devastators, 1 Assassin, 1 Live One
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6899 on: 25 June 2019, 17:45:02 »

Core Space: Poseidon Crew

Contains:3 Event Cards4 miniatures: Captain Teelac, Thoman, Pi, Hoshins4 Character Boards4 Class Boards1 Ship Board11 Equipment TokensMission Booklet
Source: Core Space: Poseidon Crew
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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