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Author Topic: SG: New Board Games at Spirit Games  (Read 1361765 times)
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« Reply #6990 on: 16 July 2019, 23:45:03 »

Castle Panic Big Box

Welcome to the world of Castle PanicJoin your friends in a desperate struggle to defend you Castle from a near-endless siege of terrible monsters, Battle Goblins, Orcs, Trolls, Dragons and more, including Agranok, the Dark Titan!This Big Box collection includes the base game Castle Panic, plus 3 expansions: The Wizard's Tower, The Dark Titan and Engines of War. These sets can be combined in any way you wish for a truly customizable experience. Play with just 1, mix up 2 of them or even combine all 3 for the ultimate Castle Panic adventure!Castle Panicwas released in 2009 and quickly became a cooperative classic. Great for a lighter experience or as a gateway game for introducing new players.Contents:1 Board49 Castle cards49 Monster cards6 Walls6 Towers1 Tar token2 Fortify tokens1 die6 Order of Play cards12 plastic standsThe Wizard's Towerintroduces magic, new cards, bigger and stronger monsters, troublesome Imps, and fire.Contents:1 Wizard Tower1 plastic stand10 Castle cards22 Wizard cards19 Monster tokens18 Imp tokens6 Harbinger tokens6 Mega Boss Monster tokens12 Flame tokens6 Reference cardsMonster draw bagThe Dark Titanfeatures the most powerful enemy yet, Agranok, and his army. Plus the Cavalier and Support tokens that come to the players' aid.Engines of WarContents:1 Agranok token5 Agnarok cards5 Castle cards17 Monster tokens3 Support tokens1 Cavalier token1 plastic standEngines of Warbrings the Engineer, which lets players build powerful new weapons and traps, while new monsters attack with siege engines.Contents:1 Keep token1 plastic stand1 Engineer tile1 Task tile2 Spring Trap tokens2 Pit tokens2 Barricade tokens1 Catapult token1 Ballista token16 Resource cards11 Monster tokens3 Reference cards1 Rulebook7 Promo cards5 Promo Towers
Source: Castle Panic Big Box
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6991 on: 17 July 2019, 13:45:02 »

The Quacks of Quedlinburg: The Herb Witches

Even more players are now able to participate in the medieval "cookery show," as this extension contains all of the ingredients for a fifth player, along with further rubies.But that's not all! Another new addition is locoweed, an ingredient whose value varies throughout the game. Large pumpkins with a value of 6 and additional ingredient books complete the new recipe and ensure that all "Quack" fans can enjoy countless more exciting potion brewing sessions.And if you're struggling to find the perfect recipe then maybe one of the three herb witches can lend a hand. So roll up your sleeves and get brewing that potion!Contents:1 pot1 bag1 flask2 droplets1 scoring marker1 rat stone1 seal8 ingredient books12 witches151 ingredient chips15 witch pennies20 rubies5 overflow bowls
Source: The Quacks of Quedlinburg: The Herb Witches
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6992 on: 17 July 2019, 20:45:03 »

Gandhi (COIN Series Volume IX)

India: The Jewel in the Crown of the British Empire1917 The British Empire was one of the largest and most powerful empires in history. At the centre of the empire was India, one of the world's great classical civilisations. British rule over India seemed absolute, unchallenged since the defeat of the 1857 Rebellion. Yet only three decades later the mightiest empire in the world would be humbled, and India would become a free nation. It was not armed conflict that freed India, but Gandhi's radical doctrine of nonviolent resistance. Gandhi gave Indians an effective method to disrupt the oppression of colonialism. Nonviolence challenged the legitimacy of British rule, and proved the futility of repressing a nationwide movement with military force.VOLUME IX in the COIN series gives 1 to 4 players the opportunity to steer the history of India. The British Raj seek to retain their control over India by maintaining the support of the populace, without which the empire cannot stand. Gandhi and the Indian National Congress plan to break the Raj hold on India through widespread opposition to British rule. The Muslim League is torn between supporting their Congress allies and establishing an independent state for Muslim Indians. And the Revolutionaries have rejected nonviolence entirely, adopting the classic tools of insurgency to sow unrest across India: violence and terror.Gandhi weaves together historical, political, and cultural threads and offers an opportunity to study nonviolent and violent ressitance as the age of European imperialism begins to unravel. Gandhi adopts the same card-assisted system of earlier COIN volumes to the unique features of nonviolent resistance. Solitaire players can test their skill against an innovative new system. With short and long scenarios to fit any play time, Gandhi is a thorough exploration of the nonviolence movement in India. Hind Swaraj!"I object to violence because, when it appears to do good, the good is only temporary, the evil it does is permanent." - Mohandas Gandhi, Young India (21 May 1925)GAME COMPONENTSOne 22x34 inch Mounted Map137 Wooden Pieces (plus spares)103 Playing CardsOne full-color Counter SheetRules BookletPlay Booklet4 Player Aid Charts2 Reference CardsFour 6-sided dice
Source: Gandhi (COIN Series Volume IX)
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6993 on: 17 July 2019, 20:45:03 »

Peloponnesian War

What was old is new again. Peloponnesian War was originally published by Victory Games. This enhanced version of a unique solitaire design that was a pioneer in this genre. The new version features an entire graphic makeover with new scenarios for both solitaire and two-player. Most current solitaire systems today have the player take one side for the entire game. This pits the player against a random Solitaire system, even the best of which have some difficulty giving you the same challenge as playing against a human opponent. In Peloponnesian War, you get to play both sides, pitting yourself against the best that YOU can offer. If the game system is winning, the player is forced to continue with the losing side. Success, on the other hand, will eventually force the player to change sides and recover the losing side's fortunes. The duration of the war and the player's performance determine victory. In this manner the player competes against himself in the classic tradition of the Greek tragedy.The main scenario covers the entire 2nd Peloponnesian War as chronicled by the Greek historian Thucydidies. It covers the war from its opening decade known as the Archidamian War in 431BC to the Fall of Athens in 404BC, Peloponnesian War allows YOU to compete against the man in the mirror as you live through the suicide of Greece. Manoeuvre your generals, hoplites, and navies to fight battles and attempt to bring the war to an end on your terms. Take heed, however. As you weaken your foe, you create a greater game challenge for yourself. For as you improve in strength, so does your opponent.This new version of Peloponnesian War comes with two new scenarios. In Thucydides he relates an earlier conflict, known as the 1st Peloponnesian War which is now included with a new random events table and conditions appropriate to that eariler, shorter conflict. This scenario will give you a perspective on how events led up to the epic final encounter between Athens and Sparta.As a bonus, the new two player Fall of Sparta scenario allows you to experience the events after Athens surrendered in 404BC. This allows Peloponnesian War to tell the history from 460 to 362BC for the first time in one game system. Now you get to find out how Sparta as the new hegemon of Greece managed to squander its victory, leading to the rise of Thebes. This new narrative introduces independent Persian and Theban forces and reimplements the solitaire system to show the shifting alliances that confronted Sparta as her short period of expansion led to her surprising downfall.Peloponnesian War brings the full story of 5th and 4th century Greece to your gaming table in a unique solitaire system that was a pioneer in this genre. Can you prevail against yourself? Can you prevent the Fall of Sparta? If these questions interest you, Peloponnesian War awaits.GAME CONTENTSRule bookletPlay bookMounted game board: 22x34 inches2 Counter sheets1 pad of VP record sheets1 Athenian strategy matrix1 Spartan strategy matrix2 Player aid cards2 six-sided dice
Source: Peloponnesian War
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6994 on: 17 July 2019, 20:45:03 »

Shadowrun Sprawl Ops

In the year 2079, shadowrunners do the jobs no one else wants. MAybe they're hired to steal a new laser prototype from a top-tier tech corp. Maybe they have to extract and ork middle manager from a dead-end job where the higher-ups treat her like something they accidentally stepped on. Or maybe they're trying to keep a powerful politician alive, one that's been targeted for assassination by another team in the shadows. There's plenty of work to do, and plenty of obstacles to overcome. Backstabbing corporate pawns, aggressive law enforcement, and other shadowrunners angling for your payday can get in your way. Your job is to beat them to the punch and make the big scvore before they can stop you.Shadowrun: Sprawl Ops puts players in control of their own team of shadowrunners, selecting who they'll hire, and then building up the cash, gear, and abilities the runners need to survive the streets. You'll need to shape them into an efficient, deadly team, because they'll be pitted against other runners in a race to the top. Only one team will complete the final mission that scores a huge payday and wins the game. Do you have the guts, wiles, and treachery it takes to make it to the top? Time to find out.CONTENTS27 Shadowrunner cards15 Upgrade crads20 Gear cards20 Mission cards11 Loot cards5 Final mission cards1 Gameboard4 Runner boards16 Shadowrunner pawnsNuyen tokensInjured/Recovering tokensFirst player token36 Custom dice1 Rulebook
Source: Shadowrun Sprawl Ops
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6995 on: 17 July 2019, 20:45:03 »

Men at Work

Higher and higher the construction grows. Before long, the steel girders reach dizzying heights. Fearlessly, the workers carry on, with nothing more than hardhats to protect them. The danger of collapse hangs over everything - so just make sure that nothing happens! You'll also have to impress Rita, the boss, if you want to be Worker of the Month. There's a lot to do, so let's get going!Follow the instructions on the cards. Place workers, girders, and materials to add to the site.Handle those materials with care! Falling bricks and beams might cost you valuable safety certificates.You will become Worker of the Month if you attain record-breaking heights!CONTENTS:16 workers with hardhats36 instruction cards1 Boss Rita card28 girders8 supports13 Worker of the Month awards15 safety certificates1 rescue hook with measuring stick12 beams and 12 bricks1 crane with support1 rulebook
Source: Men at Work
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6996 on: 17 July 2019, 20:45:03 »

Jaipur 2nd Edition

BECOME THE MAHARAJA'S PERSONAL TRADERON YOUR TURN:BuyTake a single good from the market ORTrade goods with the market, 1 for 1 ORTake all the camels from the marketOR:Sellas many goods of the same type as you want THENGain a token for each good you sold THENPotentially gain a bonus tokenWIN TWO ROUNDS TO WIN THE GAME!Jaipur is a subtle, swift, tactical game by Sebastien Pauchon. (Re)Discover this multi-award winning game in this new edition, magnificently illustrated by Vincent DutraitContents: 55 cards, 60 tokens
Source: Jaipur 2nd Edition
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6997 on: 18 July 2019, 17:45:03 »

Villagers: Kickstarter expansion pack

4 Expansions for Villagers:12 development cards4 wooden tokens9 scoundrels5 saints8 profiteersNot a stand-alone item, requires the Villagers core game.
Source: Villagers: Kickstarter expansion pack
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6998 on: 18 July 2019, 17:45:03 »

Villagers

Designed and illustrated by Haakon Gaarder, Villagers is a beautiful game of card drafting and village building. As a village founder, you'll invite people from all walks of life to live and work in your expanding community. If you can recruit the right people to form lucrative production chains, while balancing your food production and building capacity, your village will become the most prosperous, and you'll win the game! In single player mode, a lone village must prosper against the machinations of the powerful and ill-tempered Countess.CONTENTS30 basic villager cards100 villager crads5 founders cards5 village square boards5 card divider boards150 coint tokens26 solo mode cardsrules booklet
Source: Villagers
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #6999 on: 19 July 2019, 00:45:03 »

Villagers: Kickstarter Expansion Pack

4 Expansions for Villagers:12 development cards4 wooden tokens9 scoundrels5 saints8 profiteersNot a stand-alone item, requires the Villagers core game.
Source: Villagers: Kickstarter Expansion Pack
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7000 on: 13 August 2019, 02:45:04 »

Fallout: Wasteland Warfare - Raiders Wave Expansion Card Pack

Expand your armies and build our Fallout: Wasteland Warfare game experience with this Raiders card pack.This pack contains cards for the following sets:Raiders Faction CoreRaiders, Psychos, ScavversAck Ack, Sinjin and AveryMysterious StrangerProtectrons and AssaultronsSentry BotsX-01 ExpansionGhouls ExpansionVermin ExpansionDeathclaw
Source: Fallout: Wasteland Warfare - Raiders Wave Expansion Card Pack
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7001 on: 13 August 2019, 02:45:04 »

Fallout: Wasteland Warfare - Ack-Ack, Sinjin and Avery

This Fallout: Wasteland Warfare set contains 32mm scale high-quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted.Miniatures:1 x Ack-Ack1 x Sinjin1 x Avery
Source: Fallout: Wasteland Warfare - Ack-Ack, Sinjin and Avery
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7002 on: 13 August 2019, 02:45:04 »

Fallout: Wasteland Warfare - Raiders, Scavvers and Psychos

This Fallout: Wasteland Warfare set contains 32mm scale high-quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted.Miniatures:2 x Raiders2 x Scavvers2 x Psychos
Source: Fallout: Wasteland Warfare - Raiders, Scavvers and Psychos
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7003 on: 13 August 2019, 02:45:04 »

Fallout: Wasteland Warfare - Raiders Core Box

Raiders are the scourge of the Wasteland - as invasive as Radroaches, as scrappy as Assaultrons and as fierce as Deathclaws. Or so they claim. Bring this stim-addled, razor's edge faction to your tabletop to pillage and plunder to your heart's content!This Fallout: Wasteland Warfare set contains 32mm scale high-quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted.Miniatures:1 x Raider Veteran Power Armour3 x Raiders2 x Psychos1 x Scavver
Source: Fallout: Wasteland Warfare - Raiders Core Box
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7004 on: 14 August 2019, 20:45:03 »

Shadowrun Sprawl Ops: 5-6 Player Expansion

The More, The MurkierShadows may look dark and forbidding, but they can also be welcoming. They can stretch and deepen to bring in all who would brave them. So if you're willing to  test yourself on the streets of the sixth Word and see if you've got what it takes to be a shadowrunner, then dive in and see what you can do!The Shadowrun: Sprawl Ops: 5-6 Player Expansion gets more players into your Sprawl Ops game. That's more runners, more teams, and more chaos to unleash on the streets. Grab the expansion and some extra friends and dive into the shadows!The Shadowrun: Sprawl Ops: 5-6 Player Expansion is not a standalone game - you need Sprawl Ops to use it!Contents:17 Shadowrunner cards15 Upgrade cards10 Gear cards10 Mission cards2 Runner boards1 Token board1 Rules sheet
Source: Shadowrun Sprawl Ops: 5-6 Player Expansion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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