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Author Topic: SG: New Roleplaying Games at Spirit Games  (Read 619576 times)
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« Reply #1560 on: 26 September 2017, 19:45:05 »

Adventure Path 122: Ruins of Azlant (1 of 6) - Into the Shattered Continent


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1561 on: 26 September 2017, 19:45:05 »

Pathfinder Player Companion: Antihero's Handbook


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1562 on: 27 September 2017, 01:45:02 »

Pathfinder Flip-Mat: Haunted House


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1563 on: 27 September 2017, 13:45:03 »

Hunter Sheets Issue Two

An operative turned offworld Despot ,a Downtown media sensation on the run, a precocious gang-member and an Enforcer Shiver gone rogue. SLA Industries has twenty problems you need to deal with. Earn extra cash by taking out problems that just won't go away and discover new insights into the World Of Progress while you do. Learn about a race of Conflict Aliens that have returned, much to Intruder's disappointment, and tool up to deal with a nutter's pet Alligator while Downtown explodes around you.An operative/s life is never dull.
Source: Hunter Sheets Issue Two
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1564 on: 03 October 2017, 19:45:02 »

The Book of the Righteous: A complete Pantheon for Fifth Edition


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1565 on: 03 October 2017, 19:45:02 »

Tal'Dorei Campaign Setting (Critical Role)


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1566 on: 04 October 2017, 01:45:02 »

The Festival of Lights

"Far below the grass and stone,Under silver summit high,To wind by sea or sky unknown,In haven home-away they lie;Under land where chaos reignsWhere neither sight nor wayward soundDisturb that peace which still remainsIn Umberfoal far underground.In the deepest darkest place,Now glowing dim now shining bright,Each pony comes with smiling faceTo join the Festival of Lights.Cast aside the dark and cold,And place a seal upon the door;A peace this magic will upholdIn Umberfoal forever more.!Step into Umberfoal, an ancient city beneath the Badlands in the southern reaches of Equestria. Umberfoal is sheltered from the world, but plagued by threats from deeper in the darkness - and it need your help! Can you delve into deepest lakes and darkest cave to face the dangers within? Will you be able to help the ponies of Umberfoal hold their ancient and magical ritual, the Festival of Light.The Festival of Lights explores the mysterious city of Umberfoal, and is perfect for pony characters levels 2 to 5. Players will encounter new creatures, new friends and lots of classic dungeon delving adventures all in the exciting and perilous depths beneath Equestria.The Tail of Equestria rulebook is required to play this adventure.
Source: The Festival of Lights
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1567 on: 04 October 2017, 01:45:03 »

Six of Swords

Sword for the Queen!Six of Swords is an adventure anthology for Blue Rose, the AGE Roleplaying Game of Romantic Fantasy. Set in the fantastic world of Aldea, these six adventures are suitable for different levels of characters, and also intended as examples and resources for Narrators.THE MISTRESS OF GLOAMHALE MANOR pits the heroes against the inhabitants of a haunted mansion in a search for the truth.THE SIXTH BEAST offers an opportunity to prevent war between factions in an outlying region of Aldis.THE NIGHT MARKET sends the envoys into the dark depths of the Veran Marsh and the heart of the criminal underworld to recover a valuable arcane artifact.A HARVEST OF MASKS begins with mysterious abductions from Aldin villages. who are the masked abductors and what do they want?STORMS OVER KAMALA finds the heroes out on the wild Plains of Rezea to challenge the forces that have claimed a witch's ancient homeland.A WANTON CURSE is set at a high society masked ball in a castle on Gravihain Eve. What dark secrets are some of the guests concealing?The adventures in this book include ruined mansions, masquerade balls, vampiric curses, mysterious masks, sorcerous secrets, ghostly hauntings, lost loves, looming threats, and tragic quests where heroes are called upon to make the right choices. Six of Swords has hours of adventure, excitement, and entertainment for your Blue Rose game.The Kingdom of the Blue Rose needs heroes...Will You Answer The Call?
Source: Six of Swords
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1568 on: 04 October 2017, 01:45:03 »

The Bestiary of Equestria

Hello, my name is Parchy Mustment and if you are reading this, then you must share my two favourite things: strange wonderful creatures and the study of strange wonderful creatures. I have over my long life travelled across much of Equestria and encountered many beasts - from the great Dragons of the Draognlands to the Griffons of Griffonstone - and I have learned something new from every single one of them.Inside this tome you will find my gathered notes on the creature of Equestria, their strengths and weaknesses, what makes them tick, and how to find them. I hope that you enjoy reading my book and that you will find the information useful on your own adventures.
Source: The Bestiary of Equestria
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1569 on: 04 October 2017, 13:45:08 »

The Complete Trog


Source: The Complete Trog
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1570 on: 04 October 2017, 19:45:03 »

The Book of the Righteous: A complete Pantheon for Fifth Edition

THE ACCLAIMED CODEX OF GODS AND DIVINE ORDERS RETURNS!REMASTERED FOR 5TH EDITIONThe Book of the Righteous returns! This classic sourcebook presents a comprehensive treatment of gods, religions, and pantheons for fantasy roleplaying. The new edition brings back its epic, original mythology, along with rules updated for 5th Edition gaming.The Book of the Righteous includes the following:A vast, integrated mythology designed for the needs of fantasy games, from the creation of the universe to hints at its apocalyptic destiny, suited to most traditional fantasy campaigns.5th Edition rules for new and expanded divine powers, clerical domains, and other abilities for divinely-powered heroes.New rules that provide faith-driven advantages to characters beyond just the clerics of the gods, from the warrior-monks of Terak to the arcane hierophants of Tinel.More than 20 churches to meet the needs of fantasy games, serving gods of justice, war, magic, death, and more - and even churches who serve the entire pantheon, easily usable as the default clerical churches in your campaign.Holy orders, dogma, and prayers to bring religion into everyday life.A complete cosmology, with legendary roles for fantasy races, and well-known monsters.A treatment of evil gods that goes beyond dark lands and black helmets, to provide ways in which the forces of evil can infiltrate even good societies.Story hooks throughout: prophecies, lost artefacts, and unsolved mysteries buried in mythic lore.Advice for using churches and myths in this book, creating nonhuman religions, and dealing with alignment, dogma, and morality.The Book of the Righteous' gods and legends aren't tied to a single fantasy world, and have been designed to be plugged into your fantasy campaign. Use it as-is, or take the elements you need to fill in a character, place, or culture. Each god and religion has been designed in a modular fashion, so that you can customise them as much or as little as you like.OPEN THE BOOK OF THE RIGHTEOUS AND BRING THE GODS TO YOUR WORLD!
Source: The Book of the Righteous: A complete Pantheon for Fifth Edition
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1571 on: 04 October 2017, 19:45:04 »

Tal'Dorei Campaign Setting (Critical Role)

Critical Role has taken the roleplaying world by storm and now you can join the adventure! Until now, the wondrous an dangerous lands of Tal'Dorei have been the sole province of the show's adventuring company, Vox Machina. But now, you can explore these realms in a tome from the pen of Game Master Matthew Mercer himself! This beautifully illustrated setting book takes an in-depth look at the stomping grounds of Grog, Vex'ahlia, Keyleth, Percival, Scanlan, Pike, and Vax'ildan, and includes everything you need for 5th edition campaigning in Tal'Dorei. Within these pages you'll find:An overview of the history, peoples, religions, and influential organizations of the lands of Tal'dorei!A comprehensive gazetteer of Tal'Dorei's regions and settlements, complete with major characters and factions, and a wealth of adventure hooks!New hero archetypes, feats, wondrous items, and rules for use with 5th Edition, including the Vestiges of Divergance!New monsters and adversaries to test the mettle of your players, like the cinderslag elementals, cyclops stormcallers, and the fearsome ravagers!A huge 17" x 22" poster map of Tal'Dorei by cartographer extraordinaire Andy Law.Will you find one of the revered Vestiges of Divergence or perhaps discover part of the Chroma Conclave's legacy? Can you help the Ashari in their sacred charge to prevent the elemental vortices from overwhelming the world, or will you find yourself embroiled in the machinations of the Clasp? All this and more awaits you within the Tal'Dorei Campaign Setting!
Source: Tal'Dorei Campaign Setting (Critical Role)
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1572 on: 04 October 2017, 19:45:04 »

The Complete Trog

BIG, BAD, AND AWESOMEThey can call you a trog. Sure they can. Let 'em think it's a smear. Let them show you what they don't know. Let them ignore history, the great accomplishments orks and trolls have made in every field in the Sixth World, the homes and enclaves they've built out of nothing. There's enough talent in the trog population to punch, hack, rig, charm, or enchant that smug smile right off their face. You know what you are. They'll learn - fast, if they know what's good for them.The Complete Trog is the definitive guide for ork and troll characters in Shadowrun. With information on what it's like to be an ork or troll in dozens of spots across the globe, details on working in corps as a trog (including in ork- and troll-dominated corps) and the heroes and enemies of trog culture, the book helps players add flavour and depth to their characters and the world around them. On top of that, it has gear, qualities, and life modules compatible with both Shadowrun, Fifth Edition and Shadowrun: Anarchy. Plunge into the rich culture of trogs and watch them turn that slur on its head.
Source: The Complete Trog
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1573 on: 10 October 2017, 15:45:02 »

Deadlands: City o' Gloom/Skullchucker Arena Map

New for Good Intentions, this map has an arena for the Weird West's favourite sport, skullchucker, on one side, and a section of the City o' Gloom on the other!  The skullchucker arena map is sized for combat with one-inch grid lines. This map has a coating that is wet, dry, and permanent marker erasable. It measures 24" x 30".
Source: Deadlands: City o' Gloom/Skullchucker Arena Map
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1574 on: 10 October 2017, 15:45:02 »

Fifth Edition Fantasy #11: The Archmage's Lost Hideaway

A Level 7 Adventure.Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world's first fantasy RPG, and is ready to play in your home campaign!The archmage Deldrammon disappeared decades ago, and his tower has since crumbled to ruin. Yet whispered rumours persist about an extradimensional lair where he conducted his most dire experiemnts. Such a place could hold magical secrets and eldritch danger - if it exists. The sudden appearance of a fiendish creature near the ruins of the archmage's tower indicates that the rumours may be true. Dare the adventurers seek the archmage's lost hideaway?
Source: Fifth Edition Fantasy #11: The Archmage's Lost Hideaway
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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