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Author Topic: SG: New Roleplaying Games at Spirit Games  (Read 621928 times)
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Spirit Games
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« Reply #630 on: 05 August 2015, 19:45:03 »

2300AD Liberty: Fighting Crime in America's Off-World State

The colony of Ellis is the pride of the united States. America's newest state has grown into the largest and most important colony in the American Arm. Hard work, ingenuity and persistence turned a desert planet into a breadbasket.While the future seems nothing but bright for Ellis, the colony has serious problems. Crime is on the rise as the planet's population grows. Smuggling is as endemic on Ellis as any word in the American Arm. The supremiacist New America movement, thought dead since the post-Twilight Era recovery, has found fertile soil in which to spread its message of isolationism and intolerance.Liberty: Fighting Crime in America's Off-World State is a sourcebook and two adventures for 2300AD. It outlines the culture and politics of Ellis's state capital, Liberty, and several of its prominent citizens. The first adventure, Profit Without Honour, places the player characters in the roles of federal agents investigating a major drug trafficking ring. In the second adventure, Desert and Reward, the player characters hunt for a hidden compound full of New America fanatics.The Traveller Core Rulebook is required to play 2300~AD.
Source: 2300AD Liberty: Fighting Crime in America's Off-World State
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #631 on: 05 August 2015, 19:45:03 »

Mindjammer: Hearts and Minds

HEARTS AND MINDS - ACTION PACKED MINDJAMMER ADVENTURE!"One hundred years ago no one had even heard of aliens. Then the sightings began - uncanny light by the Snow-Layer, anomalies on our radar, strange reports from lone farmers or the pithecines in the backwoods. Some people thought it was the brave explorers of legend, returned from fabled Homeworld to help us in our hour of need; others thought it was the precursor to an invasion by an alien race, with designs on the fertile lands of our cratered home."Twenty years ago they announced themselves - and it was both. The Homeworlders had come, in force, and were nothing like our myths foretold. Heedless of our ways, they swept in like a whirlwind, and it seemed there was nothing we could do to stop them."They called themselves The Commonality..."The world of Olkennedy is on the brink of civil war. Deadly factions with nefarious agendas conspire for power in a society reeling form culture shock, and your characters are the only thing holding back a bloody conflict which will tear the planet apart!Hearts and Minds includes:A whole rediscovered world - maps, biosphere, civilisation, and society.a thrilling multi-session scenario of conflict, investigation, and intrigue against the backdrop of developing civil war.Details of Commonality factions.An action-packed scenario for Mindjammer - The Roleplaying Game. The Mindjammer - The Roleplaying Game core book is required for play.
Source: Mindjammer: Hearts and Minds
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #632 on: 05 August 2015, 19:45:03 »

Accretion Disk: Ashen Stars

An Accretion Disk form around massive bodies in space. Gravity drags in random objects and debris, spinning them around and bringing them in closer and closer, faster and faster, hotter and hotter, until something explodes.It holds true for stars and black holes - and for politics and crime, too. And let's face it - you're the ones who are going to be standing in the path of that explosive release. Better get ready.Accretion Disk: Ashen Stars Expansion Book includes:Sample clues, special spend benefits, and added data on each Investigative ability. Learn how to use Kinetics to escape VR simulations, identify alien interference in pre-contact cultures, and trace viro-augmented criminals with endocrinological profiling.More options and tactics for general abilities, including species-specific ones. Master zero-g martial arts, detect weapons as they charge up, and acquire corporate sponsorship for your Laser team to boost your cash flow!Take your stations on board ship with options and tactics for each warpside and groundside role, then delve into player-drive Arcs and Drives. Guide your own destiny amid the guttering Ashen Stars.Explore new character options with six new playable races.Deckplans for every class of ship show you what it's like on board - and new ship options and bolt-ons open up tactics for shipboard adventures.When you hit dirtside, break out any of the dozens of new weapons, equipment items, cyberware or viroware - if you can afford the upkeep!Hot Contracts give a roster of jobs that only a Laser crew can handle. Pick your own challenge hot off the Bleed, and get to work!Finally, twelve new hostile aliens ensure that the Bleed stays dark and bloody...
Source: Accretion Disk: Ashen Stars
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #633 on: 05 August 2015, 19:45:03 »

Larger than Life

The Giants are Coming!Rocks will shatter, trees will ignite, bones will break!Since the beginning of the RPG hobby, giants have been monsters to reckon with. Even the weakest giant towers over its foes and wreaks havoc with sheer physical strength. Give it armour, magic items, and the power of frost, fire, or lightning and your players have real problems.Larger the Life gives GMs everything they need to bring these terrifying titans to their table. This 76-page book by RPG Superstar Mike Welham offers Thursir, Hill, Frost, Stone, Fire, Cloud, and Storm Giant NPCs - plus new spells, feats and gear to strike terror into the hearts of puny adventurers.
Source: Larger than Life
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #634 on: 06 August 2015, 14:45:02 »

Star Wars: Force and Destiny GM Kit

The essential GMs reference to Star Wars: Force and Destiny.On an isolated world in the heart of the galaxy, the Empire guards a secret legacy of the vanquished Jedi. But fate gives an unlikely group of adventurers a chance to defy Imperial forces and reveal their birthright as champions of the Force...Take your Star Wars: Force and Destiny campaign to the next level with the Force and Destiny Game Master's Kit. Complete construction rules provide players with a chance to build their very own lightsabers, using crystals they harvest during this kit's brand new adventure. In addition, brand new rules and advice for Game Masters concerning Knight-level play lets GMs challenge players with adventures worthy of aspiring Jedi, and a deluxe Game Master's screen places the most commonly-referenced rules close at hand.This product includes a 32 page book and a 4-panel Game Master's screen. A copy of the Force and Destiny Roleplaying Game core rulebook is required to use this supplement.
Source: Star Wars: Force and Destiny GM Kit
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #635 on: 06 August 2015, 14:45:02 »

Star Wars: Force and Destiny Core Rulebook

A long time ago in a galaxy far, far away...Darkness engulfs the galaxy. Under the rule of the Dark Lords of the Sith, the Empire controls countless star systems through fear and oppression. With the Jedi destroyed, seekers and sentinels, wardens and warriors, pathfinders and peacekeepers must learn to use the Force and restore peace and justice to the galaxy.Learn the ways of the Force and embark on your own adventures in the Star Wars galaxy with the Star Wars: Force and Destiny Roleplaying Game. This complete tabletop roleplaying game dives into the struggle between the light and dark side of the Force in a time of galactic civil war. Craft a lightsaber, free the oppressed and downtrodden, and duel dreaded agents of the Sith in the conflict to bring balance to the Force.This core rulebook includes:A dynamic dice mechanic that goes beyond success and failure to enhance narrative gameplay.Full rules for playing six careers, eighteen specializations, and eight species, enabling flexible character creation and development.Morality rules to invest player characters in the story of Force and DestinyStarship combat, customizable equipment, Force powers, dangerous adversaries, and much, much more!
Source: Star Wars: Force and Destiny Core Rulebook
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #636 on: 08 August 2015, 19:45:02 »

Black Crusade RPG Collector's Edition

The magnificent Black Crusade Collector's Edition is an artefact of rare and perfect beauty, its very existence an affront to the puritanical ideals of the so-called Imperium of Man. Although ownership of such a heretical object means a life of exile and hardship, the rewards far outweigh the costs. This symbol of your devotion to Chaos is a possession well worth selling your soul for.The instant you see the stunningly detailed design of its breathtaking resin case, you will appreciate it as a work of undeniable craftsmanship. This remarkable outer case displays a stylized Star of Chaos, its eight points dripping with the blood of the unworthy as a horrific daemon emerges from its center. Inside, the special edition Black Crusade Core Rulebook is bound in crimson leather, with copper-gilded edges adorning its high-quality, acid-free pages.But in addition to its impossible beauty, the Black Crusade Collector's Edition offers a wealth of forbidden knowledge; it contains sixteen pages of exclusive bonus content, featuring pre-generated characters with unique backstories, statistics, and art. Use these memorable heretics as inspiration for your own characters, or as powerful NPCs in your dark campaigns!
Source: Black Crusade RPG Collector's Edition
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #637 on: 11 August 2015, 16:45:04 »

Cypher System Rulebook

Victorian Horror? High Fantasy? Espionage? Galaxy-spanning Space opera? The Cypher System Rulebook adapts the Cypher system - the critically acclaimed, award-winning rules set that drives Numenera and The Strange - to an unlimited range of campaigns and genres, giving you the complete rules and hundreds of character options, creatures, cyphers, and other resources. It's everything you need to play virtually any game using the Cypher system!Take the Cypher System to the limits of your imagination with this hefty rulebook that extends the system to fantasy, science fiction, horror, and modern superhero settings - or any setting you can imagine. This book includes:Complete game rulesGenre-specific rules for fantasy games, modern games, science fiction games, horror games, and superhero gamesRules for vehicle combat, crafting, character insights, and more
Source: Cypher System Rulebook
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #638 on: 11 August 2015, 16:45:04 »

Bloody Business

Wounded FuryA scared megacorporation does not run and hide in the shadows. Instead it lashes out, swiping with sharp claws, not caring who is hit by the blows. Many of the megacorps are currently reeling, hit by multiple harsh wallops. NeoNET and Evo are dealing with the fallout of the CFD virus, Ares has powerful forces eating it away from inside, Horizon backed the losing side of the Aztlan-Amazonia war, and the Japanacorps are rearing back to take on the world - and each other. When the corps get aggressive, shadowrunners get called, and blood gets shed.Bloody Business is a campaign book giving players the chance to earn piles of money from the megacorps as they reel through troubles and crises. It'll take a lot of good shadowrunning moves to earn that cash - and even better moves to survive long enough to collect it. With short adventure outlines that can be played independently or linked into a longer campaign, and NPC stats to suit a wide variety of situations, Bloody Business plunges Shadowrun teams in the middle of corporate chaos.Bloody Business is for use with Shadowrun, Fifth Edition.
Source: Bloody Business
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #639 on: 15 August 2015, 02:45:03 »

Unleashed RPG Skorne Empire

Far to the east of the Iron Kingdoms lies the treacherous lanf where the enduring Skorne have built their empire. Iron Kingdoms Unleashed: Skorne Empire explores the scorching expanse of eastern Immoren, where survival means embracing the brutality and lethality of the punishing environment. Assume the warrior code of hoksune and adventure through eastern Immoren as a Skorne, mastering the powers of pain and deat5h ro thrive in a land as dangerous as its denizens!Journey far beyond the boundaries of the Iron Kingdoms with this essential full-colour guide to the Skorne Empire, eastern Immoren, and its inhabitants.Explore Halaak, Malphas, and the other major cities of the empire.Experience life as a skorne with over a dozen new careers, new gear and weapons, and new adventuring companies. Create your character with the new cast system, granting unique benefits that represent your place in skorns society.Battle all new beasts native to the unforgiving wilds of the east, such as subterranean razor worms, hulking Cyclops and the monstrous desert hydra.Wield the power of the empire's warbeasts and new spells unique to Extollers, Mortitheurges, and Skorne Warlocks.
Source: Unleashed RPG Skorne Empire
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #640 on: 18 August 2015, 21:45:03 »

Unleashed Roleplaying Game Core Rules Limited Edition

Welcome to the savage side of the Iron Kingdoms! Iron Kingdoms Unleashed explores the untamed lands of western Immoren, where even the heroes are monsters. To survive, you'll need a bad attitude and a big appetite. Bash, slice, and chomp your way through your foes, then use their broken bodies as a power-packed snack to fuel your rampages or as ingredients for your primal magic. Monsters may be bad, but being a monster is good.Let your bestial nature loose with this essential full-color guide to the wild side of the Iron Kingdoms, enabling you to:Experience the primal nature of the more uncivilized parts of the Iron Kingdoms through a robust, visceral rules system that is also fully compatible with the award-winning Iron Kingdoms Full Metal Fantasy rules.Become a savage hero and evolve into a legend with iconic careers including bone grinders, bloodweavers, monster hunters, warlocks, and more.Tap into your inner beast as one of eight playable races, each with their own strengths and attributes: bog trog, farrow, gatorman, human, Nyss, pyg, Tharn, and trollkin.Control powerful warbeasts, craft magical talismans from the bodies of your fallen foes, and fight to survive in unforgiving environments.Immerse yourself in life in the wilderness and the savage history of western Immoren.Become a hero. Eat what you kill.
Source: Unleashed Roleplaying Game Core Rules Limited Edition
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #641 on: 19 August 2015, 17:45:05 »

Maelstrom Classic Fantasy Deluxe Toolkit

The Maelstrom Roleplaying Game is a cult classic. Originally published in the 1980's, but revived for the modern era, this ruleset is incredibly versatile.This book brings a whole new direction to your Maelstrom games. Get your Warriors, Thief, Wizard and Cleric together and enter dark and dangerous dungeons. Track through ancient forests as elven Heroes or through vast caverns as stout dwarves.This toolkit for the Maelstrom RPG provides character creation rules, new Magic rules, equipment and a whole menagerie of monsters.Requires the Maelstrom RPG core book
Source: Maelstrom Classic Fantasy Deluxe Toolkit
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #642 on: 19 August 2015, 17:45:05 »

Maelstrom Companion

25 Years after the publication of the classic Maelstrom role-playing game comes this, the first authorised Companion!New character livingsNew and clarified rulesCampaign ideasExpanded magicThe Tudor ChurchA comprehensive price listA detailed town settingThis packed book provides everything you need to expand and enhance your Maelstrom campaigns.At last, this classic game gets the support it so richly deserves.
Source: Maelstrom Companion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #643 on: 19 August 2015, 17:45:05 »

Beggars Companion

Welcome to life on the streets, Maelstrom style. A guide to playing the lowest of the low in the classic role-laying game, this fascinating volume gives you all you need to know:Beggars in Tudor societyOver 20 new Beggar LivingsBeggars CantLife on the StreetSample BeggarsA full length adventureNew HerbsThis book is ideal for any Maelstrom player or referee to provide new ideas, settings and character for your game.
Source: Beggars Companion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #644 on: 19 August 2015, 17:45:05 »

Maelstrom RPG

Enter the world of Maelstrom - the classic role-playing game!Imagine a band of Tudor travellers on the long road from St Albans to London - a dangerous journey in troubled times. Which will YOU be?An alchemist - skilled in the dark arts of MagickA rogue - on the run from justiceA noble lady - on her way to stir up intrigue at the King's courtA spy - disguised as a herbalist, carrying vital messages to the KingOr any one of a host of different characters...You choose the characters, YOU decide the missions and YOU have the adventures in the turbulent world of Europe in the sixteenth century - either as a player or as the referee.Complete with Beginner's and Advanced Rules, Referee's Notes, maps, charts and a solo adventure to get you started, Maelstrom is a great game for two or more players.
Source: Maelstrom RPG
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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