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Author Topic: SG: New Roleplaying Games at Spirit Games  (Read 620624 times)
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« Reply #540 on: 20 May 2015, 15:45:02 »

OVA: The Anime Role Playing Game

The Game of Anime Adventure!OVA: The Anime Role Playing Game lets you and your friends become your favourite characters from the diverse worlds of Japanese animation. All you need are pencils, paper, dice, and your imagination!Save the princess (or prince!) from a fire-breathing dragon, tackle invading squadrons of giant robots, or find true love amid campus hijinks. It's all up to you.Create Your Perfect CharacterWith OVA, there's no need to worry about rows of numbers and statistics. Creating characters takes just minutes - it's as simple as describing them!Entertaining and Lavishly IllustratedDetailed examples and over 65 illustrations featuring OVA's colourful,recurring characters are presented throughout the book.Easy Yet VersatileThe rules are only as complicated as you want them to be. Whether you keep it simple of fine-tune every detail, OVA is perfect for gamers old and new.
Source: OVA: The Anime Role Playing Game
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #541 on: 20 May 2015, 15:45:03 »

Land of Ice and Stone

Deep in our distant past is a culture long forgotten, a culture so remote that all we have to remember it are dry bones, cave paintings and stone tools. However, this is a culture from whence we all sprang.Play a traveller on a great journey, a wise woman leading her clan, or a bold hunter full of fear at his first mammoth kill.Using the popular Legend RPG rules, Land of Ice and Stone provides a set of rules, races, cultural backgrounds, professions allowing you to play in the oldest of our cultures - the Old Stone Age.So, come and face the fierce mammoths, the cave lions, the strange red men and the most dangerous foe of all - the Icy Cold.
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #542 on: 20 May 2015, 15:45:03 »

Dresden Files RPG Volume 3: The Paranet Papers

Stand Together against the darkness...In Jim Butcher's best selling Dresden Files books, the forces of good bond together into an organization called the Paranet in a desperate attempt to turn the tides of their equally desperate war against big baddies like the Fomor and the Denarians. Now you can bring the Paranet to your Dresden Files RPG game with the Paranet Papers supplement.Travel to exotic locations like Las Vegas and South America to fight evil. Team up with characters from Turn Coat and Changes to fight evil. Join up with other Paranetters to... well, you get the picture.The Dresden Files RPG Volume 3: Paranet Papers includes the following material:Updated information through the Dresden Files novels Changes, with hint of Ghost Story.Detailed information on four key Dresdenverse times and places: Las Vegas, the Russian Revolution, the Neverglades, and Las Tierras Rojas/the Red Lands.Detailed rules and setting information for navigating the spirit world known as the Neverever.Updated magical systems, including new material on soulfire, sponsorship, and thaumaturgy.New and updated creatures to populate your game, including demons, archangels, creatures of the Neverever, and scions.Character updates and new characters introduced to the Dresdenverse.The Paranet Papers. Because playing a wizard wasn't dangerous enough already.
Source: Dresden Files RPG Volume 3: The Paranet Papers
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #543 on: 20 May 2015, 19:45:04 »

Pathfinder Flip-Mat: Warship

24" x 30" Mat 1" squares on each side.Wet, Dry & Permanent Markers erase from the mat.Batten the Hatches!Whether your party's sailing into a stormy naval battle or sneaking onto a pirate ship in search of swashbuckler booty, no Game Master wants to spend time drawing every captain's cabin and coil of rope. Fortunately, with Paizo's latest Pathfinder Flip-Mat, you don't have to! This line of gaming maps provides ready-to-use and detailed fantasy set pieces for the busy Game Master. Full of beautiful details ranging from mounted crossbow to wooden deck inlays, this double-sided map makes the perfect setting for any foray into the ocean's battlefields!Don't wast your time sketching when you could be playing. With Pathfinder Flip-Mat: Warship, you'll be ready next time your party's ready to engage in nautical warfare!
Source: Pathfinder Flip-Mat: Warship
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #544 on: 27 May 2015, 20:45:02 »

Pathfinder Player Companion: Cohorts and Companions


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #545 on: 27 May 2015, 20:45:03 »

Pathfinder Campaign Setting: Andoran, Birthplace of Freedom


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #546 on: 27 May 2015, 20:45:03 »

Adventure Path 93: Giantslayer - Forge of the Giant God


Source: Adventure Path 93: Giantslayer - Forge of the Giant God
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #547 on: 27 May 2015, 20:45:03 »

Deus Vult: Rouen


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #548 on: 27 May 2015, 20:45:03 »

Imperial Histories 2


Source: Imperial Histories 2
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #549 on: 27 May 2015, 20:45:03 »

Legend of the Five Rings RPG 4th Edition

Blood. Honour. Steel.Welcome to the 4th Edition of the epic Role-Playing Game Legend of the Five Rings. Join us for the ultimate adventure of fantasy samurai, locked in perpetual battles of honour and glory within the bonds of the Code of Bushido.The Emerald Empire of Rokugan demands much of its samurai: service to one's lord, service to one's Clan, and service to one's Emperor. Bushido's staunch and unyielding code of conduct binds samurai to duty, strengthening their character and defining their choices. While some samurai serve the greater good, others use the strictures of Bushido to manipulate the lower ranks and advance their own power. Will you follow honour or reject it? The choice is yours.Eight Great Clans form the heart of Rokugan's culture. Each is defined by its own principles, values, and agendas. Each sees the Code of Bushido in its own way. Each seeks to serve the Emperor with its own unique talents. Take up the soul of your ancestors - the samurai's daisho - and fight for the glory and honour of your family and Clan. Now is the time for heroes, in a world where Honour is a force more powerful than Steel.The Fourth Edition of L5R is the ultimate edition of the award-winning role-playing game. Inside this tome you will find:A game unlike any you've played elsewhere. Honour and service are valued more than magic swords taken from wandering ogres. Prepare for the glorious life of the samurai.A unique, comprehensive character sheet. Legend of the Five Rings rules have never been more easy to learn and to play. No more need to flip through pages of rules while fighting your enemies.A toolbox approach to role-playing in Rokugan. Fourth Edition encourages gamemasters of Legend of the Five Rings to customize their game, adding or removing from their campaigns as they see fit.A broad history of the Emerald Empire and the beliefs of all the Great Clans, with play options not only for the major clans but also for outlying groups such as Imperials, Minor Clans, and the infamous Spider Clan.Draw your blade and join the fight for Rokugan.
Source: Legend of the Five Rings RPG 4th Edition
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #550 on: 02 June 2015, 16:45:03 »

Pathfinder Player Companion: Cohorts and Companions

It's Good To Know When Someone Has Your Back!Prepare for your adventures to get twice as exciting with Pathfinder Player Companion: Cohorts and Companions! Double the daring and fun with all-new rules for turning your adventurer into part of a dynamic duo. Whether you're growing a towering treant to serve as your monstorus cohort or organizing a grand heist with your fellow thieves, Cohorts and Companions gives you the rules you need! New options allow you to make the most of your allies, or even make your allies from scratech! From binding outsiders to winning over artist patrons, this volume has cohorts ideal for any character concept.Inside this book, you'll find:Character options to help class abilities benefit from a cohort's assistance, from bardic harmonies to ally-oriented rogue talents.Multiple new ways to gain and use cohorts including using magical beasts to serve as animal companions, conscripting teams of low-level recruits, and using magic items as cohorts.New archetypes that allow characters to focus on their cohorts, such as the esquire for cavaliers, construct rider for alchemists, and instructor for wizards.Tables arranged by theme listing dozens of new monster cohorts of many different creature types, along withtheir aeffective cohort levels.New campaign-focused rules allowing you to secretly recruit teams of criminals during downtime, win the love of enthusiasts of the arts, and arrange for contingency services!This Pathfinder Player Companion is intended for use with the Pathfinder Roleplayihg Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Source: Pathfinder Player Companion: Cohorts and Companions
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #551 on: 02 June 2015, 16:45:03 »

Pathfinder Campaign Setting: Andoran, Birthplace of Freedom

By the People, for the PeopleWedged between the crumbling empire of Taldor and the devil-worshippers of Cheliax, the self-made nation of Andoran shines proudly on the coast of the Inner Sea. Ruled by a Supreme Elect chosen by the people, Andoran is surrounded by aristocratic enemies who believe the republic is an experiment doomed to failure, but who also fear its growing power. Within its own borders, Andoran must face the threat of the greedy Lumber Consortium, warbands of hobgobins, tribes of werwolves, and increasingly violent creatures of the wilds who are enraged at seeing their forests destroyed for profit.Whether your players are noble supporters of freedom, agents of older empires, or opportunists seeking to carve out their own places in a young nation, this book has everything you need to run a campaign in the tumultuous land of Andoran, including:In-depth gazetteers of Andoran's settlements, from the seaport capital of Almas to the Lumber Consortium-controlled city of Oregent, and all the minor settlements clinging to existence on the dangerous wilderness frontiers.Details on the organization of the Eagle Knights, including the Golden Legion, Steel Falcons, Twilight Talons, and Gray Corsairs.Secrets of groups with no loyalty to the gevernment of Andoran, including the thuggish Lumber Consortium and the deposed nobles of the Seven Houses.Numerous adventure sites ripe for exploration, including the fey-ruled Candlestone Caverns and the ancient burial mounds of the Nogortha Necropolis, plus a detailed regional map that allows heroes to navigate the untamed lands between civilized settlements.New monsters, NPCs, random encounter tables, a full write-up of the nation's patron agathion and more.Pathfinder Campaign Setting: Andoran, Birthplace of Freedom is intended for use with the Pathfinder campaign setting, but can be easily adapted to any fantasy world.
Source: Pathfinder Campaign Setting: Andoran, Birthplace of Freedom
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #552 on: 02 June 2015, 16:45:03 »

Adventure Path 93: Giantslayer - Forge of the Giant God

Valley of the GiantsIn search of powerful weapons to wield against the Storm Tyrant, the adventurers follow a map found in the lair of the hill giant Grenseldek, which leads them to the tomb of legendary giantslayer Nargrym Steelhand. Armed with these weapons of legend, the adventurers then head into the treacherous Mindspin Mountains in search of the valley where the Storm Tyrant is recruiting giants for his army. The heroes must sneak past the legions of giants inhabiting the winding valley before making their way to the horde's headquarters - an ancient temple dedicated to the giant god Minderhal. Once there, they must awaken a mighty artifact and disband the mustering army before the giants can be unleashed on the world!This volume of Pathfinder Adventure Path continues the Giantslayer Adventure Path and includes:"Forge of the Giant God." a Pathfinder adventure for 7th-level characters, by Tim Hitchcock.A gazetteer of the Mindspin Mountains, one of Avistan's largest mountain ranges, by Mark Moreland.A close look at the faith of the giant god Minderhal, by Sean K Reynolds.A tale of escape and trickery inthe Pathfinder's Journal, by Greg A. Vaughan.Four new monsters, by Benjamin Bruck, Tim Hitchcock, and Sean K Reynolds.
Source: Adventure Path 93: Giantslayer - Forge of the Giant God
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #553 on: 02 June 2015, 16:45:03 »

Deus Vult: Rouen

Rouen is one of the great cities of medieval France. Situated on the banks of the River Seine - a vital trade route for both European and Scandinavian countries - it is a capital of Normandy. Its population comprises some 25,000 souls, making it one of the largest cities in north-western Europe; and on market days this number swells dramatically. For visitors unaccustomed to the noise, smells and vivacity of metropolitan life, Rouen is an awesome and even terrifying sight.Of course hidden amongst the swirl of city life, Rouen conceals a number of dark secrets. There are things lurking unseen amongst the innocent citizenry; things that can change their shape or glamour those around them so they may pass for human, occultists that seek to increase their knowledge and swell their ranks. These beings have agendas of their own and, if not stopped, will seek to control and guide this proud city towards their own, nefarious ends.This sourcebook will take you through the streets of 12th Century Rouen, to the darkest areas of the city where there are few friends for guardian Priests and far too many enemies.Requires the Legend Core Rulebook.
Source: Deus Vult: Rouen
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #554 on: 02 June 2015, 16:45:03 »

Imperial Histories 2

"We tell the tale of heroes to remind ourselves that we also can be great."- Tao of SinseiHoused within the Roma Libraries, the Temple to Tengen, sit the Imperial Histories. Compiled over a thousand years by adept historians, studied by scholars throughout the lands of the Jade Sun, and containing the wisdom of generations, these documents are a testament to the favour of heaven. Their pages will tell the story of an Empire that is destined for greatness.But as the candle-light's flickering flame illuminates the history of an empire, it casts obscuring shadows as well. Dark times that were judged better left forgotten, buried deep, hidden... or ommitted entirely. And the trenches of time sometimes diverge in places, like the refelctions of a scrying bowl ripple and change, becoming something else entirely. Yet every era, even those that were darkest, had its heroes. Even in those distorted images of an Empire that never came to be, honour has always been stronger than steel.Thirteen new eras in great detail, including The Reign of the Shining Prince. The era of the Four Winds, and the Age of Exploration.Also including bold new alternative settings like the Togashi Dynasty, The Shadowed Throne, amd the Empire of the Emerald Stars.In-depth looks at the Clans and Characters of each era, and great ideas and inspiration for your own campaigns.All new schools, spells, ancestors, techniques, and more, some thought lost to the ages.
Source: Imperial Histories 2
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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