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Author Topic: SG: New Roleplaying Games at Spirit Games  (Read 608094 times)
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Spirit Games
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« Reply #1530 on: 22 August 2017, 03:45:04 »

Adventure Path 01: Dead Suns (1 of 6) - Incident at Absalom Station

A Ship Without A CrewWhen a brutal gang war breaks out on a docking bay in Absalom Station, the player characters are recruited by the Starfinder Society to investigate the unexpected bloodshed. Delving into the station's seedy Spike neighbourhoods, the heroes confront the gangs and discover that both were paid to start the riot and that the true conflict is between two rival mining companies battling over a new arrival in orbit around the station: a mysteriously deserted ship and the strange asteroid it recovered from the Drift. To head off further violence, the heroes are asked to investigate the ship and discover what happened to its crew, as well as the nature of the asteroid it tows. But what the players find there will set in motion events that could threaten the entirety of the Pact Worlds and change the face of the galaxy forever...This volume of Starfinder Adventure Path launches the Dead Suns Adventure Path and includes:"Incident at Absalom Station," a Starfinder adventure for 1st-level characters, by Robert G McCrear.A gazetteer of Absalom Station, by James L SutterMagical relics inspired by the lost planet Golarion by Owen KC StephensAn archive of new alien creatures, by Jason Keeley and Robert G McCearyStatistics and deck plans for a new starship designed just for the player characters. Plus details on a new plane in the Codex of Worlds, by Robert G McCreary
Source: Adventure Path 01: Dead Suns (1 of 6) - Incident at Absalom Station
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1531 on: 22 August 2017, 03:45:04 »

Starfinder Combat Pad

On Track for AdventureNever miss a turn with the Starfinder Combat Pad initiative tracker. Usable with any roleplaying game, this wet and dry erase board includes magnets that stick right to it! List the names of heroes and foes on the magnets using a wet or dry erase marker, then place then in initiative order. When the order changes, simply slide the magnets to their place Take the uncertainty out of battle with the Starfinder Combat Pad.Includes:1 double-sided magnetic wet and dry erase board, with two different sides designed specifically for tactical combat and starship combat!sheets of magnets, each with:13 light blue player character magnets13 orange enemy magnets9 dark blue nonplayer character magnets2 round arrows2 turn arrows2 next round magnets
Source: Starfinder Combat Pad
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1532 on: 22 August 2017, 03:45:04 »

Starfinder Player Character Folio

Record Your GloryFully detail your heroes and document their exploits with the Starfinder Player Character Folio! This deluxe, innovative character record provides space for absolutely everything you need to know about your Starfiinder hero. This sturdy folio's 16 character-defining pages include:Expanded space for your heroes attacks, defences, feats, and class features.A section for detailing your starship's statistics and capabilities,Quick reference chart for everything from combat to character advancement.Tons of space to track gear.Room to chronicle your character's achievements, goals, and historyFolder-flaps to hold handouts and other documents.
Source: Starfinder Player Character Folio
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1533 on: 22 August 2017, 18:45:02 »

Jade Colossus: Ruins of the Prior Worlds

Explore a mysterious ruin of the prior worlds - or build ancient sites for your campaign!Mysterious, powerful, and usually dangerous the vast ruins of the prior worlds contains secrets and marvels beyond imagining. Explore one such gigantic ruin - the Jade Colossus - in detail. Or create your own, using the Numenera Ruin Mapping Engine to build ancient sites large or small, with all the wonder and weirdness you expect in the Ninth World setting.This book includes:The Jade Colossus, a massive prior-world site that emerged recently from the earth. Brave the Yovok Hive, navigate Wranna's Way, or seek the Canticle at the heart of the Red Labyrinth.Bollarad, a prosperous but isolated city partially uprooted by the Colossus. Explore the Mirror Fortresses, trade at the ceaseless Market, or seek information at the Church of the Whisper.The Numenera Ruin Mapping Engine, a robust system for generating maps and content for prior-world sites. Expand the uncharted areas in published adventures, make the Jade Colossus even bigger, or create entirely new prior-world ruins for your campaign, with all the mystery and weirdness of the Ninth World baked right in!New character options, including new foci and organisations, and new creatures to encounter.Great advice for building new campaigns that make the most of the weird Ninth World setting, as well as for integrating the sites in this book into your ongoing campaign.
Source: Jade Colossus: Ruins of the Prior Worlds
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1534 on: 22 August 2017, 18:45:02 »

5th Edition Adventure: Beneath the Despairing Stone A7

Unklar, the Horned god, bound one of the eldritch Oonmakling to him and set it in a dungeon beneath the stones of despair. A temple was built over the stones and guardians set to watch it. But that was long ago. Unklar himself now lays in the Void and the dungeon, like so many of his creations, lies in ruins. But the ancient powers remain, waiting for the willing hand.Own it! It is your for the taking!A mid-to-high-level adventure for a party of 3-6 characters. Play as stand-alone or part of a larger series.
Source: 5th Edition Adventure: Beneath the Despairing Stone A7
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1535 on: 22 August 2017, 23:45:02 »

Jade Colossus: Ruins of the Prior Worlds

Release Date Wednesday 23rd August.Explore a mysterious ruin of the prior worlds - or build ancient sites for your campaign!Mysterious, powerful, and usually dangerous the vast ruins of the prior worlds contains secrets and marvels beyond imagining. Explore one such gigantic ruin - the Jade Colossus - in detail. Or create your own, using the Numenera Ruin Mapping Engine to build ancient sites large or small, with all the wonder and weirdness you expect in the Ninth World setting.This book includes:The Jade Colossus, a massive prior-world site that emerged recently from the earth. Brave the Yovok Hive, navigate Wranna's Way, or seek the Canticle at the heart of the Red Labyrinth.Bollarad, a prosperous but isolated city partially uprooted by the Colossus. Explore the Mirror Fortresses, trade at the ceaseless Market, or seek information at the Church of the Whisper.The Numenera Ruin Mapping Engine, a robust system for generating maps and content for prior-world sites. Expand the uncharted areas in published adventures, make the Jade Colossus even bigger, or create entirely new prior-world ruins for your campaign, with all the mystery and weirdness of the Ninth World baked right in!New character options, including new foci and organisations, and new creatures to encounter.Great advice for building new campaigns that make the most of the weird Ninth World setting, as well as for integrating the sites in this book into your ongoing campaign.
Source: Jade Colossus: Ruins of the Prior Worlds
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1536 on: 31 August 2017, 16:45:02 »

Dungeons and Dragons Fantasy Miniatures Icons of the Realms: Tomb of Innihilation Standard Booster

Release Date Friday 1st September
Source: Dungeons and Dragons Fantasy Miniatures Icons of the Realms: Tomb of Innihilation Standard Booster
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1537 on: 31 August 2017, 16:45:02 »

Lost in the Lights

Viva Las Vegas!Angelique Adams was a runaway coming home from Las Vegas. Only she never made it and her last text message said she had been trying to escape some "cult wackos"!Tracking down the aspiring singer will take you on a journey into the seamy, steamy high-risk and surreal Sin City of today where what happens in Vegas, stays in Vegas...Lost in the Lights presents a full description and history of the Keepers of the Primal Song, and 'Invisible Sun', a full-length investigative scenario and thoroughly researched background for call of Cthulhu ...Right Now!Plus add-on plot seeds, suggested viewing & listening, and conversion notes for the Delta Green setting. And Elvises. Lots and lots of Elvises.Prepare to have your soul set on fire... figuratively and literally.Casino security, cinematic capers, tech-savvy villains, underground night clubs, faded pop stars and celebrity cameos (real and not-so-real) all add up to a long, strange trip... Beyond.Lost in the Lights is the first volume of 'Neue Unaussprechliche Kulte', a series detailing modern day cults that are ready to run for any Keeper of Arcane Lore.Viva la Shabbith, baby!
Source: Lost in the Lights
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1538 on: 31 August 2017, 21:45:05 »

Dungeons and Dragons Fantasy Miniatures Icons of the Realms: Tomb of Innihilation Standard Booster

Release Date Friday 1st SeptemberCollect all 44 figures from Tomb of Annihilation. The seventh set of randomly sorted monsters and heroes in our exciting line of D&D Miniatures, Icons of the Realms.Extra-Planar Evil is trapping the souls of the dead with a "Death Curse." Manifesting within the Realms as a Terrible Plague. It is a slow, withering rot that takes hold of any soul who has been restored by divine intervention.Adventurers are sought out and sent to the jungle peninsula of Chult, where they must face all manner of dangers in order to find the lost city. Adventurers will need all the help they can get to get through the tomb and the dungeon's evil architect - The Lich Acererak.Is there anyone who can survive the tomb and defeat its evil architect?Contains 4 collectible pre-painted plastic figures.
Source: Dungeons and Dragons Fantasy Miniatures Icons of the Realms: Tomb of Innihilation Standard Booster
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1539 on: 05 September 2017, 17:45:03 »

The Burning Wheel Codex

The Burning Wheel Codex stands as the companion volume to the award-winning Burning Wheel Fantasy Roleplaying System. Beginners and veterans alike will see the game in a new light and find their campaigns enhanced by this fantastic new material.The tome offers insight into building settings and adventures for your Burning Wheel campaigns, helpful commentary on writing Beliefs and Instincts, a trove of magical artifacts, 12 new magical arts and five new sets of lifepaths: the Wizard Burner, Dark Elves, Roden, Trolls and Great Wolves. Truly a grimoire worthy of wizards and warriors everywhere.Presented in the same easy-to-read style as the Burning Wheel core rules, the Codex condenses, distils and refines the experience of ten years playing one the greatest fantasy roleplaying games ever published.
Source: The Burning Wheel Codex
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1540 on: 05 September 2017, 17:45:04 »

Fate Adversary Toolkit


Source: Fate Adversary Toolkit
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1541 on: 05 September 2017, 17:45:04 »

Spellbook Cards: Martial Powers and Races


Source: Spellbook Cards: Martial Powers and Races
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1542 on: 05 September 2017, 17:45:04 »

Owlbear Gamer Pouch


Source: Owlbear Gamer Pouch
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1543 on: 05 September 2017, 23:45:01 »

Fate Adversary Toolkit

Calling All Adversaries!Antagonists. Obstacles, Villains. Foils. Impediments. Call them what you will, but a great campaign needs opposition to create stirring conflict. The Fate Adversary Toolkit offers a variety of ideas, mechanics, and hacks to help you make the most out of every obstacle in your game. Explore what an adversary is in Fate terms, and always remember that everything is a character. Inhabit hostile worlds and situations that work against the players. Face down mooks and big bads built to provide high stakes drama and engage everyone at the table. Learn how to use high quality adversaries to drive your stories to completion.The Fate Adversary Toolkit is a Fate Core supplement. This Toolkit includes:A general approach that gives you the tools to create quality adversaries regardless of setting or genre.New categories of adversaries (enemies, obstacle,s and constraints), each with their own rules, functions, and samples.Ideas on how to use environments to create conflict and make the most of battlefield zonesA Rogue's Gallery full of sample adversaries separated by genre, with ideas on how to use the characters and settings provided to create plot.Fate Toolkits. All the tools to build your stage.
Source: Fate Adversary Toolkit
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1544 on: 05 September 2017, 23:45:01 »

Spellbook Cards: Martial Powers and Races

Contains 61 durable, laminated cards including 16 Battlemaster manoeuvres, 3 totem Barbarian abilities, 19 Monk techniques, and all the spell-like racial abilities for the Aasimar, Drow, Firbolg, Forest Gnome, Genasi, High Elf, Tiefling, and Triton races.
Source: Spellbook Cards: Martial Powers and Races
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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