Big Bang Burger Bar Welcome, Guest. Please login or register.

Login with username, password and session length
28 March 2024, 17:48:32 *
 
   Home   Help Latest Posts Calendar Links Login Register  
HHGG Quote:
We don`t stand a Whelk`s chance in a Supernova. - Ford Prefect
Pages: 1 ... 119 120 [121] 122 123 ... 176   Go Down
  Print  
Author Topic: SG: New Roleplaying Games at Spirit Games  (Read 608314 times)
0 Members and 17 Guests are viewing this topic.
Spirit Games
Burton Delvers
Deep One
***

Karma: 5
Offline Offline

BoardgameGeek: Spirit Games
Posts: 1203



WWW
« Reply #1800 on: 25 July 2018, 01:45:02 »

Fifth Edition Fantasy #13: Mystery Under the Monastery


Source: Fifth Edition Fantasy #13: Mystery Under the Monastery
Logged

Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
Burton Delvers
Deep One
***

Karma: 5
Offline Offline

BoardgameGeek: Spirit Games
Posts: 1203



WWW
« Reply #1801 on: 25 July 2018, 01:45:02 »

Fifth Edition Fantasy #12: The Forgotten Hive


Source: Fifth Edition Fantasy #12: The Forgotten Hive
Logged

Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
Burton Delvers
Deep One
***

Karma: 5
Offline Offline

BoardgameGeek: Spirit Games
Posts: 1203



WWW
« Reply #1802 on: 25 July 2018, 01:45:02 »

Dungeon Crawl Classics 97: The Queen of Elfland's Son


Source: Dungeon Crawl Classics 97: The Queen of Elfland's Son
Logged

Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
Burton Delvers
Deep One
***

Karma: 5
Offline Offline

BoardgameGeek: Spirit Games
Posts: 1203



WWW
« Reply #1803 on: 25 July 2018, 01:45:02 »

Monster of the Week 2nd Edition

A Monster Lurks in the Shadows...Most people don't believe in monsters, but you know the truth. They're real, and it's your task to bring them down. This revised edition of Monster of the Week brings that adventure to life.Monster of the Week is a standalone action-horror RPG for 3-5 people. Hunt high school beasties a la Buffy the Vampire Slayer, travel the country to bring down unnatural creatures like the Winchester brothers of Supernatural, or head up the government investigation like Mulder and Scully. This book contains everything you need to tackle Bigfoot, collar a chupacabra, and drive away demons.In this revised edition, you'll find:Character creation rules to bring your hunter to life and create a cohesive hunting team.Eight simple moves to investigate and deal with monsters.An easy-to-use system based on the popular Apocalypse World RPG.Thorough mystery-creation tools and two ready-to-play mysteries.New material including an introductory mystery; example monsters like Balkan vampires, ghouls, and spore trolls; and hunter types like the Crooked and the Spell-Slinger.Grab the fireplace poker and open your spell book.That monster's going down!
Source: Monster of the Week 2nd Edition
Logged

Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
Burton Delvers
Deep One
***

Karma: 5
Offline Offline

BoardgameGeek: Spirit Games
Posts: 1203



WWW
« Reply #1804 on: 31 July 2018, 03:45:03 »

Extremophilia

DO YOU WANT TO LIVE FOREVER?A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the only ones to pay it.Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It's something far older, far stranger, and far more dangerous. Can the agents find the source of this terrifying threat and stop it? Or will they become just another vector for and all-too-unnatural disease?Gather your players. Horror, suspense, intrigue, death, and strange wonders await.Delta Green: Extremophilia is a scenario for Delta Green: The Roleplaying Game. It is playable with Delta Green: Need to Know or Delta Green: Agent's Handbook, also available.
Source: Extremophilia
Logged

Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
Burton Delvers
Deep One
***

Karma: 5
Offline Offline

BoardgameGeek: Spirit Games
Posts: 1203



WWW
« Reply #1805 on: 31 July 2018, 03:45:03 »

Kali Ghati

WHEN FIREPOWER FAILS"Kali Ghati" is a scenario for DELTA GREEN, the roleplaying game of Lovecraftian horror and conspiracy. The players' Agents are soldiers, intelligence officers, federal agents, or civilian contractors among the US forces in Afghanistan. Thanks to the machinations of Delta Green - a secret government program that confronts unnatural threats at any cost - all have been in country longer than they ever planned. They expect to be sent home soon. But now, they have a mission. Again.A fellow Delta Green operative has gone missing from an Army base in a troubled province. It's up to the players' Agents to find him before the disappearance draws attention that Delta Green cannot afford."Kali Ghati" includes a complete scenario and six ready-to-play Agents. It is playable with the core rulebook for DELTA GREEN: THE ROLEPLAYING GAME, the player-facing rules in DELTA GREEN: AGENT'S HANDBOOK, or the quickstart rules in DELTA GREEN: NEED TO KNOW, all separately available.
Source: Kali Ghati
Logged

Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
Burton Delvers
Deep One
***

Karma: 5
Offline Offline

BoardgameGeek: Spirit Games
Posts: 1203



WWW
« Reply #1806 on: 31 July 2018, 03:45:03 »

The Fall of Delta Green

BURN AFTER READINGForty years ago, in 1928, the US government destroyed the small town of Innsmouth, Massachusetts.The Innsmouth Raid uncovered the Cthulhu cult, an unnatural threat to reality itself. Worse things lie hidden: Nazi sorcerers, Mi-Go brain harvesters, corpse-eating ghouls, nightmare dimensions, and a headless god offering apocalyptic rituals. Worst of all, under the MAJESTIC program, the federal government blindly strives to weaponise these toxic alien secrets.You are an agent of DELTA GREEN, a Top Secret classified black program, authorised but unacknowledged by the United States national security establishment.Your mission: Search out and destroy the unnatural at home and abroad. At all costs. At any cost.THE APOCALYPSE IS NOWMurder cults rise in the Middle East and in California.Riots against reality paralyse Paris. Russian spies undermine governments.American forces fight secret wars around the world, and pour fire and poison onto the jungles and villages of Vietnam.Space probes touch down on other worlds. People feel the light of invisible suns.In 1968, that's just the headlines.In the shadows, still fouler forces lurk. A sociopathic conspiracy offers the Earth to Nyarlathotep. The Mafia obeys inhuman commands. A Yellow Sign gleams in Cuba, and in San Francisco. Invisible torturers flow out of China. The world is going mad. The stars are coming right.The 1960s begin in sunny optimism and end in nighted disaster in the jungles of Indochina. After the summer of the 1950s, now comes the fall...The Fall of DELTA GREEN adapts the award-winning Delta Green: The Roleplaying Game to the award-winning GUMSHOE system. Although it is inter-operable with Trail of Cthulhu and Night's Black Agents, this corebook is all you need to play deadly one-shot adventures or a campaign spanning the years from hope to madness.
Source: The Fall of Delta Green
Logged

Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
Burton Delvers
Deep One
***

Karma: 5
Offline Offline

BoardgameGeek: Spirit Games
Posts: 1203



WWW
« Reply #1807 on: 31 July 2018, 03:45:03 »

Vampire: The Masquerade 5th Edition

Pre-orders welcomeModiphius have reminded us that customers pre-ordering from the shop get a free pdf of the new book - in fact they get two so that they can get a friend involved too.
Source: Vampire: The Masquerade 5th Edition
Logged

Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
Burton Delvers
Deep One
***

Karma: 5
Offline Offline

BoardgameGeek: Spirit Games
Posts: 1203



WWW
« Reply #1808 on: 31 July 2018, 15:45:01 »

Book of Demons


Source: Book of Demons
Logged

Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
Burton Delvers
Deep One
***

Karma: 5
Offline Offline

BoardgameGeek: Spirit Games
Posts: 1203



WWW
« Reply #1809 on: 31 July 2018, 20:45:02 »

Book of Demons

DEMONS!The Archmage banishes them.The Crusader Conquers them.The Great Gold Wyrm Defies them.The Diabolist Summons them.When the world cracks open and demons attack,What Will YOU Do?The Book of Demons takes an in-depth look at the Abyssal enemies of the 13th Age - the demonic hordes whose eternal struggle to shatter reality causes hellholes, dimensional breachers, and other, even weirder assaults on the world.FOR PLAYERS:The new demonologist class, with three paths that can be mixed together as an initiate or followed exclusively as a fanatic: the path of corruption, path of flame, and path of slaughter!FOR GAME MASTER:Six detailed hellholes and their denizens, plus advice on making your own.A new random demon abilities tableMonster stats for nine new demonsTrue and unbiased advice from the demons themselves on why player characters should be on their sideCitadels of the Crusader and the Diabolist
Source: Book of Demons
Logged

Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
Burton Delvers
Deep One
***

Karma: 5
Offline Offline

BoardgameGeek: Spirit Games
Posts: 1203



WWW
« Reply #1810 on: 31 July 2018, 20:45:02 »

Scum And Villainy RPG

Release date Thursday 2nd August. Pre-orders welcome.Unwise Deals.Blaster Fights.High Adventure Among the Stars.Welcome to the World of Scum and Villainy.Scum and Villainy is a Forged in the Dark game about a spaceship crew trying to make ends meet under the iron-fisted rule of the Galactic Hegemony.Work with the members of your crew to thrive despite powerful criminal syndicates, warring noble families, dangerous aliens, and strange mystics. Explore the ruins of lost civilizations for fun and profit. Can your motley crew hold it together long enough to strike it big and ensure your fame across the sector?Scum and Villainy is a stand-alone RPG based on the Forged in the Dark game engine. In this book, you'll find:A clear gameplay structure that puts the focus on the criminal undertakings of the crew. A session of play consists of a job followed by recovery, downtime projects, ad advancement.Ship "character sheets" that allow for XP spends, upgrades, and levelling up alongside your characters.Crew advancement opportunities to reflect the change from a ragtag group barely flying in the black to a reputed crew that has built a name across the sector.Forged in the Dark tools to help keep the focus on the action of the job rather than the extensive planning needed to make it happen.Character and ship types to help create a unique and interesting crew at light speed.May Your Ship Fly True,and May Your Blasters Never Jam.
Source: Scum And Villainy RPG
Logged

Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
Burton Delvers
Deep One
***

Karma: 5
Offline Offline

BoardgameGeek: Spirit Games
Posts: 1203



WWW
« Reply #1811 on: 02 August 2018, 14:45:01 »

Scum And Villainy RPG

Unwise Deals.Blaster Fights.High Adventure Among the Stars.Welcome to the World of Scum and Villainy.Scum and Villainy is a Forged in the Dark game about a spaceship crew trying to make ends meet under the iron-fisted rule of the Galactic Hegemony.Work with the members of your crew to thrive despite powerful criminal syndicates, warring noble families, dangerous aliens, and strange mystics. Explore the ruins of lost civilizations for fun and profit. Can your motley crew hold it together long enough to strike it big and ensure your fame across the sector?Scum and Villainy is a stand-alone RPG based on the Forged in the Dark game engine. In this book, you'll find:A clear gameplay structure that puts the focus on the criminal undertakings of the crew. A session of play consists of a job followed by recovery, downtime projects, ad advancement.Ship "character sheets" that allow for XP spends, upgrades, and levelling up alongside your characters.Crew advancement opportunities to reflect the change from a ragtag group barely flying in the black to a reputed crew that has built a name across the sector.Forged in the Dark tools to help keep the focus on the action of the job rather than the extensive planning needed to make it happen.Character and ship types to help create a unique and interesting crew at light speed.May Your Ship Fly True,and May Your Blasters Never Jam.
Source: Scum And Villainy RPG
Logged

Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
Burton Delvers
Deep One
***

Karma: 5
Offline Offline

BoardgameGeek: Spirit Games
Posts: 1203



WWW
« Reply #1812 on: 02 August 2018, 14:45:02 »

Pathfinder Playtest Rulebook Special Edition

JOIN THE EVOLUTIONThe evolution of the Pathfinder Roleplaying Game begins here! The rules in this book pave the way for next year's Pathfinder Second Edition, but we need your help to test and polish them for final release. The new rules make Pathfinder easier to play and learn while still providing the breadth of options that have made it one of the most popular tabletop roleplaying games of the last decade, allowing you to create the character you want to play and craft the stories you want to tell. Your feedback will help to evolve the game even further.This 432-page rulebook contains everything you need to create and advance your Pathfinder Playtest character from level 1 to 20, as well as hundreds of new and updated spells, magic items, feats, and Game Master rules necessary to run a complete Pathfinder Playtest campaign! Delve the deepest dungeons with a brand-new goblin alchemist hero, or convert your favourite existing characters to the new system! With gorgeous interior art from Pathfinder cover artist Wayne Reynolds and new rules concepts on nearly every page, the Pathfinder Playtest Rulebook is your gateway to the future of Pathfinder. Your next adventure is about to begin.This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in cloth bookmark. The perfect way to commemorate Pathfinder's new edition!
Source: Pathfinder Playtest Rulebook Special Edition
Logged

Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
Burton Delvers
Deep One
***

Karma: 5
Offline Offline

BoardgameGeek: Spirit Games
Posts: 1203



WWW
« Reply #1813 on: 02 August 2018, 14:45:02 »

Pathfinder Playtest Rulebook Hardback

JOIN THE EVOLUTIONThe evolution of the Pathfinder Roleplaying Game begins here! The rules in this book pave the way for next year's Pathfinder Second Edition, but we need your help to test and polish them for final release. The new rules make Pathfinder easier to play and learn while still providing the breadth of options that have made it one of the most popular tabletop roleplaying games of the last decade, allowing you to create the character you want to play and craft the stories you want to tell. Your feedback will help to evolve the game even further.This 432-page rulebook contains everything you need to create and advance your Pathfinder Playtest character from level 1 to 20, as well as hundreds of new and updated spells, magic items, feats, and Game Master rules necessary to run a complete Pathfinder Playtest campaign! Delve the deepest dungeons with a brand-new goblin alchemist hero, or convert your favourite existing characters to the new system! With gorgeous interior art from Pathfinder cover artist Wayne Reynolds and new rules concepts on nearly every page, the Pathfinder Playtest Rulebook is your gateway to the future of Pathfinder. Your next adventure is about to begin.
Source: Pathfinder Playtest Rulebook Hardback
Logged

Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
Burton Delvers
Deep One
***

Karma: 5
Offline Offline

BoardgameGeek: Spirit Games
Posts: 1203



WWW
« Reply #1814 on: 02 August 2018, 14:45:02 »

Pathfinder Playtest Rulebook Softback

JOIN THE EVOLUTIONThe evolution of the Pathfinder Roleplaying Game begins here! The rules in this book pave the way for next year's Pathfinder Second Edition, but we need your help to test and polish them for final release. The new rules make Pathfinder easier to play and learn while still providing the breadth of options that have made it one of the most popular tabletop roleplaying games of the last decade, allowing you to create the character you want to play and craft the stories you want to tell. Your feedback will help to evolve the game even further.This 432-page rulebook contains everything you need to create and advance your Pathfinder Playtest character from level 1 to 20, as well as hundreds of new and updated spells, magic items, feats, and Game Master rules necessary to run a complete Pathfinder Playtest campaign! Delve the deepest dungeons with a brand-new goblin alchemist hero, or convert your favourite existing characters to the new system! With gorgeous interior art from Pathfinder cover artist Wayne Reynolds and new rules concepts on nearly every page, the Pathfinder Playtest Rulebook is your gateway to the future of Pathfinder. Your next adventure is about to begin.
Source: Pathfinder Playtest Rulebook Softback
Logged

Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Pages: 1 ... 119 120 [121] 122 123 ... 176   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines
Privacy Policy
Valid XHTML 1.0! Valid CSS!
Mimipunk | www.iconshock.com icons used contain images © by Douglas Adams

Google visited last this page 31 July 2018, 08:54:56