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Author Topic: SG: New Roleplaying Games at Spirit Games  (Read 222704 times)
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Spirit Games
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« Reply #1965 on: 06 February 2019, 19:45:02 »

Going Through Forbidden Otherworlds

The eternal empire of Velzeal consisted of thirteen cities sheltered from their world's twin suns by the tall shadows of the surrounding Titanfang mountains. This civilisation of a reptilian race was ruled by Emperor N'taka the wise.The gentle Kingdom of the moon of Nibu was in the 15th year of peace with the neighbouring tribes of ice barbarians. Its aerial hawk-knights flew only as messengers.Within a month of each other, both polities had been sacked by an army of Portuguese conquistadors. How they did that is the even more terrifying secret contained within...
Source: Going Through Forbidden Otherworlds
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Spirit Games(Est.1984) - Supplying role playing games, wargames rules, miniatures & scenery, new & traditional board & card games for the last 29 years. Please ring with any queries on 01283 511293 or email salnphil@spiritgames.co.uk, or visit in person at 102 High Street, Burton on Trent, DE14 1LJ
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« Reply #1966 on: 06 February 2019, 19:45:02 »

Dungeon Crawl Classics Limited Edition Treasure Chest #3

This new special offer is a great deal for DCC RPG fans! This limited-time Treasure Chest contains 10 Dungeon Crawl Classics adventure modules from Goodman Games, at an introductory price of only £37.99! If you enjoy the adventures we encourage you to check out the rest of the line! But act fast! This Treasure Chest is only available for a limited time. When it's gone, it's gone!Contents: DCC #67: Sailors on the Starless Sea (digest edition), DCC #71: The 13th Skull, DCC #75: The Sea Queen Escapes, DCC #78: Fate's Fell Hand (sketch cover), DCC #85: The Making of the Ghost Ring, DCC #87: Against the Atomic Overlord, DCC #88: The 998th Conclave of Wizards (sketch cover), DCC #95: Enter the Dagon, DCC: Masks of Lankhmar, DCC Holiday Module: New Year's Evil.
Source: Dungeon Crawl Classics Limited Edition Treasure Chest #3
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Spirit Games(Est.1984) - Supplying role playing games, wargames rules, miniatures & scenery, new & traditional board & card games for the last 29 years. Please ring with any queries on 01283 511293 or email salnphil@spiritgames.co.uk, or visit in person at 102 High Street, Burton on Trent, DE14 1LJ
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« Reply #1967 on: 06 February 2019, 19:45:02 »

Unity Core Rulebook

FOUR FACTIONS. ONE DESTINY.Punished, forsaken and left for dead by the very hand that created them, four races must come together and unite against the grim horrors of a world set on fire.Explore the forgotten remnants of a once Golden Age when mortals rose to challenge gods. Rediscover long forgotten ancient technologies that blur the lines between reality and wonder. Stride atop colossal mechanized machines of war from a bygone era. Embrace the discovery of new and exciting cultures in a scarred landscape full of secrets and hidden beauty.Unity is a fantasy roleplaying experience focused on spectacular storytelling, cinematic moments, and a riveting combat system that encourages you to combine your powers with your allies to overcome impossible challenges.This book includes everything you need to play:Full roleplaying rules for character creation, adventuring, and combat.Full setting guide that explores the world of Unity and its rich history.4 Factions complete with cultural write-ups and short stories9 Classes and hundreds of power combinations to masterMysterious and perilous locations to exploreDeadly foes to fightPowerful treasures to acquireA Game Master's Guide
Source: Unity Core Rulebook
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Spirit Games(Est.1984) - Supplying role playing games, wargames rules, miniatures & scenery, new & traditional board & card games for the last 29 years. Please ring with any queries on 01283 511293 or email salnphil@spiritgames.co.uk, or visit in person at 102 High Street, Burton on Trent, DE14 1LJ
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« Reply #1968 on: 07 February 2019, 13:45:02 »

Dungeons and Dragons Fantasy Miniatures Icons of the Realms: Guildmaster's Guide to Ravnica Booster

Collect all 44 figures from Icons of the Realms: Guildmaster's Guide to Ravnica. Our latest set of randomly sorted miniatures.Ravnica's vast, worldwide cityscape is a patchwork of grand halls, decrepit slums, and ancient ruins, with layer upon layer of stonework - and guild manoeuvrings. Join with your fellow guildmates and adventure through the city, either aiding, or eluding the law of Azorius and Boros or the chaos of the Gruul and Rakdos. If you're bold enough, you may even find yourself in the presence of a guildmaster! Who knows what awaits you in Guildmaster's Guide to Ravnica!Contains 4 collectible pre-painted plastic figures.
Source: Dungeons and Dragons Fantasy Miniatures Icons of the Realms: Guildmaster's Guide to Ravnica Booster
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Spirit Games(Est.1984) - Supplying role playing games, wargames rules, miniatures & scenery, new & traditional board & card games for the last 29 years. Please ring with any queries on 01283 511293 or email salnphil@spiritgames.co.uk, or visit in person at 102 High Street, Burton on Trent, DE14 1LJ
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« Reply #1969 on: 12 February 2019, 23:45:02 »

Flash Gordon: Kingdoms of Mongo Limited Edition Hardback

"Explore the Rogue Planet!"Kingdoms of Mongo is a comprehensive guide to the many diverse lands that can be found upon, above, and even within the great rogue planet of Mongo.This in-depth guide explores the cultures, geography, technology, and denizens of each domain. It contains everything your explorer needs to survive beyond the safety and security of Mingo City's thick klangstone walls and energized lightning fields.Kingdoms of Mongo focuses on nine individual kingdoms: Arboria, Coralia, Frigia, Kira, Radiuma, Sky City, Skyland, Tropica, and Valkr. It includes player-friendly information as well as secret material for the Game Master's eyes only, including new monsters, new adversaries, and all-new Savage Tales.Pack your bags, climb on your rocker cycle, and take to the turbulent skies! It's time to head out and see the whole wide world of Mongo for yourself!Kingdoms of Mongo requires The Savage World of Flash Gordon and Savage Worlds to play, though it can be read and enjoyed by any fan of Alex Raymond's classic hero!
Source: Flash Gordon: Kingdoms of Mongo Limited Edition Hardback
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Spirit Games(Est.1984) - Supplying role playing games, wargames rules, miniatures & scenery, new & traditional board & card games for the last 29 years. Please ring with any queries on 01283 511293 or email salnphil@spiritgames.co.uk, or visit in person at 102 High Street, Burton on Trent, DE14 1LJ
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« Reply #1970 on: 12 February 2019, 23:45:02 »

Book of Mirrors


Source: Book of Mirrors
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Spirit Games(Est.1984) - Supplying role playing games, wargames rules, miniatures & scenery, new & traditional board & card games for the last 29 years. Please ring with any queries on 01283 511293 or email salnphil@spiritgames.co.uk, or visit in person at 102 High Street, Burton on Trent, DE14 1LJ
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« Reply #1971 on: 12 February 2019, 23:45:02 »

Bluebeard's Bride RPG


Source: Bluebeard's Bride RPG
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Spirit Games(Est.1984) - Supplying role playing games, wargames rules, miniatures & scenery, new & traditional board & card games for the last 29 years. Please ring with any queries on 01283 511293 or email salnphil@spiritgames.co.uk, or visit in person at 102 High Street, Burton on Trent, DE14 1LJ
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« Reply #1972 on: 12 February 2019, 23:45:02 »

A Night at the Opera


Source: A Night at the Opera
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Spirit Games(Est.1984) - Supplying role playing games, wargames rules, miniatures & scenery, new & traditional board & card games for the last 29 years. Please ring with any queries on 01283 511293 or email salnphil@spiritgames.co.uk, or visit in person at 102 High Street, Burton on Trent, DE14 1LJ
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« Reply #1973 on: 12 February 2019, 23:45:02 »

Alter Ego Player's Handbook


Source: Alter Ego Player's Handbook
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Spirit Games(Est.1984) - Supplying role playing games, wargames rules, miniatures & scenery, new & traditional board & card games for the last 29 years. Please ring with any queries on 01283 511293 or email salnphil@spiritgames.co.uk, or visit in person at 102 High Street, Burton on Trent, DE14 1LJ
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« Reply #1974 on: 13 February 2019, 05:45:02 »

Lex Libris Game Master's Guide


Source: Lex Libris Game Master's Guide
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Spirit Games(Est.1984) - Supplying role playing games, wargames rules, miniatures & scenery, new & traditional board & card games for the last 29 years. Please ring with any queries on 01283 511293 or email salnphil@spiritgames.co.uk, or visit in person at 102 High Street, Burton on Trent, DE14 1LJ
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« Reply #1975 on: 13 February 2019, 05:45:02 »

World of Lazarus

Release date Friday 15th February
Source: World of Lazarus
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Spirit Games(Est.1984) - Supplying role playing games, wargames rules, miniatures & scenery, new & traditional board & card games for the last 29 years. Please ring with any queries on 01283 511293 or email salnphil@spiritgames.co.uk, or visit in person at 102 High Street, Burton on Trent, DE14 1LJ
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« Reply #1976 on: 13 February 2019, 11:45:01 »

Book of Mirrors

What Kind Of Bride Will You Be?The bride's nightmare is an endless hall of mirrors, twisting and changing...The Book of Mirrors send players into new versions of Bluebeard's Bride, scattered throughout history and horror.Gaze into the bloodied echoes of this tome, each one playing out the tale of Bluebeard and his bride in a familiar but different form. Dive into the minds of Bluebeard's son, a boarding school governess, a patient in a condemned asylum a showgirl new to a dark carnival, or the first female guard at Granville Correctional Facility.The Book of Mirrors is a supplement for Bluebeard's Bride, an investigatory horror tabletop roleplaying game for 3-5 people, based on the Bluebeard fairy tale.
Source: Book of Mirrors
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Spirit Games(Est.1984) - Supplying role playing games, wargames rules, miniatures & scenery, new & traditional board & card games for the last 29 years. Please ring with any queries on 01283 511293 or email salnphil@spiritgames.co.uk, or visit in person at 102 High Street, Burton on Trent, DE14 1LJ
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« Reply #1977 on: 13 February 2019, 11:45:01 »

Bluebeard's Bride RPG

Will You Open The Final Door?A young bride is wed to an ugly, but powerful man with a blue beard. He invites her to explore the house... but one room is forbidden. Eventually, the young bride falls prey to her curiosity and opens it, discovering the gruesome display of former brides murdered...Explore Bluebeard's mansion and create your own beautifully tragic version of the dark fairy tale. Experience the nightmarish memories that haunt the rooms of this broken place and discover the truth of what happened here. But it is up to you and your friends to decide whether or not you are a faithful or disloyal bride.Bluebeard's Bride is an investigatory horror tabletop roleplaying game for 3-5 people, based on the Bluebeard fairy tale.
Source: Bluebeard's Bride RPG
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Spirit Games(Est.1984) - Supplying role playing games, wargames rules, miniatures & scenery, new & traditional board & card games for the last 29 years. Please ring with any queries on 01283 511293 or email salnphil@spiritgames.co.uk, or visit in person at 102 High Street, Burton on Trent, DE14 1LJ
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« Reply #1978 on: 13 February 2019, 16:45:02 »

A Night at the Opera

HORROR NEVER DIESBorn of the U.S. government's 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Dellta Green opposes the forces of darkness with honour but without glory. Delta Green agents fight to save humanity from unnatural horrors - often at a shattering personal cost.A NIGHT AT THE OPERA collects six Delta Green operations, or "nights at the opera" as agents sometimes call them. Each scenario stands on its own as a moment of terror. Combinded, they expose agents to the edges of the horrors of the world of Delta Green, then suck them into abysses of fear and desperation from which the world itself may never emerge.REVERBERATIONS: An introdutory scenario in which the agents confront foes that were old before Delta Green was born.VISCID: Instigating a geneticist's gruesome death, the agents face lethal conspircies and uncover horrors that never should have been made.MUSIC FROM A DARKENED ROOM: the agents must investigate a house that may be haunted by things more terriying than ghosts.EXTREMOPHILIA:Can the agents stop the spread of an unnatural threat? Or will they become just another vector for the disease?THE STAR CHAMBER: The agents must hear and adjudicate the horrific after-action report from another team - by way of playing out scenes from the earlier mission in between scenes of the present day.OBSERVER EFFECT: The agents investigate a cutting-edge physics laboratory that may have looked a little too deeply into the nature of reality.An index helps the Handler build broader connections between horrors in the campaign.A NIGHT AT THE OPERA is playable with DELTA GREEN: THE ROLE-PLAYING GAME, an award-winnning update to one of the most acclaimed RPG series of all time.
Source: A Night at the Opera
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Spirit Games(Est.1984) - Supplying role playing games, wargames rules, miniatures & scenery, new & traditional board & card games for the last 29 years. Please ring with any queries on 01283 511293 or email salnphil@spiritgames.co.uk, or visit in person at 102 High Street, Burton on Trent, DE14 1LJ
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« Reply #1979 on: 13 February 2019, 16:45:02 »

Alter Ego Player's Handbook

Europe, the 18th century. The church is losing its gtip on men struggling with old beliefs and dogmas. Alchemists, occultists, and secret societies dig deep into old mysteries and ancient obscurities. The Enlightenment is not only about breaking free from old institutions and structures, but also about discovering what has been hidden for hundreds of years, even millinnia. The Illuinati, the Freemasons, the old Templars, and other seret societies hide in dark chambers, plotting for a new world order, or seeking to uncover the mysteries of dark arts and ancient wisdoms.The nobles and aristocrats are a dying breed living in decadence and excess, while the common people suffer in poverty. This is an era of enlightenment, but also of ignorance. Few know anything about the growing darkness; the vampires and other offspring of the devil. While conspiracies grow below the surface, kings and priests preach about submission and obedience. But who is to save men from this twilight of the gods, from falling into the darkness and being consumed by evil? Is it true that the apocalyspe is coming?Lex Occultum takes place in a fictive historical 18th century, where the occult and supernatural are real, but not yet in full bloom.Alter Ego contains the core rules for the players, including the following chapters:The CharacterThe Character's SkillsEquipment
Source: Alter Ego Player's Handbook
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Spirit Games(Est.1984) - Supplying role playing games, wargames rules, miniatures & scenery, new & traditional board & card games for the last 29 years. Please ring with any queries on 01283 511293 or email salnphil@spiritgames.co.uk, or visit in person at 102 High Street, Burton on Trent, DE14 1LJ
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