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Author Topic: SG: New Roleplaying Games at Spirit Games  (Read 608411 times)
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Spirit Games
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« Reply #2340 on: 20 November 2019, 18:45:02 »

Character Operations Manual

ENHANCE YOUR HEROThe Starfinder galaxy is an expansive and diverse collection of eclectic planets, strange creatures, myriad cultures, and ancient traditions! Characters can draw from far more backgrounds, heritages, and training regimes than can possibly be contained in just one core book, The Starfinder Character Operations Manual expands the universe of what is possible for new choices at every stage of character creation and advancement. Whether you are a veteran or new to the game, there's something here for you! Inside this book, you'll find the following:Three new character classes - the biohacker, the vanguard, and the witchwarper - that add the power to alter biology, control entropy and tap into alternate realities.Additional options for all the classes and races found in the Starfinder Core Rulebook.Expanded selections if feats, spells, and equipment, including shield.,More roles and crew actions for starship combat, and a system for downtime activities outside of battle.
Source: Character Operations Manual
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2341 on: 20 November 2019, 18:45:02 »

Starfinder Flip-Mat: Undercity

24" x 30" matFolds to 8" x 10"1" squares on each side.THE STREETS BENEATH YOUR FEETWhether the heroes are tracking their quarry through the access tunnels beneath a space station's public corridors or looking for the source of weird alien tech in a hidden subterranean factory, no Game Master wants to spend time drawing every air recycler and trash compactor. Fortunately, with Paizo's latest Starfinder Flip-Mat, you don't have to! This line of gaming maps provides ready-to-use science-fantasy set pieces for the busy Game Master. This double-sided map features the maintenance tunnels and industrial machinery that fill the underbelly of a city or space station on one side and a futuristic, mechanized manufacturing plant on the other. Don't waste time sketching when you could be playing. With Starfinder Flip-Mat: Undercity, you'll be ready the next time your players delve beneath the streets!
Source: Starfinder Flip-Mat: Undercity
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2342 on: 20 November 2019, 18:45:02 »

Pathfinder Flip-Mat: The Rusty Dragon Inn

24" x 30" mat, 1" squares on each side.WELCOME BACK!Pathfinder Flip-Mat: The Rusty Dragon Inn features one of Pathfinder's most famous taverns - Sandpoint's own Rusty Dragon Inn! One side shows the ground floor of this beloved establishment, while the other depicts its upper floors, the basement, and nearby rooftops. This portable, affordable map measures 24" x 30" unfolded and 8" x 10" folded. Designed for experienced GMs and novices alike and usable with both dry-erase and wet-erase markers, Pathfinder Flip-Mats fit perfectly into any Game Master's arsenal! Get to the best parts of the game faster with Pathfinder Flip-Mat: The Rusty Dragon Inn, and be ready the next time the PCs stop by Standpoint's oldest tavern and inn. It's time to break out the curried salmon and raspberry mead!
Source: Pathfinder Flip-Mat: The Rusty Dragon Inn
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2343 on: 20 November 2019, 18:45:02 »

Lulu the Hollyphant: Collector's Series

Lulu is a hollyphant who has lost most of her memories. Hollyphants are gentle, Stalwart creatures native to the Upper Planes. Good-aligned deities and angels use them as messengers and helpers,This oversized Lulu shows the amazing hollyphant in her resplendent glory. Standing 12.5cm high with a wingspan to match, this figure is perfect for painters to add a centre piece to their Descent into Avernus collection1 resin figure, supplied unpainted, requires assembly.
Source: Lulu the Hollyphant: Collector's Series
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2344 on: 20 November 2019, 18:45:02 »

Mahadi: Collector's Series

Mahadi the Rakshasa appears as a wealthy merchant lord. Though extremely powerful, Mahadi doesn't believe in taking unnecessary risks, particularly in the Nine Hells where he can be permanently slain.Mahadi acts as the eyes and ears of Asmodeus in Avernus. As a deal broker and moderator, he's privy to all manner of dealings that might otherwise escape the attention of his patron.1 resin figure, supplied unpainted, requires assembly.
Source: Mahadi: Collector's Series
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2345 on: 21 November 2019, 00:45:02 »

Mad Maggie: Collector's Series

Mad Maggie is a night hag warlord of the hellscape of Avernus. She is ruthless and cunning with a wicked sense of humour. Although she is evil, she is not without a sense of warriorlike honour and has respect for those tough enough to tangle with her and get in a few licks.Her gang of miscreants scavenge the hellscape for wrecked infernal war machines to rebuild them into their own ramshackle war machines that they then use to raid traders, devil legions and others who wander into her territory.1 resin figure, supplied unpainted, requires assembly.
Source: Mad Maggie: Collector's Series
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2346 on: 21 November 2019, 00:45:02 »

Eberron: Rising From The Last War (Limited Edition)

Limited alternative-art cover.BANISH THE SHADOWS OF WARWhether aboard an airship or a train car, embark on thrilling adventures shrouded in intrigue! Discover secrets buried by years of devastating war, in which magic-fuelled weapons threatened an entire continent.In the post-war world, magic pervades everyday life, and people of all sorts flock to Sharn, a city of wonders, where skyscrapers pierce the clouds. Will you find your fortune on mean city streets, or scouring haunted battlefields? Will you throw in your lot with the mighty dragonmarked houses? Will you seek truth as a newspaper reporter, a university researcher, or a government spy? Or will you forge a destiny that defies the scars of war?This book provides tools that both players and Dungeon Masters need to explore the world of Eberron, including the artificer character class - a master of magical invention - and monsters birthed by ancient warmongering forces. Will Eberron enter a prosperous new age, or will the shadow of war descend once again?For use with the fifth edition Player's Handbook, Monster Manual, and Dungeon Master's Guide
Source: Eberron: Rising From The Last War (Limited Edition)
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2347 on: 21 November 2019, 00:45:02 »

Eberron: Rising From The Last War (Standard Editiion)

BANISH THE SHADOWS OF WARWhether aboard an airship or a train car, embark on thrilling adventures shrouded in intrigue! Discover secrets buried by years of devastating war, in which magic-fuelled weapons threatened an entire continent.In the post-war world, magic pervades everyday life, and people of all sorts flock to Sharn, a city of wonders, where skyscrapers pierce the clouds. Will you find your fortune on mean city streets, or scouring haunted battlefields? Will you throw in your lot with the mighty dragonmarked houses? Will you seek truth as a newspaper reporter, a university researcher, or a government spy? Or will you forge a destiny that defies the scars of war?This book provides tools that both players and Dungeon Masters need to explore the world of Eberron, including the artificer character class - a master of magical invention - and monsters birthed by ancient warmongering forces. Will Eberron enter a prosperous new age, or will the shadow of war descend once again?For use with the fifth edition Player's Handbook, Monster Manual, and Dungeon Master's Guide
Source: Eberron: Rising From The Last War (Standard Editiion)
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2348 on: 21 November 2019, 18:45:02 »

Star Trek Adventures: Strange New Worlds Mission Compendium Vol. 2

LET'S SEE WHAT'S OUT THERE"It's not safe out here. It's wondrous, with treasures to satiate desires both sublte and gross. But it's not for the timid."- QStrange New Worlds: Mission Compendium Volume 2 presents nine ready-to-play, standalone missions for Star Trek: Adventures. This book arms Gamemasters with new stories designed to stretch the boundaries of what is known, and to challenge Player Characters as they engage in Starfleet's mandate to explore.Solve the mystery of a viral plague among a population of aliens who attempted to remove the virus by constructing a mammoth artificial ring around their planetExplore an ancient doomsday seed vault on a barren, ice-covered worldInvestigate strange events occurring in and around a massive ancient 'skyhook' gathering resources from a Jupiter-like gas giantDetermine how two separate species might have been caught together in an extinction-level eventVisit a strange disk made of hyperdense matter and attempt to survive the wholesome and lethal diversions it offersDefuse a potentially violent situation on a neutral pilgrimage worldEncounter a renegade Ferengi on a planet with a sentient living oceanRespond to a distress signal from a doomed Vulcan expeditionary teamDetermine why a research facility in the Cardassian demilitarized zone has suddenly fallen silentThis book requires the Star Trek Adventures core rulebook to use.
Source: Star Trek Adventures: Strange New Worlds Mission Compendium Vol. 2
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2349 on: 26 November 2019, 22:45:02 »

Talisman Adventures: Playtest Guide

This Playtest Guide offers the chance to explore the Realm of Talisman as never before. The rulebook contains everything you need to play and run the game up to 3rd level. It has rules for character creation including 6 ancestries (elf, dwarf, human, ghoul, troll, and sprite) and 9 classes (assassin, druid, minstrel, priest, prophet, sorcerer, thief, warriors, and wizard). It also contains the core rules of play, 6 starting characters, and a starting adventure that details some of the more advanced rules for telling stories in the Realm of Talisman. Be a part of the journey and help us forge the path of this new and exciting game!
Source: Talisman Adventures: Playtest Guide
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2350 on: 26 November 2019, 22:45:02 »

Genesys Game Master's Screen


Source: Genesys Game Master's Screen
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2351 on: 27 November 2019, 21:45:02 »

Genesys Game Master's Screen

One Screen. Unlimited Settings.Speed up your adventures, hide your notes, and impress your players with the GENESYS Game Master's Screen! This three-panel screen has the most commonly referenced rules and charts to keep your games flowing quickly and smoothly.The Game Master's Screen! includes:Lavish and unique artwork that exemplifies the myriad settings available through the GENESYS roleplaying game.A collection of useful charts and tables designed for easy reference when running a game. Lists of ways to spend resources, quick references for item quality rules, and the complete Critical Injury table can be found at your fingertips.For use with the GENESYS Roleplaying Game.
Source: Genesys Game Master's Screen
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
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« Reply #2352 on: 27 November 2019, 21:45:02 »

Doctor Who Roleplaying Game

Imagine you could go anywhere. This world, or countless others, encountering strange alien races, new cultures, or hostile environments. now imagine you could travel to any time. Meet Robin Hood (and duel him with a spoon!). Discover what terrible monster lives under your bed, journey inside a Dalek or travel to the end of time itself. Where would you go?With Cubicle 7's Doctor Who Roleplaying Game, the power is in your hands! you can go anywhere, or anywhen in the universe. It's not going to be easy. It'll probably be dangerous. The universe is a hostile place, full of Daleks, Zygons, Sontarians, the Boneless, Cybermen, Clockwork Robots, Silurians, and worse. There will be fear, heartbreak, and excitement, but above all, it'll be the trip of a lifetime.The Doctor Who Roleplaying Game is set in the universe of the world's longest-running science fiction show on TV - the BBC's Doctor Who. This new edition of the rulebook, fully updated with imagery from the Twelfth Doctor's adventures, presents all the rules and background you need to have your own adventures in time and space in a single volume, including:A complete set of rules for playing the gameRules for creating your own characters, gadgets, and moreA guide to creating your own adventures, as well as two new adventures.Ready-made character sheets for the Twelfth Doctor and his companions, including Clara Oswald, Danny Pink, Madame Vastra, Jenny, and Strax.Rules and background for some of the Doctor's most infamous enemies - including Missy!All-new imagery from the Twelfth Doctor's adventures.And much more besides!The Doctor Who Roleplaying Game has been written to appeal to both the experienced and first-time gamer. The game is suitable for 2 or more players aged 10 to 2000.
Source: Doctor Who Roleplaying Game
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2353 on: 29 November 2019, 19:45:02 »

Romance of the Perilous Land


Source: Romance of the Perilous Land
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2354 on: 30 November 2019, 01:45:02 »

Romance of the Perilous Land

Romance of the Perilous Land is a roleplaying game of magic and adventure set in the world of British folklore, from the stories of King Arthur to the wonderful regional tales told throughout his green and pleasant land. It is a world of romantic chivalry, but also of great danger, with ambitious kings, evil knights, and thieving brigands terrorizing the land, while greedy giants, malevolent sorcerers, and water-dwelling knuckers lurk in the shadows. As valiant knights, mighty barbarians subtle cunning folk, and more, the players are heroes, roaming the land to fight evil, right wrongs, and create their own legends.
Source: Romance of the Perilous Land
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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