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Author Topic: Infernal Contraption 2: Sabotage!  (Read 2754 times) Average Rating: 0
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Zarniwoop
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« on: 20 January 2008, 21:00:58 »



In the new expansion their are more upgrades, consumables, power sources and New Sabotage Cards.
These are all mixed in with the cards from the original game and the game is played as before. On your turn you now have the option to play a sabotage card (if you have one) on an opponents machine these are played like any other card but can only be played as plugs. Throwing a spanner in an opponents works helps even out the game making it a little longer but keeping it interesting.

This is a fantastic little expansion which adds an interesting twist to the original game.
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« Reply #1 on: 17 March 2008, 09:23:39 »

It also by adding more of the standard cards extends the game particularly important for a four player game where there just arnt enough cards in the standard game.
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« Reply #2 on: 03 May 2012, 23:50:54 »

I'll be interested what stays and what goes in the 2nd Edition because this will be incorporated.
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