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Author Topic: FFG:Wisdom and Warfare  (Read 2027 times)
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« on: 14 May 2013, 04:00:08 »

Wisdom and Warfare

Announcing a New Expansion for Sid Meier's Civilization: The Board Game!

You have created towering wonders to stand the test of time, built vast cities populated by the greatest minds in history, and tamed sprawling wilderness in the name of progress. Now, prepare to guide your civilization to new heights of power and influence.

Fantasy Flight Games is pleased to announce Wisdom and Warfare, the latest expansion for Sid Meier’s Civilization: The Board Game! The Wisdom and Warfare expansion offers players exciting new options to enhance their experience as they work to build their civilization from the ground to greatness. New relics, new culture cards, a new city action, and much more await!

 

Forge Your Path to Victory

“Never interrupt your enemy when he is making a mistake.”

– Napoleon

True to the Warfare element of its name, optional replacement unit cards bring a new level of battlefield tactics to Sid Meier’s Civilization: The Board Game. Units now have both Strength and Health values, which allows for even deeper strategic decision-making.

In the base game, combat value is determined by the strength of surviving units plus the combat bonus card value. Wisdom and Warfare, however, adds a new level of strategic depth with its alternative combat cards. Now, combat value is determined by the total health value of surviving units, minus wounds suffered, plus combat bonus card value. This means that wounds that do not kill a unit still impact the outcome of a battle, so players must strategically account for this when playing units and opening new fronts!

What’s more, your civilization can now adopt Social Policies, which help determine its path to greatness and increase options for long-term strategizing. For example, the adoption of Rationalism decreases the cost of learning new tech. This is especially helpful since the Wisdom and Warfare expansion has new tech cards for your civilization to research while pursuing a tech victory!

Expand Your Horizons

“Let thy step be slow and steady, that thou stumble not.”
 – Shogun Ieyasu Tokugawa

In addition to increasing the variety of land to be conquered, the new map tiles add two new relics to the game; the Ark of the Covenant, for example, offers two free advances on the culture track. Six new wonders, like Notre Dame, provide a testament to the greatness of your civilization, as well as powerful abilities like Research. With the Notre Dame wonder, you may spend six extra trade to learn an additional tech of the same or lower level when researching a tech. Six new culture events, such as the arrival of colonists, ensure that your citizens become more diverse than ever before. Meanwhile, building programs and city-states provide production, trade, culture, and other bonuses for your civilization.

The addition of six new civilizations means players can conquer everything in their path with Genghis Khan and his Mongols, or explore new lands with Montezuma and the Aztecs. Perhaps you’ll charge into battle as the legendary Napoleon and his French forces. Whichever you choose, new civilizations offer exciting new ways for you to become victorious and reign supreme.

With twelve new map tiles, two new relics, nearly one hundred and fifty new cards, and more, the Wisdom and Warfare expansion for Sid Meier’s Civilization: The Board Game provides great new options to help build your civilization to incredible new heights.

Visit the Wisdom and Warfare website to learn more about this upcoming expansion. Then, keep checking back for previews of Wisdom and Warfare, and look for it on store shelves in the third quarter of 2013!

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« Reply #1 on: 14 May 2013, 05:29:54 »

Which reminds me I need to nail Martin Partridge down to a game of the original version. I believe he has a copy of it any one up for a go maybe a Talbot Sunday game as its not short.....

 EvilGinger
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