Spirit Games Website Whats New for GamesOverview : Spirit Games, supplying gamers with board games, card games, roleplaying games, d20, wargames and miniatures, for 20 years.
Website :
http://www.spiritgames.co.uk/disp.php?menu=2&sub=nSaalfeld: Mini Game Series (Ziplock)Direct link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7820 Prelude to Jena 10 October 1806
In October 1806, Napoleon's Grande Armee descended on western Saxony in multiple columns. The Saxons and their more powerful Prussian cousins gathered to give battle. On 10 October, the advance guard of one French column crashed into the advance guard for one wing of the allied armies. A French victory would open the possibility of splitting the allies; an allied victory would threaten the flank of the other French columns. Time pressed both and the forces were equal, so the battle was a true test of skill. Historically the French won easily, but it need not have been so.
Saalfeld uses the Quick Play version of the Musket & Saber system to simply yet accurately portray warfare during the muzzle-loading era. Combat is based on unit quality rather than raw numbers, and rewards use of historical tactics. Infantry, tough and resilient, bears the brunt of battle. Artillery can smash attacks or open holes in enemy lines, but is vulnerable and brittle. Cavalry is weak in stand-up combat, but crucial for pursuit and the occasional charge against a broken foe. All units are susceptible to rout when weakened, so players must maintain reserves. Leaders enhance unit capabilities.
Winning the battle depends on deployment, thoughtful manoeuvre to concentrate at key points, proper coordination of arms, careful use of leaders and special units, and an understanding of the strengths and weaknesses of each army.
Game Contents:
11" x 17" terrain map
40 die-cut counters
Four page rule booklet plus scenario instructions
Castellan: Green and YellowDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7818 The King commands two builder to raise a great castle... but only one will rule it!
With every play, the castle grows. Wall and tower pieces link to form courtyards. When you finish a courtyard, you claim it with a Keep. The more towers in your courtyard, the more it scores.
Each turn, you'll decide how many cards to spend, and where to put the pieces those cards give you. Build the greatest courtyards you can... but don't hand your opponent a chance to build a better one!
Castellan takes less than an hour to play.
This is a two-player game. If you combine it with a Blue/Red Castellan set, you can play with three or four players.
Hordes: High CommandDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7819 The Game of Strategic Deck-Building Conquest in the Iron Kingdoms
Brutal conflict spreads across the wilds of western Immoren, fought by savage warriors and terrible beasts. Powerful warlords orchestrate grand strategies and daring battlefield tactics, their actions bringing glorious victory - or the despair of final defeat. Do you have the courage and cunning to guide your forces to ultimate triumph? Take command of the mightiest warriors and beasts to conquer the wilds of Immoren!
HORDES High Command is a deck-building game for 2-4 players set in the foreboding wilds of western Immoren. This stand-alone game can be played with just the contents of this box or combined with other HORDES High Command products for a customizable experience. Leverage your resources, gather your armies, and dominate your foes to stake claim to the wilds of western Immoren!
This box contains
game rules
386 cards including
89 Trollbloods cards
89 Circle Orboros cards
89 Legion of Everblight cards
89 Skorne cards
15 Winds of War cards
15 Location cards
Meuse Argonne Folio Game (Ziplock)Direct link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7821 The Final Offensive
In September 1918, John "Blackjack" Pershing's US First Army launched a massive offensive in the tangled Argonne Forest astride the Meuse River. Despite careful preparations and a heavy preliminary bombardment, progress was disappointingly slow; the Germans had become aware of the impending attack and had rushed reinforcements to bolster their already formidable defences. Pershing's attack ground to a halt in just four days. After some reorganization and the appointment of a new commander, Gen. Hunter Liggett, the Americans tried again. This time, with fresh divisions at the forefront supported by over 300 tanks and 500 aircraft, the offensive began to gain ground. The Argonne would test the mettle of both sides with equal ferocity.
Meuse-Argonne utilizes the popular Fire & Movement system, modified to model World War I operations. It features more detailed bombardment rules and less flexibility in support fire to simulate the realities of trench warfare. Trenches and frontal assaults are the primary tactic in the game, resulting in high rates of attrition. Players must rely on careful massing of men and support fire to break into enemy positions. Most units have the capacity to absorb some losses and keep fighting, but only at substantially reduced strength. Winning the battle is a matter of manoeuvre, firepower, and target prioritization.
The main German line is immensely strong, but thin and susceptible to a sweeping flank attack. The German player must carefully judge the right time to pull back to avoid growing American pressure. The American player has much greater resources, but time is as much the enemy as the Germans. The initial German line must be cracked quickly if the Americans will have any chance to reach the key rail junction of Sedan. However, too aggressive an attack will leave the Americans too weak to break subsequent German lines. Both players must carefully balance casualties against ground gained or lost, with an eye always on the clock.
Game Contents:
17" x 22" terrain map
100 die-cut counters
One Standard Rules booklet for this series
One Exclusive Rules booklet for this title
Carcassonne: Count, King and RobberDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7822 This sixth expansion for Carcassonne presents players with 4 mini-expansions.
The Count of Carcassonne helps players take over sections that are under another player's control.
The River 2 creates an interesting beginning by presenting a winding river that splits into two.
The King and the Robber award the player who completes the largest city and the one who completes the longest road.
Finally the Heretics and Shrines tiles introduce heretics who challenge monks, trying to score those precious points.
Components:
1 wooden Count
12 numbered tiles
12 River tiles
1 King tile and 1 Robber tile
5 new Land tiles
5 Shrine tiles
Carcassonne: Bridges, Castles and BazaarsDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7823 This eighth expansion for Carcassonne gives players new options to acquire tiles and extend roads.
Engineers continue roads over fields with the help of tall bridges. Building long roads has never been easier. Small cities can now become imposing castles that will benefit from their fief. However, each fief only represents the potential of a castle; it will be up to you to make it worth your while. Finally, pedlars are presenting their wares in grandiose bazaars. Make the most of their offers to pull ahead of the competition.
Each tile from this expansion is marked with a special icon, allowing you to sort these tiles more quickly.
Components:
12 new Land tiles
12 castles
12 wooden bridges
Munchkin Boxes of Holding Set 2Direct link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7824 The Munchkin Boxes of Holding Set 2 contains three sturdy cardboard boxes. You can store up to 500 doors, 500 Treasures, all the Dungeon cards we've made, and your Munchkin Apocalypse Seals! (You'll even have LOTS of room left over for Dungeons we haven't made yet!)
This set does not require the original Munchkin Boxes of Holding.
Bonus: The set includes three new exclusive Munchkin cards!
SOS TitanicDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7825 A thematic and exciting game! Play it solitaire or co-cooperatively
The historical crew would have scored 19 points; how about you?
Save Titanic's passengers before turning the last page.
This game contains
90 cards
1 spiral bound booklet
Legacy: Gear of Time - Forbidden Machines ExpansionDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7826 Vesper, the dark energy fueling the Ancient Machine is growing out of control, eroding the timeline and causing it to crumble faster than ever. Restoring balance is imperative. To do so, the Antiquitects must break their oath and create the Forbidden Machines - powerful contraptions they were sworn to never bring into existence!
The Forbidden Machines expansion uses all the familiar rules and components from Legacy: Gear of Time and includes a whole new set of technologies and characters. Many new technologies introduce Activation abilities: powerful game effects you can use when travelling back in time to Build Your Legacy. Experience the rise of powerful new technologies in Legacy: Forbidden Machines.
A strategic card game expansion of time travel and technology for 2 to 4 players. Requires Legacy: Gears of Time to play.
Components:
79 Technology Cards
4 Character Cards
12 Failed Technology Markers
7 Reward Modifier Tokens
4 Extra Turn Tokens
1 Spliced Timeframe
1 Capacity X Marker
1 Rule Book
DreadBall: Shan-Meeg Starhawks - Asterian TeamDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7828 The Starhawks see themselves as clearly superior to the average DreadBall team, but that doesn't mean they aren't above bending the rules - or just cheating! - to gain any advantage possible.
This set contains eight premium plastic Asterian players.
DreadBall: Ukomo Avalancers Teraton TeamDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7829 The Avalanchers haven't been around for long, but their hard-hitting play style has already won them plenty of fans. The fact that they're giant teleporting reptiles doesn't hurt, either!
This set contains eight premium plastic Teraton players.
DreadBall: Koeptuki Kolossals Zee TeamDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7830 Don't be fooled by the fact that they're genetically modified monkey clones - the Kolossals' underhanded antics make for great entertainment, to the delight of their fans and the DGB alike!
This set contains ten premium plastic Zee players.
DreadBall: Kalimarin Ancients Nameless TeamDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7831 The Nameless Confederation is home to many related species living in harmony. The Ancients reflect this in their playing style, the players working together to achieve victory.
This set contains eight premium plastic Nameless players.
DreadBall: Season ThreeDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7832 Multi-Team Games, Huge Arenas and Giant MVPS make DreadBall's Massive Third Season its Biggest
Once again the DreadBall Governing Body showcases all the latest that's new and exciting in the greatest sports game of the future. Whether it's bigger games, new alien teams or just the latest on the official rulings, there's something here for everyone.
Ultimate DreadBall takes your team to new heights of mayhem with sprawling multi-team clashes. The new pitch allow 3-6 teams to play at once and the entertaining chaos that ensues will challenge even the most experienced Coach.
This expansion features 4 new team rosters, 8 new MVPs (including the new GIANTS), rules for multi-team games and much more.
A copy of the main DreadBall book and DreadBall Season 2 is required to use the contents of this expansion. You will also need a copy of the new pitch to play the multi-player games.
La BocaDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7833 "Can you see the yellow piece?" "No, but the blue piece must be on the second level!" In ever-changing teams, two partners must combine their sense of observation to reproduce a depicted construction. But building is not everything; since their effort is timed, they will want to succeed as fast as possible for them to score the most points. Once their task is done, a new team is formed and a new task begins. Will you be the one whose building skills will rise above the competition?
Contents:
11 wooden pieces
1 game board
64 cards with 128 tasks divided into 2 difficulty levels
6 tiles
100 point-chips
30 partner tokens
1 electronic timer
1 rules set
Rising SunDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7817 Due soon, pre-order welcome.
Wooden Chess Board 50mm squaresDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=6210 Classic wooden chess board, 460mm x 460mm, made from Sheesham hard wood with Boxwood inlays, felt backed.Pieces not included in price.
Wooden Chess Board 45mm squaresDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7744 Classic wooden chess board, 410mmx 410mm, made from Sheesham hard wood with Boxwood inlays, felt backed.Pieces not included in price.
Wooden Folding Chess Set (magnetic)Direct link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7810 Magnetic wooden folding chess set 5" x 1.5", with 1/2" squares. A clever design where the box unfolds to form the playing board. Lined box to protect the pieces from damage.
Wooden Folding Chess Set (magnetic)Direct link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7811 Magnetic wooden folding chess set 10" x 5", with 1" squares. A clever design where the box unfolds to form the playing board. Lined box to protect the pieces from damage.
Wooden Folding Chess Set 350mm x 350mmDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7812 Folding Chess Set, sheesham and boxwood, 70mm king. A clever design where the box unfolds to form the playing board. Lined box to protect the pieces from damage.
Wooden Folding Chess Set 410mm x 410mmDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7813 Folding Chess Set, sheesham and boxwood, 75mm king. A clever design where the box unfolds to form the playing board. Lined box to protect the pieces from damage.
Wooden Folding Chess Set 460mm x 460mmDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7814 Folding Chess Set, sheesham and boxwood, 100mm king. A clever design where the box unfolds to form the playing board. Baize lined box.
Backgammon 14 inchDirect link :
http://www.spiritgames.co.uk/single.php?menu=2&sub=n&game=7816 Wooden backgammon with wooden pieces and wooden doubling dice.